linux(64)-compat and ipv6 setsockopt
Andrey V. Elsukov
ae at FreeBSD.org
Thu Mar 3 15:53:26 UTC 2016
On 03.03.16 02:27, Joe Love wrote:
> int ipv6only = 1; setsockopt(this->fd6, IPPROTO_IPV6, IPV6_V6ONLY,
> &ipv6only, sizeof(ipv6only));
>
> Both Steamcmd and Factorio would spit out error messages like this
> (this one being from Factorio): 1.132 Error
> MultiplayerManager.cpp:108: MultiplayerManager failed: "Setsockopt
> failed: Protocol not available”
Hi,
can you test this patch? I added some socket options for IPPROTO_IPV6
layer that seem simple, the rest needs a bit more attention.
The patch is untested.
--
WBR, Andrey V. Elsukov
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