[Bug 194766] [drm:pid12:i915_hangcheck_elapsed] [drm:pid12:i915_hangcheck_hung] *ERROR* Hangcheck timer elapsed... GPU hung
bugzilla-noreply at freebsd.org
bugzilla-noreply at freebsd.org
Tue Apr 10 17:17:54 UTC 2018
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=194766
Michael Danilov <mike.d.ft402 at gmail.com> changed:
What |Removed |Added
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CC| |mike.d.ft402 at gmail.com
--- Comment #45 from Michael Danilov <mike.d.ft402 at gmail.com> ---
Not fixed, ok?
I still get this as of 11.1 -- and been since 10.0 or before, thinking it was
my hardware.
I found a more or less reliable way to cause it: do a lot of 2D graphics --
like drawing something in graphics/inkscape or in WED from games/xptools.
Happens at least once in half an hour and is very annoying.
I don't know if related, but I also often get corruption like missing/blinking
characters in fonts, broken transparency and black areas with dark blue dots
that sometimes move/blink. Sometimes they show up in 3d textures as well.
Should I attach hw.dri.0.info.i915_error_state next time this happens?
Or could anyone at least point me to a setting in the kernel sources defining
how often the hangcheck happens -- so that I have to wait only 10 seconds
instead of sitting there for a whole minute each time it hangs?
Cheers,
Mike
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