kern/120970: Radeon Problems related to DRM and/or DRI
Hannes Hauswedell
freebsd at soulrebel.in-berlin.de
Fri Feb 22 17:30:06 UTC 2008
The following reply was made to PR kern/120970; it has been noted by GNATS.
From: Hannes Hauswedell <freebsd at soulrebel.in-berlin.de>
To: bug-followup at freebsd.org
Cc:
Subject: Re: kern/120970: Radeon Problems related to DRM and/or DRI
Date: Fri, 22 Feb 2008 18:18:23 +0000
Additional Info:
I was using the 7.0-release packages of all the mentioned Games and
requirements, except for linux-doom3-demo which was built from ports
and ut2003 which is the patched linux-release from CDs.
I was using linux_base-fc4, but I also tried with linux_base-fc6
Details to XServer-Crash when starting ut2003:
dmesg:
pid 815 (Xorg), uid 0: exited on signal 11 (core dumped)
Xorg.0.log:
Fatal server error:
Caught signal 11. Server aborting
I have uploaded the Xorg-core to:
http://www.soulrebel.in-berlin.de/pub/Xorg.core
Thanks again for help.
This is the (lengthy) ut2003.log:
Log: Log file open, Fri Feb 22 18:02:45 2008
Init: Name subsystem initialized
Log: Your locale: [ANSI_X3.4-1968].
Init: Version: 2225 (121.29)
Init: Compiled: Jun 24 2004 18:11:27
Init: Command line:
Init: Base directory: /mnt/server/games/ut2003/System/
Init: Character set: Unicode
Init: (This is Linux patch version 2225.3)
Init: Build label: UT2003 Build UT2003_Build_[2003-04-07_17.42]
Init: Object subsystem initialized
Init: OS Type=x86 Linux
Init: CPU Detected: PentiumPro-class processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
Init: CPU Speed=1603.836426 MHz
Init: File handle limit is soft=(7207), hard=(7207).
Init: Unreal engine initialized
Init: Detected 0 joysticks
Init: SDLClient initialized.
Init: Initializing OpenGLDrv...
Log: binding libGL.so.1
Log: (Karma): Beginning Karma for game.
Log: (Karma): Creating MeAssetDB.
Log: (Karma): Loading: Alien.ka
Log: (Karma): Loading: Bot.ka
Log: (Karma): Loading: Human.ka
Log: (Karma): Loading: intro.ka
Log: (Karma): Loading: jugg.ka
Log: (Karma): Finished Creating MeAssetDB (12 Assets).
Log: LoadMap: Entry
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Game class is 'GameInfo'
Log: Level is Level Entry.myLevel
Log: Bringing Level Entry.myLevel up for play (0) appSeconds:
16780619.160566...
ScriptLog: Base Mutator is Entry.Mutator
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: 0 ANTIPORTALS
Log: Browse:
NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Gorge?team=255
Log: LoadMap:
NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Gorge?team=255
Warning: Type mismatch in MA of Orientation: file 2, class 16
Log: (Karma): Initialising Karma for Level.
Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 18650->18610; refs: 183561
Log: Game class is 'CinematicGame'
Log: Level is Level NvidiaLogo.myLevel
Warning: Paths may not be valid.
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds:
16780620.385721...
ScriptLog: Base Mutator is NvidiaLogo.Mutator
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: 0 ANTIPORTALS
Log: Created and initialized a new SDL viewport.
Init: ALAudio: Default audio device is "'((sampling-rate 44100)
(device '(native))"
Init: ALAudio: Opening default audio device...
Init: AL_VENDOR : J. Valenzuela
Init: AL_RENDERER : Software
Init: AL_VERSION : 0.0.7
Init: ALAudio: subsystem initialized.
ScriptLog: Team 255
ScriptLog: Login: Player
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Security: Unknown security class [] -- System is no secure.
Log: CinematicPlayer got player SDLViewport
Log: No ScoreBoardType specified in GameInfo
ScriptLog: New Player Player id= b43baabe52e0029512b70f808865ed04
Init: Input system initialized for SDLViewport
Log: Enter SetRes: 800x600 Fullscreen 1
Log: OpenGL
Init: GL_VENDOR : DRI R300 Project
Init: GL_RENDERER : Mesa DRI R300 20060815 AGP 8x x86/MMX+/3DNow!+/SSE
TCL
Init: GL_VERSION : 1.3 Mesa 7.0
Init: Device supports: GL
Init: Device supports: GL_EXT_bgra
Init: Device supports: GL_ARB_texture_compression
Init: Device supports: GL_ARB_texture_cube_map
Init: Device supports: GL_ARB_texture_env_combine
Init: Device supports: GL_ATI_texture_env_combine3
Init: Device supports: GL_ARB_texture_env_crossbar
Init: Device supports: GL_EXT_texture_lod_bias
Init: Device supports: GL_ARB_multitexture
Init: Device supports: GL_ARB_multisample
Init: Device supports: GL_EXT_texture_filter_anisotropic
Init: C16 RGB565 Z16 S0
Init: OpenGL: Level of anisotropy is 1.000000 (max 16.000000).
Init: OpenGL: Failed to get a multisample GL context
Init: WARNING: OpenGL renderer relies on DXTC/S3TC support for good
performance.
Log: Backtrace: UOpenGLRenderDevice::UpdateGamma <-
UOpenGLRenderDevice::SetRes <- USDLViewport::TryRenderDevice <-
USDLViewport::OpenWindow <- UGameEngine::Init <- InitEngine
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Log: Log file closed, Fri Feb 22 18:02:56 2008
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