Flash disks and FFS layout heuristics
Matthew Dillon
dillon at apollo.backplane.com
Tue Apr 1 16:26:11 PDT 2008
:Although Apple is getting much hype about the sophistication of the
:iPhone, we've been shipping convergent devices of that complexity for
:some time now. Apple have better industrial design, but they're not
:doing anything, other than the touch screen, that we haven't already
:done.
:
:You are now *starting* to understand the level of complexity of CE
:embedded devices.
How condescending you are. Just remember, you started this frackas.
I can't believe it, you actually think you know more about embedded
design then I do! What a laugh.
I don't know a thing about you, and you clearly don't know a thing about
me. Here's a hint: When you don't know you shouldn't assume.
:Actually, Matt, it's you, by trying to solve a complex embedded systems
:problem as if it were a 'degenerate' large scale systems problem, who
:are "being silly." You keep handing me crowbars when I need a scapel.
Oooh. complex.... biiig word. What bullshit. You think these problems
are complex? Embedded systems these days are nearly complete
single-chip microcomputers running hacked up but nearly complete
operating systems containing 95% off-the-shelf software, much of it
open source, and much of it provided to the developer on a shiny platter,
with a fully operational SDK and HDK and FPGA logic around the core cpu.
All in one chip. These days 'embedded' means you are sporting a
completely functional linux operating system in a two chip solution
with virtually no external parts required beyond those needed for the
connectors. And it's all now written in C or C++ or whatever the hell
language you want to write it in.
It's crazy easy to do embedded development work these days. No more
difficult then writing software on a full blown PC.
I'm sorry, but if that is your idea of complex then its roughly
equivalent to my idea of ridiculously easy.
-Matt
Matthew Dillon
<dillon at backplane.com>
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