A strange thing with yesterday's head..

Brandon Gooch jamesbrandongooch at gmail.com
Thu Feb 4 03:10:25 UTC 2010


On Wed, Feb 3, 2010 at 11:43 PM, Giovanni Trematerra
<giovanni.trematerra at gmail.com> wrote:
>> Just tried it again (a few times) at r203430, with similar results.
>
> Hi Brandon,
> did you update -STABLE? I meant -CURRENT!
> Anyway, if you are updating -STABLE, please try the patch below. I
> don't know if it applies on -STABLE, let me know.
>
> Thanks for your time.
>
> --
> Gianni
>
> --- head/sys/kern/kern_umtx.c   2010/01/10 09:31:57     201991
> +++ head/sys/kern/kern_umtx.c   2010/02/03 03:56:32     203414
> @@ -2526,6 +2526,12 @@
>                umtxq_busy(&uq->uq_key);
>                umtxq_unlock(&uq->uq_key);
>
> +               /*
> +                * re-read the state, in case it changed between the try-lock above
> +                * and the check below
> +                */
> +               state = fuword32(__DEVOLATILE(int32_t *, &rwlock->rw_state));
> +
>                /* set read contention bit */
>                while ((state & wrflags) && !(state & URWLOCK_READ_WAITERS)) {
>                        oldstate = casuword32(&rwlock->rw_state, state, state |
> URWLOCK_READ_WAITERS);
> @@ -2658,6 +2664,12 @@
>                umtxq_busy(&uq->uq_key);
>                umtxq_unlock(&uq->uq_key);
>
> +               /*
> +                * re-read the state, in case it changed between the try-lock above
> +                * and the check below
> +                */
> +               state = fuword32(__DEVOLATILE(int32_t *, &rwlock->rw_state));
> +
>                while (((state & URWLOCK_WRITE_OWNER) || URWLOCK_READER_COUNT(state) != 0) &&
>                       (state & URWLOCK_WRITE_WAITERS) == 0) {
>                        oldstate = casuword32(&rwlock->rw_state, state, state |
> URWLOCK_WRITE_WAITERS);
>

I rebuilt the kernel (and libthr for safe measure), recompiled
my_thr.c, and reran it.

It still seems to freak X out (noticeably Firefox) and the machine,
even after 'my_thr' completes, just acts very strange.

It's as if something never completely finishes its business -- I don't
know exactly what I'm talking about though :)

Am I testing this right? Am I rebuilding everything I should be?

-Brandon


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