Call for Testers: XBMC 10.0

Andriy Gapon avg at
Fri Dec 17 13:02:34 UTC 2010

on 13/12/2010 23:44 Bernhard Froehlich said the following:
> Thanks! I've added all 3 patches to the port.

Some more issues :)

1. It seems that the earlier reported issue with build failure in
xbmc/cores/paplayer/SPCCodec/SNES/SNESAPU on amd64 is real for me.  Can you
please double check this?
I do have to use the following patch for the top-level
@@ -363,7 +363,7 @@
        $(MAKE) -C xbmc/cores/paplayer/YMCodec/StSoundLibrary
-ifeq ($(or $(findstring powerpc,$(ARCH)),$(findstring
x86_64-linux,$(ARCH)),$(findstring arm, $(ARCH))),)
+ifeq ($(or $(findstring powerpc,$(ARCH)),$(findstring
x86_64,$(ARCH)),$(findstring arm, $(ARCH))),)
        $(MAKE) -C xbmc/cores/paplayer/SPCCodec/SNES/SNESAPU
 imagelib: dllloader

With the above patch I also have to remove
/usr/local/lib/xbmc/system/players/paplayer/ from plist.

2. /usr/local/lib/xbmc/addons/script.module.pil/lib and
/usr/local/lib/xbmc/addons/script.module.pysqlite/lib are empty after
installation and that causes troubles for some XBMC addons that need those modules.
I think that the problem is that we do not actually build the modules.
- suggests that the following additional steps are needed during build:
make -C lib/addons/script.module.pil
make -C lib/addons/script.module.pysqlite

I've verified that these steps indeed help.
But couple of sub-problems though:

A. The following patch was needed on my system, because of an error about popd
and pushd commands:
--- Makefile.orig	2010-12-17 12:02:57.330219404 +0200
+++ Makefile	2010-12-17 12:03:11.874236330 +0200
@@ -32,7 +32,7 @@

 	-rm -rf $(DESTDIR)
--build-lib $(DESTDIR); popd
--build-lib $(DESTDIR) )

 	$(MAKE) -C $(abs_top_srcdir) libpython

B. Build in those directories tried to execute python at the following path
relative to build directory: xbmc/lib/libPython/Python/python.
There was no python executable there, so I had to create a symbolic link to
system python in /usr/local/bin/python.

C. pkg-plist would have to be extended for these modules.

P.S.  There is another problem for some XMBC addons:
I don't think that this is something that we would want to work around in our
port.  Rather addons authors should fix their addons.
But something to keep in mind.
Andriy Gapon

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