[Bug 197940] games/openra (also lang/mono ): Crashes on load with apparent Mono runtime error
bugzilla-noreply at freebsd.org
bugzilla-noreply at freebsd.org
Mon Feb 23 00:11:25 UTC 2015
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=197940
Bug ID: 197940
Summary: games/openra (also lang/mono ): Crashes on load with
apparent Mono runtime error
Product: Ports & Packages
Version: Latest
Hardware: Any
OS: Any
Status: New
Severity: Affects Some People
Priority: ---
Component: Individual Port(s)
Assignee: freebsd-ports-bugs at FreeBSD.org
Reporter: davidjx8p at gmail.com
CC: jbeich at FreeBSD.org, mono at FreeBSD.org
CC: jbeich at FreeBSD.org, mono at FreeBSD.org
Created attachment 153346
--> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=153346&action=edit
OpenRA running with Mono verbosity on debug
games/openra will crash on attempting to run after getting partway through the
splashscreen.
This happens after the contents for the 'Red Alert' mod have been downloaded
and it tries to proceed.
Stacktrace:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Abort trap
I have tried several things to deal with this: downgrading from Mono 3.10 to
3.6, recompiling Mono with gcc instead of clang, and so forth. None of this has
made any difference. I have attached logs of running OpenRA with Mono's
debugging verbosity enabled, as well as of an attempt to glean some information
on mono-sgen's segfault from GDB.
--- Comment #1 from Bugzilla Automation <bugzilla at FreeBSD.org> ---
Maintainers CC'd
--
You are receiving this mail because:
You are on the CC list for the bug.
More information about the freebsd-mono
mailing list