[Bug 228261] Request for a specific llvm commit to be merged into current and llvm60 port

bugzilla-noreply at freebsd.org bugzilla-noreply at freebsd.org
Wed May 16 14:13:58 UTC 2018


--- Comment #4 from Shane <FreeBSD at ShaneWare.Biz> ---
Well that commit may not mean to make a change, but I can compile devel/llvm60
with and without that one patch and it changes the compile time of the
specified file.

The change may be subtle, but it makes a difference, but then the suggested
change to the godot code reuses an old variable instead of creating a new one
and it also makes a difference. Maybe the change triggers a different
optimisation result which changes the final binary.

You are receiving this mail because:
You are the assignee for the bug.

More information about the freebsd-bugs mailing list