[package - head-i386-default][games/naev] Failed for naev-0.7.0_8 in build

pkg-fallout at FreeBSD.org pkg-fallout at FreeBSD.org
Thu Dec 24 13:47:15 UTC 2020


You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     acm at FreeBSD.org
Last committer: tobik at FreeBSD.org
Ident:          $FreeBSD: head/games/naev/Makefile 528750 2020-03-19 23:02:30Z tobik $
Log URL:        http://beefy17.nyi.freebsd.org/data/head-i386-default/p559040_s368820/logs/naev-0.7.0_8.log
Build URL:      http://beefy17.nyi.freebsd.org/build.html?mastername=head-i386-default&build=p559040_s368820
Log:

=>> Building games/naev
build started at Thu Dec 24 13:46:07 UTC 2020
port directory: /usr/ports/games/naev
package name: naev-0.7.0_8
building for: FreeBSD head-i386-default-job-08 13.0-CURRENT FreeBSD 13.0-CURRENT 1300132 i386
maintained by: acm at FreeBSD.org
Makefile ident:      $FreeBSD: head/games/naev/Makefile 528750 2020-03-19 23:02:30Z tobik $
Poudriere version: 3.2.8-8-gaf08dbda
Host OSVERSION: 1300121
Jail OSVERSION: 1300132
Job Id: 08




!!! Jail is newer than host. (Jail: 1300132, Host: 1300121) !!!
!!! This is not supported. !!!
!!! Host kernel must be same or newer than jail. !!!
!!! Expect build failures. !!!



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---Begin OPTIONS List---
===> The following configuration options are available for naev-0.7.0_8:
     DOCS=on: Build and/or install documentation
     OPENAL=on: Audio support via OpenAL
     SDL2=on: Use SDL2 instead of SDL
     SDL_MIXER=on: SDL_mixer sound backend
====> Lua scripting language support: you have to select exactly one of them
     LUA_INTERNAL=off: Use bundled Lua
     LUA_SHARED=off: Use Lua from lang/lua51
     LUA_JIT=on: Use LuaJIT from lang/luajit
===> Use 'make config' to modify these settings
---End OPTIONS List---

--MAINTAINER--
acm at FreeBSD.org
--End MAINTAINER--

--CONFIGURE_ARGS--
--with-ndata-path="/usr/local/share/naev/naev-0.7.0-ndata.zip"  --enable-debug=no --with-openal --with-sdl2 --with-sdlmixer --x-libraries=/usr/local/lib --x-includes=/usr/local/include --prefix=/usr/local ${_LATE_CONFIGURE_ARGS}
--End CONFIGURE_ARGS--

--CONFIGURE_ENV--
MAKE=gmake PKG_CONFIG=pkgconf SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/naev/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/naev/work  HOME=/wrkdirs/usr/ports/games/naev/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/naev/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin SHELL=/bin/sh CONFIG_SHELL=/bin/sh LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 CONFIG_SITE=/usr/ports/Templates/config.site lt_cv_sys_max_cmd_len=524288
--End CONFIGURE_ENV--

--MAKE_ENV--
SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/naev/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/naev/work  HOME=/wrkdirs/usr/ports/games/naev/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/naev/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 PREFIX=/usr/local  LOCALBASE=/usr/local  CC="cc" CFLAGS="-O2 -pipe  -fstack-protector-strong -fno-strict-aliasing "  CPP="cpp" CPPFLAGS="-I/usr/local/include"  LDFLAGS=" -fstack-protector-strong " LIBS="-L/usr/local/lib -lm"  CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing  "  MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install  -s -m 555"  BSD_INSTALL_LIB="install  -s -m 0644"  BSD_INSTALL_SCRIPT="install  -m 555"  BSD_INSTALL_DATA="install  -m 0644"  BSD_INSTALL_MAN="install  -m 444"
--End MAKE_ENV--

--PLIST_SUB--
PORTDOCS="" GTK2_VERSION="2.10.0"  GTK3_VERSION="3.0.0" OSREL=13.0 PREFIX=%D LOCALBASE=/usr/local  RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/naev"  EXAMPLESDIR="share/examples/naev"  DATADIR="share/naev"  WWWDIR="www/naev"  ETCDIR="etc/naev"
--End PLIST_SUB--

--SUB_LIST--
PREFIX=/usr/local LOCALBASE=/usr/local  DATADIR=/usr/local/share/naev DOCSDIR=/usr/local/share/doc/naev EXAMPLESDIR=/usr/local/share/examples/naev  WWWDIR=/usr/local/www/naev ETCDIR=/usr/local/etc/naev
--End SUB_LIST--

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DISTDIR=/distfiles
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MAKE_JOBS_NUMBER=2
#### /usr/ports/Mk/Scripts/ports_env.sh ####
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=======================<phase: check-sanity   >============================
===>  License GPLv3 accepted by the user
===========================================================================
=======================<phase: pkg-depends    >============================
===>   naev-0.7.0_8 depends on file: /usr/local/sbin/pkg - not found
===>   Installing existing package /packages/All/pkg-1.16.0.txz
[head-i386-default-job-08] Installing pkg-1.16.0...
[head-i386-default-job-08] Extracting pkg-1.16.0: .......... done
===>   naev-0.7.0_8 depends on file: /usr/local/sbin/pkg - found
===>   Returning to build of naev-0.7.0_8
===========================================================================
=======================<phase: fetch-depends  >============================
===========================================================================
=======================<phase: fetch          >============================
===>  License GPLv3 accepted by the user
===> Fetching all distfiles required by naev-0.7.0_8 for building
===========================================================================
=======================<phase: checksum       >============================
===>  License GPLv3 accepted by the user
===> Fetching all distfiles required by naev-0.7.0_8 for building
=> SHA256 Checksum OK for naev-0.7.0.tar.bz2.
===========================================================================
=======================<phase: extract-depends>============================
===========================================================================
=======================<phase: extract        >============================
===>  License GPLv3 accepted by the user
===> Fetching all distfiles required by naev-0.7.0_8 for building
===>  Extracting for naev-0.7.0_8
=> SHA256 Checksum OK for naev-0.7.0.tar.bz2.
===========================================================================
=======================<phase: patch-depends  >============================
<snip>
  CC    nlua_player.o
  CC    nlua_rnd.o
  CC    nlua_ship.o
  CC    nlua_system.o
  CC    nlua_tex.o
  CC    nlua_time.o
  CC    nlua_tk.o
  CC    nlua_tut.o
  CC    nlua_var.o
  CC    nlua_vec2.o
  CC    nmath.o
  CC    nondata.o
  CC    npng.o
  CC    npc.o
  CC    nstring.o
  CC    ntime.o
  CC    nxml.o
  CC    nxml_lua.o
  CC    nzip.o
  CC    opengl.o
nzip.c:204:46: warning: null passed to a callee that requires a non-null argument [-Wnonnull]
   size = zip_error_to_str ( NULL, 0, err, 0 );
                             ~~~~            ^
1 warning generated.
  CC    opengl_ext.o
  CC    opengl_matrix.o
  CC    opengl_render.o
  CC    opengl_tex.o
  CC    opengl_vbo.o
  CC    options.o
  CC    outfit.o
  CC    pause.o
  CC    perlin.o
  CC    physics.o
  CC    pilot.o
  CC    pilot_cargo.o
  CC    pilot_ew.o
  CC    pilot_heat.o
  CC    pilot_hook.o
  CC    pilot_outfit.o
  CC    pilot_weapon.o
  CC    plasmaf.o
  CC    player.o
  CC    player_autonav.o
  CC    player_gui.o
  CC    queue.o
  CC    rng.o
  CC    save.o
  CC    ship.o
  CC    shipstats.o
  CC    slots.o
  CC    sound.o
  CC    sound_openal.o
  CC    sound_sdlmix.o
  CC    space.o
  CC    spfx.o
  CC    start.o
  CC    tech.o
  CC    threadpool.o
  CC    toolkit.o
  CC    unidiff.o
  CC    weapon.o
  CC    naev
ld: error: duplicate symbol: nglActiveTexture
>>> defined at ai.c
>>>            ai.o:(nglActiveTexture)
>>> defined at background.c
>>>            background.o:(.bss+0x30)

ld: error: duplicate symbol: nglBindBuffer
>>> defined at ai.c
>>>            ai.o:(nglBindBuffer)
>>> defined at background.c
>>>            background.o:(.bss+0x40)

ld: error: duplicate symbol: nglBufferData
>>> defined at ai.c
>>>            ai.o:(nglBufferData)
>>> defined at background.c
>>>            background.o:(.bss+0x44)

ld: error: duplicate symbol: nglBufferSubData
>>> defined at ai.c
>>>            ai.o:(nglBufferSubData)
>>> defined at background.c
>>>            background.o:(.bss+0x48)

ld: error: duplicate symbol: nglClientActiveTexture
>>> defined at ai.c
>>>            ai.o:(nglClientActiveTexture)
>>> defined at background.c
>>>            background.o:(.bss+0x34)

ld: error: duplicate symbol: nglCompressedTexImage2D
>>> defined at ai.c
>>>            ai.o:(nglCompressedTexImage2D)
>>> defined at background.c
>>>            background.o:(.bss+0x58)

ld: error: duplicate symbol: nglDeleteBuffers
>>> defined at ai.c
>>>            ai.o:(nglDeleteBuffers)
>>> defined at background.c
>>>            background.o:(.bss+0x54)

ld: error: duplicate symbol: nglGenBuffers
>>> defined at ai.c
>>>            ai.o:(nglGenBuffers)
>>> defined at background.c
>>>            background.o:(.bss+0x3C)

ld: error: duplicate symbol: nglGenerateMipmap
>>> defined at ai.c
>>>            ai.o:(nglGenerateMipmap)
>>> defined at background.c
>>>            background.o:(.bss+0x2C)

ld: error: duplicate symbol: nglMapBuffer
>>> defined at ai.c
>>>            ai.o:(nglMapBuffer)
>>> defined at background.c
>>>            background.o:(.bss+0x4C)

ld: error: duplicate symbol: nglMultiTexCoord2d
>>> defined at ai.c
>>>            ai.o:(nglMultiTexCoord2d)
>>> defined at background.c
>>>            background.o:(.bss+0x38)

ld: error: duplicate symbol: nglUnmapBuffer
>>> defined at ai.c
>>>            ai.o:(nglUnmapBuffer)
>>> defined at background.c
>>>            background.o:(.bss+0x50)

ld: error: duplicate symbol: nglActiveTexture
>>> defined at ai.c
>>>            ai.o:(nglActiveTexture)
>>> defined at board.c
>>>            board.o:(.bss+0xC)

ld: error: duplicate symbol: nglBindBuffer
>>> defined at ai.c
>>>            ai.o:(nglBindBuffer)
>>> defined at board.c
>>>            board.o:(.bss+0x1C)

ld: error: duplicate symbol: nglBufferData
>>> defined at ai.c
>>>            ai.o:(nglBufferData)
>>> defined at board.c
>>>            board.o:(.bss+0x20)

ld: error: duplicate symbol: nglBufferSubData
>>> defined at ai.c
>>>            ai.o:(nglBufferSubData)
>>> defined at board.c
>>>            board.o:(.bss+0x24)

ld: error: duplicate symbol: nglClientActiveTexture
>>> defined at ai.c
>>>            ai.o:(nglClientActiveTexture)
>>> defined at board.c
>>>            board.o:(.bss+0x10)

ld: error: duplicate symbol: nglCompressedTexImage2D
>>> defined at ai.c
>>>            ai.o:(nglCompressedTexImage2D)
>>> defined at board.c
>>>            board.o:(.bss+0x34)

ld: error: duplicate symbol: nglDeleteBuffers
>>> defined at ai.c
>>>            ai.o:(nglDeleteBuffers)
>>> defined at board.c
>>>            board.o:(.bss+0x30)

ld: error: duplicate symbol: nglGenBuffers
>>> defined at ai.c
>>>            ai.o:(nglGenBuffers)
>>> defined at board.c
>>>            board.o:(.bss+0x18)

ld: error: too many errors emitted, stopping now (use -error-limit=0 to see all errors)
cc: error: linker command failed with exit code 1 (use -v to see invocation)
gmake[4]: *** [Makefile:850: naev] Error 1
gmake[4]: Leaving directory '/wrkdirs/usr/ports/games/naev/work/naev-0.7.0/src'
gmake[3]: *** [Makefile:1019: all-recursive] Error 1
gmake[3]: Leaving directory '/wrkdirs/usr/ports/games/naev/work/naev-0.7.0/src'
gmake[2]: *** [Makefile:749: all] Error 2
gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/naev/work/naev-0.7.0/src'
gmake[1]: *** [Makefile:606: all-recursive] Error 1
gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/naev/work/naev-0.7.0'
===> Compilation failed unexpectedly.
Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to
the maintainer.
*** Error code 1

Stop.
make: stopped in /usr/ports/games/naev


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