[Bug 248216] linprocfs: Steam, Valve Anti-Cheat and /proc/<pid>/maps formatting.
bugzilla-noreply at freebsd.org
bugzilla-noreply at freebsd.org
Thu Jul 23 17:47:23 UTC 2020
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=248216
Bug ID: 248216
Summary: linprocfs: Steam, Valve Anti-Cheat and
/proc/<pid>/maps formatting.
Product: Base System
Version: 12.1-RELEASE
Hardware: Any
OS: Any
Status: New
Severity: Affects Only Me
Priority: ---
Component: kern
Assignee: bugs at FreeBSD.org
Reporter: iwtcex at gmail.com
Created attachment 216717
--> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=216717&action=edit
that single space patch
With some popular multiplayer games (such as Counter-Strike: Global Offensive)
the Linux Steam client likes to occasionally scan the game process memory,
presumably as part anti-cheat measures. Turns out the client also expects each
inode entry to be followed by a space character, otherwise the parsing code
crashes.
The other related issue is that mapping information often doesn't fit into the
pseudofs (?) 128 Kib limit, which results in a truncated map file. That
occasionally leads to a Steam crash as well (depends on the exact truncation
point).
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