git: 09d4fe40e039 - stable/13 - Fix race between first rand(3) calls with _once().

Alexander Motin mav at FreeBSD.org
Thu Aug 19 01:12:02 UTC 2021


The branch stable/13 has been updated by mav:

URL: https://cgit.FreeBSD.org/src/commit/?id=09d4fe40e039d4b08a034454c36aed86571725b0

commit 09d4fe40e039d4b08a034454c36aed86571725b0
Author:     Alexander Motin <mav at FreeBSD.org>
AuthorDate: 2021-07-21 15:25:46 +0000
Commit:     Alexander Motin <mav at FreeBSD.org>
CommitDate: 2021-08-19 01:11:51 +0000

    Fix race between first rand(3) calls with _once().
    
    Before this patch there was a chance for thread that called rand(3)
    slightly later to see rand3_state already allocated, but not yet
    initialized.  While this API is not expected to be thread-safe, it
    is not expected to crash.  ztest on 64-thread system reproduced it
    reliably for me.
    
    Submitted by:   avg@
    MFC after:      1 month
    
    (cherry picked from commit 3a57f08b5042f15bb8ffb2fcce99d082d225d4cf)
---
 lib/libc/stdlib/rand.c | 9 +++++----
 1 file changed, 5 insertions(+), 4 deletions(-)

diff --git a/lib/libc/stdlib/rand.c b/lib/libc/stdlib/rand.c
index bddb0f040302..e448d1b1fd14 100644
--- a/lib/libc/stdlib/rand.c
+++ b/lib/libc/stdlib/rand.c
@@ -41,11 +41,13 @@ __FBSDID("$FreeBSD$");
 #include <sys/param.h>
 #include <sys/sysctl.h>
 #include <assert.h>
+#include <pthread.h>
 #include <stdbool.h>
 #include <stdlib.h>
 #include <syslog.h>
 #include "un-namespace.h"
 
+#include "libc_private.h"
 #include "random.h"
 
 /*
@@ -64,6 +66,7 @@ __FBSDID("$FreeBSD$");
  * the advantage of being the one already in the tree.
  */
 static struct __random_state *rand3_state;
+static pthread_once_t rand3_state_once = PTHREAD_ONCE_INIT;
 
 static void
 initialize_rand3(void)
@@ -78,16 +81,14 @@ initialize_rand3(void)
 int
 rand(void)
 {
-	if (rand3_state == NULL)
-		initialize_rand3();
+	_once(&rand3_state_once, initialize_rand3);
 	return ((int)random_r(rand3_state));
 }
 
 void
 srand(unsigned seed)
 {
-	if (rand3_state == NULL)
-		initialize_rand3();
+	_once(&rand3_state_once, initialize_rand3);
 	srandom_r(rand3_state, seed);
 }
 


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