[Build] Enabling automatic object directory creation
Bryan Drewery
bdrewery at FreeBSD.org
Wed May 25 18:20:31 UTC 2016
For in-tree source builds only, I would like to make it so that 'make'
in a subdirectory would automatically create the object directory. This
would naturally extend to buildworld/buildkernel as well with some
tweaks. I already am nearly done with adding this in for buildworld and
was going to just make it happen since the 'make obj' tree-walk is a
waste of time. It is very error-prone to not automatically create an
object directory when building in a subdirectory as it may look for
files in the wrong place. So I would prefer to add it everywhere instead.
What is the impact of this feature?
Keep in mind this would *only affect in-tree builds, not ports*.
We would need to move the 'default' MAKEOBJDIRPREFIX from
Makefile/Makefile.inc1 into share/mk/sys.mk. It would only be
overridable from environment and make argument, but also
/etc/src-env.conf (I think). This restriction is already in place. I
would have to move the assertion for this out of /Makefile and into
sys.mk. Now when I say sys.mk I really mean something like
src.sys.env.mk. which is hidden in a way to only impact in-tree builds.
The feature is named 'WITH_AUTO_OBJ'. Enabling this by default means
that the only way to disable it is to add WITHOUT_AUTO_OBJ=yes to
environment, make argument or /etc/src-env.conf.
There are times when building in a directory without an object directoy
makes sense, but for the vast majority of people they likely have done a
buildworld already and are trying to build in a subdirectory to test
something further. If they pulled down new revisions then it is
possible that this new directory did not get a 'make obj' tree-walk.
A side topic is changing the default MAKEOBJDIR such that it always uses
${MAKEOBJDIRPREFIX}/${SRCTOP}/${TARGET}.${TARGET_ARCH}/${RELDIR}. Doing
this is far simpler if I can just use WITH_AUTO_OBJ everywhere. This is
discussed a bit in https://reviews.freebsd.org/D3711. It would give
directories such as: /usr/obj/usr/src/amd64.amd64/bin/sh. It would keep
all universe/cross-builds inside of /usr/obj/usr/src and allow more
easily cleaning up object trees with multiple checkouts. This object
tree pattern is what the DIRDEPS_BUILD uses as well and has been quite
handy. I would extend the DIRDEPS_BUILD 'make destroy' and 'make
destroy-arch', to the normal build, to cleanup the entire object tree
for the object directory and the specified target.target_arch respectively.
--
Regards,
Bryan Drewery
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