Fatal Trap 12 in -CURRENT cvsup'd 2004-May-11th
Walter Venable
weaseal at hotmail.com
Wed May 12 10:10:32 PDT 2004
Okay, now this is getting weirder by the minute. I figured I'd give the
module another deinstall/compile just because it couldn't hurt (aside from a
fatal trap 12), and this time when I kldload'd it, it went in just fine. So
I stuck it back in /boot/loader.conf and sure enough, it works! *Scratches
head.*
Walter Venable
>From: "Walter Venable" <weaseal at hotmail.com>
>To: kris at obsecurity.org
>CC: freebsd-current at freebsd.org
>Subject: Re: Fatal Trap 12 in -CURRENT cvsup'd 2004-May-11th
>Date: Wed, 12 May 2004 12:56:07 -0400
>
>Strangely, I get the same problem now, even after successfully booting the
>kernel and recompiling the nvidia driver. Not sure what's causing it this
>time...
>
>Walter Venable
>
>
>>From: Kris Kennaway <kris at obsecurity.org>
>>To: Walter Venable <weaseal at hotmail.com>
>>CC: freebsd-current at freebsd.org
>>Subject: Re: Fatal Trap 12 in -CURRENT cvsup'd 2004-May-11th
>>Date: Wed, 12 May 2004 01:29:35 -0700
>>
>>On Wed, May 12, 2004 at 03:12:18AM -0400, Walter Venable wrote:
>> > Solved my own problem... Turns out I had to disable 'nvidia_load="YES"'
>>in
>> > my /boot/loader.conf -- after I pulled that everything loaded okay.
>>
>>You need to rebuild your modules whenever you update your kernel.
>>This is mostly important for third party modules like nvidia.
>>
>>Kris
>><< attach3 >>
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