git: 28d70deaafa6 - main - Fix race between first rand(3) calls.

Konstantin Belousov kostikbel at gmail.com
Tue Jul 20 21:26:11 UTC 2021


On Wed, Jul 21, 2021 at 12:10:29AM +0300, Andriy Gapon wrote:
> On 20/07/2021 22:40, Konstantin Belousov wrote:
> > On Tue, Jul 20, 2021 at 05:30:33PM +0000, Alexander Motin wrote:
> > > The branch main has been updated by mav:
> > > 
> > > URL: https://cgit.FreeBSD.org/src/commit/?id=28d70deaafa62c5d1602de5272c0aad0fcca8aff
> > > 
> > > commit 28d70deaafa62c5d1602de5272c0aad0fcca8aff
> > > Author:     Alexander Motin <mav at FreeBSD.org>
> > > AuthorDate: 2021-07-20 17:15:08 +0000
> > > Commit:     Alexander Motin <mav at FreeBSD.org>
> > > CommitDate: 2021-07-20 17:30:28 +0000
> > > 
> > >      Fix race between first rand(3) calls.
> > >      Before this patch there was a chance for thread that called rand(3)
> > >      slightly later to see rand3_state already allocated, but not yet
> > >      initialized.  While this API is not expected to be thread-safe, it
> > >      is not expected to crash.  ztest on 64-thread system reproduced it
> > >      reliably for me.
> > >      MFC after:      1 month
> > > ---
> > >   lib/libc/stdlib/rand.c | 9 +++++++--
> > >   1 file changed, 7 insertions(+), 2 deletions(-)
> > > 
> > > diff --git a/lib/libc/stdlib/rand.c b/lib/libc/stdlib/rand.c
> > > index bddb0f040302..353f59349e1d 100644
> > > --- a/lib/libc/stdlib/rand.c
> > > +++ b/lib/libc/stdlib/rand.c
> > > @@ -44,6 +44,7 @@ __FBSDID("$FreeBSD$");
> > >   #include <stdbool.h>
> > >   #include <stdlib.h>
> > >   #include <syslog.h>
> > > +#include <machine/atomic.h>
> > >   #include "un-namespace.h"
> > >   #include "random.h"
> > > @@ -68,11 +69,15 @@ static struct __random_state *rand3_state;
> > >   static void
> > >   initialize_rand3(void)
> > >   {
> > > +	struct __random_state *state;
> > >   	int error;
> > > -	rand3_state = allocatestate(TYPE_3);
> > > -	error = initstate_r(rand3_state, 1, rand3_state->rst_randtbl, BREAK_3);
> > > +	state = allocatestate(TYPE_3);
> > > +	error = initstate_r(state, 1, state->rst_randtbl, BREAK_3);
> > >   	assert(error == 0);
> > > +	if (!atomic_cmpset_rel_ptr((volatile uintptr_t *)&rand3_state,
> > > +	    (uintptr_t)NULL, (uintptr_t)state))
> > > +		free(state);
> > For this to have effect on less ordered architectures (AKA non-x86), at
> > least reads of rand3_state should be atomic_load_acq().
> > 
> > But consider using _once() in libc, which takes care about ordering/threads.
> 
> FWIW, I've been using the following patch locally.
> And the reason for the patched is discussed here:
> https://www.mail-archive.com/freebsd-current@freebsd.org/msg182365.html
> 
> commit cc38290d14a5bbab64e419a2d6d8c34f61840829
> Author:     Andriy Gapon <avg at FreeBSD.org>
> AuthorDate: Mon Apr 5 17:33:07 2021 +0300
> Commit:     Andriy Gapon <avg at FreeBSD.org>
> CommitDate: Tue Jun 8 10:34:28 2021 +0300
> 
>     [tmp?] make rand/srand initialization thread safe
> 
>     But rand(3) still remains non-thread-safe in general.
>     This is only to prevent an initialization time crash in ztest.
>     Probably should be fixed there, e.g. by using a different random number
>     API or by adding some locking.
> 
> diff --git a/lib/libc/stdlib/rand.c b/lib/libc/stdlib/rand.c
> index bddb0f040302..0d3ed2230e10 100644
> --- a/lib/libc/stdlib/rand.c
> +++ b/lib/libc/stdlib/rand.c
> @@ -41,11 +41,13 @@ __FBSDID("$FreeBSD$");
>  #include <sys/param.h>
>  #include <sys/sysctl.h>
>  #include <assert.h>
> +#include <pthread.h>
>  #include <stdbool.h>
>  #include <stdlib.h>
>  #include <syslog.h>
>  #include "un-namespace.h"
> 
> +#include "libc_private.h"
>  #include "random.h"
> 
>  /*
> @@ -64,6 +66,7 @@ __FBSDID("$FreeBSD$");
>   * the advantage of being the one already in the tree.
>   */
>  static struct __random_state *rand3_state;
> +static pthread_once_t  __random_state_once = PTHREAD_ONCE_INIT;
> 
>  static void
>  initialize_rand3(void)
> @@ -78,16 +81,14 @@ initialize_rand3(void)
>  int
>  rand(void)
>  {
> -	if (rand3_state == NULL)
> -		initialize_rand3();
> +	_once(&__random_state_once, initialize_rand3);
>  	return ((int)random_r(rand3_state));
>  }
> 
>  void
>  srand(unsigned seed)
>  {
> -	if (rand3_state == NULL)
> -		initialize_rand3();
> +	_once(&__random_state_once, initialize_rand3);
>  	srandom_r(rand3_state, seed);
>  }
> 
Right, this should be it.


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