games/monkeybubble (0.1.8) crash at start in -CURRENT..
Joe Marcus Clarke
marcus at marcuscom.com
Sun Jan 25 16:50:57 PST 2004
On Sun, 2004-01-25 at 19:28, Adam Weinberger wrote:
> >> (01.25.2004 @ 1905 PST): Jeremy Messenger said, in 1.9K: <<
> > On Sun, 25 Jan 2004 18:31:56 -0500, Adam Weinberger <adamw at FreeBSD.org>
> > wrote:
> >
> > >Wait. 0.1.8?
> > >
> > >Should be at 0.1.9...
> >
> > Ahh, after update to 0.1.9 and now I get the seg fault.. Here's backtraces:
>
> What the...?! This looks like a bug that Joe found a fix for. I sent it
> in to them. They incorporated it into 0.1.9. Wacky.
This is the DTP. You need to change GNU_CONFIGURE to USE_LIBTOOL, and
add a dependency on lthack. Then you'll be good to go.
Joe
>
> # Adam
>
>
> >
> > =========================================
> > % gdb monkey-bubble
> >
> > (gdb) r
> > Starting program: /usr/X11R6/bin/monkey-bubble
> > The value of configuration key /apps/monkey-bubble/stop_game is not valid;
> > value is ""
> > The value of configuration key /apps/monkey-bubble/quit_game is not valid;
> > value is ""
> >
> > (monkey-bubble:23905): GStreamer-CRITICAL **: file gstelement.c: line 1720
> > (gst_element_link_many): assertion `element_1 != NULL && element_2 !=
> > NULL' failed
> >
> > Program received signal SIGSEGV, Segmentation fault.
> > 0x28dd20c9 in _atomic_lock () from /usr/lib/libc_r.so.5
> >
> > (gdb) bt
> > #0 0x28dd20c9 in _atomic_lock () from /usr/lib/libc_r.so.5
> > #1 0x28dd2094 in _spinlock_debug () from /usr/lib/libc_r.so.5
> > #2 0x28dd7f64 in _mutex_cv_lock () from /usr/lib/libc_r.so.5
> > #3 0x28dd7df9 in _mutex_cv_unlock () from /usr/lib/libc_r.so.5
> > #4 0x28ddce1e in _pthread_cond_wait () from /usr/lib/libc_r.so.5
> > #5 0x28ddcf7e in pthread_cond_wait () from /usr/lib/libc_r.so.5
> > #6 0x28d1e665 in pthread_cond_wait () from /lib/libc.so.5
> > #7 0x28376753 in gst_thread_change_state (element=0x8225818)
> > at gstthread.c:472
> > #8 0x2834dd97 in gst_element_set_state (element=0x8225818,
> > state=GST_STATE_PLAYING) at gstelement.c:2397
> > #9 0x0805fb47 in start_play (m=0x8220418, path=0x82246c0 "")
> > at sound-manager.c:154
> > #10 0x0805fbf0 in sound_manager_play_music_file (m=0x8219c00,
> > path=0x1 <Error reading address 0x1: Bad address>) at
> > sound-manager.c:167
> > #11 0x08054191 in ui_main_new () at ui-main.c:260
> > #12 0x08053c14 in ui_main_get_instance () at ui-main.c:145
> > #13 0x08052323 in main (argc=1, argv=0xbfbfeb70) at main.c:60
> > #14 0x0804e1f9 in _start ()
> > =========================================
> >
> > Cheers,
> > Mezz
> >
> > ># Adam
> >
> >
> > --
> > bsdforums.org 's moderator, mezz.
> >> end of "Re: games/monkeybubble (0.1.8) crash at start in -CURRENT.." from Jeremy Messenger <<
>
>
> --
> Adam Weinberger
> adam at vectors.cx // adamw at FreeBSD.org // adamw at magnesium.net
> http://www.vectors.cx
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--
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