[package - head-i386-default][games/quake2-psychomod] Failed for quake2-psychomod-3.1 in build

pkg-fallout at FreeBSD.org pkg-fallout at FreeBSD.org
Mon Aug 24 05:51:42 UTC 2020


You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     danfe at FreeBSD.org
Last committer: mat at FreeBSD.org
Ident:          $FreeBSD: head/games/quake2-psychomod/Makefile 417166 2016-06-20 16:23:28Z mat $
Log URL:        http://beefy17.nyi.freebsd.org/data/head-i386-default/p545799_s364495/logs/quake2-psychomod-3.1.log
Build URL:      http://beefy17.nyi.freebsd.org/build.html?mastername=head-i386-default&build=p545799_s364495
Log:

=>> Building games/quake2-psychomod
build started at Mon Aug 24 05:51:31 UTC 2020
port directory: /usr/ports/games/quake2-psychomod
package name: quake2-psychomod-3.1
building for: FreeBSD head-i386-default-job-11 13.0-CURRENT FreeBSD 13.0-CURRENT 1300111 i386
maintained by: danfe at FreeBSD.org
Makefile ident:      $FreeBSD: head/games/quake2-psychomod/Makefile 417166 2016-06-20 16:23:28Z mat $
Poudriere version: 3.2.8-5-gc81843e5
Host OSVERSION: 1300100
Jail OSVERSION: 1300111
Job Id: 11




!!! Jail is newer than host. (Jail: 1300111, Host: 1300100) !!!
!!! This is not supported. !!!
!!! Host kernel must be same or newer than jail. !!!
!!! Expect build failures. !!!



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---Begin OPTIONS List---
===> The following configuration options are available for quake2-psychomod-3.1:
     DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
---End OPTIONS List---

--MAINTAINER--
danfe at FreeBSD.org
--End MAINTAINER--

--CONFIGURE_ARGS--

--End CONFIGURE_ARGS--

--CONFIGURE_ENV--
MAKE=gmake XDG_DATA_HOME=/wrkdirs/usr/ports/games/quake2-psychomod/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/quake2-psychomod/work  HOME=/wrkdirs/usr/ports/games/quake2-psychomod/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/quake2-psychomod/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin SHELL=/bin/sh CONFIG_SHELL=/bin/sh
--End CONFIGURE_ENV--

--MAKE_ENV--
Q2DIR="/usr/local/share/quake2" XDG_DATA_HOME=/wrkdirs/usr/ports/games/quake2-psychomod/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/quake2-psychomod/work  HOME=/wrkdirs/usr/ports/games/quake2-psychomod/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/quake2-psychomod/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local  LOCALBASE=/usr/local  CC="cc" CFLAGS="-O2 -pipe  -fstack-protector-strong -fno-strict-aliasing "  CPP="cpp" CPPFLAGS=""  LDFLAGS=" -fstack-protector-strong " LIBS=""  CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing  "  MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install  -s -m 555"  BSD_INSTALL_LIB="install  -s -m 0644"  BSD_INSTALL_SCRIPT="install  -m 555"  BSD_INSTALL_DATA="install  -m 0644"  BSD_INSTALL_MAN="install  -m 444"
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--PLIST_SUB--
Q2DIR="share/quake2" PORTDOCS="" OSREL=13.0 PREFIX=%D LOCALBASE=/usr/local  RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/quake2-psychomod"  EXAMPLESDIR="share/examples/psychomod"  DATADIR="share/psychomod"  WWWDIR="www/psychomod"  ETCDIR="etc/psychomod"
--End PLIST_SUB--

--SUB_LIST--
Q2DIR="/usr/local/share/quake2" PREFIX=/usr/local LOCALBASE=/usr/local  DATADIR=/usr/local/share/psychomod DOCSDIR=/usr/local/share/doc/quake2-psychomod EXAMPLESDIR=/usr/local/share/examples/psychomod  WWWDIR=/usr/local/www/psychomod ETCDIR=/usr/local/etc/psychomod
--End SUB_LIST--

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PACKAGES=/packages
DISTDIR=/distfiles
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MACHINE=i386
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ARCH=${MACHINE_ARCH}
#### /usr/local/etc/poudriere.d/make.conf ####
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# try the next if the size is mismatched though.
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# Build ALLOW_MAKE_JOBS_PACKAGES with 2 jobs
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#### /usr/ports/Mk/Scripts/ports_env.sh ####
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=======================<phase: check-sanity   >============================
===========================================================================
=======================<phase: pkg-depends    >============================
===>   quake2-psychomod-3.1 depends on file: /usr/local/sbin/pkg - not found
===>   Installing existing package /packages/All/pkg-1.14.7.txz
[head-i386-default-job-11] Installing pkg-1.14.7...
[head-i386-default-job-11] Extracting pkg-1.14.7: .......... done
===>   quake2-psychomod-3.1 depends on file: /usr/local/sbin/pkg - found
===>   Returning to build of quake2-psychomod-3.1
===========================================================================
=======================<phase: fetch-depends  >============================
===========================================================================
=======================<phase: fetch          >============================
===> Fetching all distfiles required by quake2-psychomod-3.1 for building
===========================================================================
=======================<phase: checksum       >============================
===> Fetching all distfiles required by quake2-psychomod-3.1 for building
=> SHA256 Checksum OK for psychomod-3.1.tar.bz2.
===========================================================================
=======================<phase: extract-depends>============================
===========================================================================
=======================<phase: extract        >============================
===> Fetching all distfiles required by quake2-psychomod-3.1 for building
===>  Extracting for quake2-psychomod-3.1
=> SHA256 Checksum OK for psychomod-3.1.tar.bz2.
===========================================================================
=======================<phase: patch-depends  >============================
===========================================================================
=======================<phase: patch          >============================
===>  Patching for quake2-psychomod-3.1
===>   Converting DOS text files to UNIX text files
===>  Applying FreeBSD patches for quake2-psychomod-3.1 from /usr/ports/games/quake2-psychomod/files
===========================================================================
=======================<phase: build-depends  >============================
===>   quake2-psychomod-3.1 depends on package: gmake>=4.3 - not found
===>   Installing existing package /packages/All/gmake-4.3_2.txz
[head-i386-default-job-11] Installing gmake-4.3_2...
[head-i386-default-job-11] `-- Installing gettext-runtime-0.21...
[head-i386-default-job-11] |   `-- Installing indexinfo-0.3.1...
[head-i386-default-job-11] |   `-- Extracting indexinfo-0.3.1: .... done
<snip>
                 fabsf
p_extras.c:1364:11: warning: using integer absolute value function 'abs' when argument is of floating point type [-Wabsolute-value]
        length = abs(VectorLength(temp));
                 ^
p_extras.c:1364:11: note: use function 'fabsf' instead
        length = abs(VectorLength(temp));
                 ^~~
                 fabsf
p_extras.c:2036:11: warning: using integer absolute value function 'abs' when argument is of floating point type [-Wabsolute-value]
        length = abs(VectorLength(temp));
                 ^
p_extras.c:2036:11: note: use function 'fabsf' instead
        length = abs(VectorLength(temp));
                 ^~~
                 fabsf
p_extras.c:3170:3: warning: implicit declaration of function 'vectoanglenormaled' is invalid in C99 [-Wimplicit-function-declaration]
                vectoanglenormaled (tr.plane.normal, 0, ent->shadow->s.angles);
                ^
5 warnings generated.
cc -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -Dstricmp=strcasecmp  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -o release/p_hud.o -c p_hud.c
cc: warning: optimization flag '-fexpensive-optimizations' is not supported [-Wignored-optimization-argument]
p_hud.c:677:2: warning: implicit declaration of function 'PlayerID' is invalid in C99 [-Wimplicit-function-declaration]
        PlayerID (ent);
        ^
1 warning generated.
cc -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -Dstricmp=strcasecmp  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -o release/p_trail.o -c p_trail.c
cc: warning: optimization flag '-fexpensive-optimizations' is not supported [-Wignored-optimization-argument]
cc -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -Dstricmp=strcasecmp  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -o release/p_view.o -c p_view.c
cc: warning: optimization flag '-fexpensive-optimizations' is not supported [-Wignored-optimization-argument]
8 warnings generated.
cc -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -Dstricmp=strcasecmp  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -o release/p_weapon.o -c p_weapon.c
p_view.c:458:3: warning: implicit declaration of function 'AddKick' is invalid in C99 [-Wimplicit-function-declaration]
                AddKick (ent, forward, 3);
                ^
p_view.c:725:3: warning: implicit declaration of function 'BulletMarkThink' is invalid in C99 [-Wimplicit-function-declaration]
                BulletMarkThink(self);
                ^
p_view.c:752:3: warning: implicit declaration of function 'BulletMarkThink' is invalid in C99 [-Wimplicit-function-declaration]
                BulletMarkThink(bulletptr[0]);
                ^
p_view.c:779:2: warning: array index 3 is past the end of the array (which contains 3 elements) [-Warray-bounds]
        bbl->velocity[3] = random() * 10 - 5;
        ^             ~
./g_local.h:1276:2: note: array 'velocity' declared here
        vec3_t          velocity;
        ^
cc: warning: optimization flag '-fexpensive-optimizations' is not supported [-Wignored-optimization-argument]
p_view.c:1566:4: warning: implicit declaration of function 'BulletMarkThink' is invalid in C99 [-Wimplicit-function-declaration]
                        BulletMarkThink(bulletptr[0]);
                        ^
p_view.c:1712:2: warning: implicit declaration of function 'flight_check' is invalid in C99 [-Wimplicit-function-declaration]
        flight_check  (ent); //does flight and swimming fx
        ^
p_weapon.c:2233:4: warning: add explicit braces to avoid dangling else [-Wdangling-else]
                        else
                        ^
p_weapon.c:2337:4: warning: add explicit braces to avoid dangling else [-Wdangling-else]
                        else
                        ^
p_weapon.c:2358:4: warning: add explicit braces to avoid dangling else [-Wdangling-else]
                        else
                        ^
6 warnings generated.
cc -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -Dstricmp=strcasecmp  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -o release/q_shared.o -c q_shared.c
cc: warning: optimization flag '-fexpensive-optimizations' is not supported [-Wignored-optimization-argument]
3 warnings generated.
cc -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -Dstricmp=strcasecmp  -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -shared -o release/psychomod/game.so release/g_ai.o release/g_chase.o release/g_cmds.o release/g_combat.o release/g_func.o release/g_items.o release/g_main.o release/g_misc.o release/g_monster.o release/g_phys.o release/g_save.o release/g_spawn.o release/g_svcmds.o release/g_target.o release/g_trigger.o release/g_turret.o release/g_utils.o release/g_weapon.o release/m_actor.o release/m_berserk.o release/m_boss2.o release/m_boss3.o release/m_boss31.o release/m_boss32.o release/m_brain.o release/m_chick.o release/m_flash.o release/m_flipper.o release/m_float.o release/m_flyer.o release/m_gladiator.o release/m_gunner.o release/m_hover.o release/m_infantry.o release/m_insane.o release/m_medic.o release/m_move.o release/m_mutant.o release/m_parasite.o release/m_soldier.o release/m_supertank.o release/m_tank.o release/p_chase.o release
 /p_client.o release/p_extras.o release/p_hud.o release/p_trail.o release/p_view.o release/p_weapon.o release/q_shared.o
ld: error: duplicate symbol: GameSlowMo
>>> defined at g_ai.c
>>>            release/g_ai.o:(GameSlowMo)
>>> defined at g_chase.c
>>>            release/g_chase.o:(.bss+0x4010)

ld: error: duplicate symbol: GameSlowMoValue
>>> defined at g_ai.c
>>>            release/g_ai.o:(GameSlowMoValue)
>>> defined at g_chase.c
>>>            release/g_chase.o:(.bss+0x4014)

ld: error: duplicate symbol: SPClient
>>> defined at g_ai.c
>>>            release/g_ai.o:(SPClient)
>>> defined at g_chase.c
>>>            release/g_chase.o:(.bss+0x4030)

ld: error: duplicate symbol: base_weapon
>>> defined at g_ai.c
>>>            release/g_ai.o:(base_weapon)
>>> defined at g_chase.c
>>>            release/g_chase.o:(.bss+0x4000)

ld: error: duplicate symbol: bulletptr
>>> defined at g_ai.c
>>>            release/g_ai.o:(bulletptr)
>>> defined at g_chase.c
>>>            release/g_chase.o:(.bss+0x0)

ld: error: duplicate symbol: daycycletime
>>> defined at g_ai.c
>>>            release/g_ai.o:(daycycletime)
>>> defined at g_chase.c
>>>            release/g_chase.o:(.bss+0x4004)

ld: error: duplicate symbol: lightlevel
>>> defined at g_ai.c
>>>            release/g_ai.o:(lightlevel)
>>> defined at g_chase.c
>>>            release/g_chase.o:(.bss+0x4008)

ld: error: duplicate symbol: nextmonsterspawn
>>> defined at g_ai.c
>>>            release/g_ai.o:(nextmonsterspawn)
>>> defined at g_chase.c
>>>            release/g_chase.o:(.bss+0x4018)

ld: error: duplicate symbol: nextmonsterspawnangles
>>> defined at g_ai.c
>>>            release/g_ai.o:(nextmonsterspawnangles)
>>> defined at g_chase.c
>>>            release/g_chase.o:(.bss+0x4024)

ld: error: duplicate symbol: oldlightlevel
>>> defined at g_ai.c
>>>            release/g_ai.o:(oldlightlevel)
>>> defined at g_chase.c
>>>            release/g_chase.o:(.bss+0x400C)

ld: error: duplicate symbol: tracerptr
>>> defined at g_ai.c
>>>            release/g_ai.o:(tracerptr)
>>> defined at g_chase.c
>>>            release/g_chase.o:(.bss+0x2000)

ld: error: duplicate symbol: GameSlowMo
>>> defined at g_ai.c
>>>            release/g_ai.o:(GameSlowMo)
>>> defined at g_cmds.c
>>>            release/g_cmds.o:(.bss+0x4228)

ld: error: duplicate symbol: GameSlowMoValue
>>> defined at g_ai.c
>>>            release/g_ai.o:(GameSlowMoValue)
>>> defined at g_cmds.c
>>>            release/g_cmds.o:(.bss+0x422C)

ld: error: duplicate symbol: SPClient
>>> defined at g_ai.c
>>>            release/g_ai.o:(SPClient)
>>> defined at g_cmds.c
>>>            release/g_cmds.o:(.bss+0x4230)

ld: error: duplicate symbol: base_weapon
>>> defined at g_ai.c
>>>            release/g_ai.o:(base_weapon)
>>> defined at g_cmds.c
>>>            release/g_cmds.o:(.bss+0x4218)

ld: error: duplicate symbol: bulletptr
>>> defined at g_ai.c
>>>            release/g_ai.o:(bulletptr)
>>> defined at g_cmds.c
>>>            release/g_cmds.o:(.bss+0x218)

ld: error: duplicate symbol: daycycletime
>>> defined at g_ai.c
>>>            release/g_ai.o:(daycycletime)
>>> defined at g_cmds.c
>>>            release/g_cmds.o:(.bss+0x421C)

ld: error: duplicate symbol: lightlevel
>>> defined at g_ai.c
>>>            release/g_ai.o:(lightlevel)
>>> defined at g_cmds.c
>>>            release/g_cmds.o:(.bss+0x4220)

ld: error: duplicate symbol: nextmonsterspawn
>>> defined at g_ai.c
>>>            release/g_ai.o:(nextmonsterspawn)
>>> defined at g_cmds.c
>>>            release/g_cmds.o:(.bss+0x200)

ld: error: duplicate symbol: nextmonsterspawnangles
>>> defined at g_ai.c
>>>            release/g_ai.o:(nextmonsterspawnangles)
>>> defined at g_cmds.c
>>>            release/g_cmds.o:(.bss+0x20C)

ld: error: too many errors emitted, stopping now (use -error-limit=0 to see all errors)
cc: error: linker command failed with exit code 1 (use -v to see invocation)
gmake[2]: *** [Makefile:118: release/psychomod/game.so] Error 1
gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/quake2-psychomod/work/psychomod/src'
gmake[1]: *** [Makefile:61: release] Error 2
gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/quake2-psychomod/work/psychomod/src'
===> Compilation failed unexpectedly.
Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to
the maintainer.
*** Error code 1

Stop.
make: stopped in /usr/ports/games/quake2-psychomod


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