Random compiler errors on BETA1

Sławek Żak zaks at prioris.mini.pw.edu.pl
Fri Aug 27 06:25:57 PDT 2004

Sławek Żak <zaks at prioris.mini.pw.edu.pl> writes:

> Hi,
>     I've successfuly upgraded one of the servers to BETA1. The stability is ok
>     for now (after the patch from 6.0-CURRENT applied), but I get many random
>     Signal 6 and abort traps from GCC. I don't get coredumps either althought I
>     can make sleep dump core when killed with ABRT. 
>     Trying to compile xorg libraries for example, I have:
> cc -c -O -pipe  -ansi -pedantic -Wno-system-headers -Dasm=__asm         -Wall -Wpointer-arith -Wundef  -I/usr/ports
> /x11/xorg-libraries/work/xc/exports/include             -I/usr/ports/x11/xorg-libraries/work/xc/exports/include/X11
>                 -I/usr/ports/x11/xorg-libraries/work/xc/include/extensions              -I/usr/ports/x11/xorg-libra
> ries/work/xc/exports/include/GL                 -I/usr/ports/x11/xorg-libraries/work/xc/lib/GL/glx              -I/
> usr/ports/x11/xorg-libraries/work/xc/extras/Mesa/src            -I/usr/ports/x11/xorg-libraries/work/xc/extras/Mesa
> /src/X          -I/usr/ports/x11/xorg-libraries/work/xc/extras/Mesa/src/X86             -I/usr/ports/x11/xorg-libra
> ries/work/xc/extras/Mesa/include                -I/usr/ports/x11/xorg-libraries/work/xc/lib/GL/include          -I/
> usr/ports/x11/xorg-libraries/work/xc/lib/GL/dri  -I/usr/ports/x11/xorg-libraries/work/xc -I/usr/ports/x11/xorg-libr
> aries/work/xc/exports/include  -I/usr/X11R6/include -DCSRG_BASED  -DFUNCPROTO=15 -DNARROWPROTO -DXTHREADS   -DXUSE_
> M    -DXVENDORNAME='"The X.Org Foundation"' -DXVENDORNAMESHORT='"X.Org"'    -fPIC pixel.c
> *** Signal 6
> Stop in /usr/ports/x11/xorg-libraries/work/xc/lib/GL/glx.
> *** Error code 1
> Stop in /usr/ports/x11/xorg-libraries/work/xc/lib/GL.
> *** Error code 1
> Stop in /usr/ports/x11/xorg-libraries/work/xc/lib.
> *** Error code 1
>     I don't see any corelation between the errors. Has anyone noticed something
>     similar?

    Following up to myself. I don't use gvinum but hardware RAID controller. No
    paralell make in use either, although I have 2 builworlds running on this
    machine to test it under load.


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