app programming on freebsd amd64
peterjeremy at optushome.com.au
Fri Aug 1 08:44:25 UTC 2008
On 2008-Jul-31 18:58:56 -0400, Chuck Robey <chuckr at telenix.org> wrote:
>I wasn't trying to force you to go my way, just stop trying to make me go your
I wasn't intending to force you to use my way.
>Well, I'm doing this with X11, which was written to begin with in a 32 bit
>atmosphere, and does have several nontrivial 64 bit problems.
I run 64-bit X.org on several systems and haven't noticed that. Can you
give some more details.
>Oh, you're telling me that if I run one app as 32 bit (compiling it, the whole
>enchilada, as 32 bit) would only work if I had the OS, kernel and all libs, as
No. A 64-bit kernel will happily run 32-bit or 64-bit apps, with the
exception of 32-bit apps that grovel in kernel memory.
The problem is that include files wind up getting defines from
/usr/include/machine and the contents of that directory assume that
longs and pointers are 64 bits but they are 32 bits with -m32. Try
comparing /usr/include/machine on i386 and amd64 boxes to see what I
mean. This means that if you #include <sys/stat.h> in -m32, your
struct stat will be different to the one that the kernel expects.
(And I forgot about the linking problems that other people pointed
Given the current situation with FreeBSD, I believe the easiest way to
build a 32-bit app is to install an i386 world under (eg) /i386 and
chroot into it to build the app. You can still run it outside the
Please excuse any delays as the result of my ISP's inability to implement
an MTA that is either RFC2821-compliant or matches their claimed behaviour.
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