[Bug 240043] audio/linux-c7-alsa: how to make it work?

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Sun Oct 6 16:31:42 UTC 2019


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=240043

--- Comment #65 from Hannes Hauswedell <h2+fbsdports at fsfe.org> ---
Could we instead patch libasound or replace it with an intermediary to detect
whether it is being invoked from FMOD and behave accordingly?

Everything that involves manually patching game binaries seems sub-optimal.

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