git: 2b3e3f331065 - main - multimedia/handbrake: update to 1.4.0

Piotr Kubaj pkubaj at FreeBSD.org
Wed Jul 21 20:10:32 UTC 2021


The branch main has been updated by pkubaj:

URL: https://cgit.FreeBSD.org/ports/commit/?id=2b3e3f331065f84a1af8cf8363f2a30b28955f54

commit 2b3e3f331065f84a1af8cf8363f2a30b28955f54
Author:     Piotr Kubaj <pkubaj at FreeBSD.org>
AuthorDate: 2021-07-21 20:10:14 +0000
Commit:     Piotr Kubaj <pkubaj at FreeBSD.org>
CommitDate: 2021-07-21 20:10:14 +0000

    multimedia/handbrake: update to 1.4.0
    
    Differential revision: https://reviews.freebsd.org/D31252
    Submitted by: naito.yuichiro at gmail.com (maintainer)
---
 multimedia/handbrake/Makefile                      |   21 +-
 multimedia/handbrake/distinfo                      |   32 +-
 .../files/P02-freebsd-ppc-libswscale.patch         | 1323 --------------------
 .../files/patch-contrib_ffmpeg_module.defs         |   15 -
 .../files/patch-contrib_x265__10bit_module.defs    |   10 +-
 .../files/patch-contrib_x265__12bit_module.defs    |   10 +-
 multimedia/handbrake/files/patch-gtk_configure.ac  |   12 -
 .../handbrake/files/patch-libhb_handbrake_ports.h  |   36 -
 multimedia/handbrake/files/patch-libhb_ports.c     |   41 -
 .../handbrake/files/patch-libhb_qsv__common.c      |   20 -
 multimedia/handbrake/files/patch-make_configure.py |   29 -
 .../handbrake/files/patch-make_include_main.defs   |   12 -
 multimedia/handbrake/files/patch-test_module.defs  |   11 -
 multimedia/handbrake/files/version.txt             |   10 +-
 multimedia/handbrake/pkg-plist                     |    4 +
 15 files changed, 46 insertions(+), 1540 deletions(-)

diff --git a/multimedia/handbrake/Makefile b/multimedia/handbrake/Makefile
index e24f3f6e24bb..12fae398fed2 100644
--- a/multimedia/handbrake/Makefile
+++ b/multimedia/handbrake/Makefile
@@ -1,8 +1,7 @@
 # Created by: Andrew Thompson <andy at fud.org.nz>
 
 PORTNAME=	handbrake
-DISTVERSION=	1.3.3
-PORTREVISION=	4
+DISTVERSION=	1.4.0
 CATEGORIES=	multimedia
 DIST_SUBDIR=	${PORTNAME}
 
@@ -19,10 +18,12 @@ BUILD_DEPENDS=	bash:shells/bash \
 		cmake:devel/cmake \
 		meson:devel/meson
 LIB_DEPENDS=	libdbus-1.so:devel/dbus \
+		libgudev-1.0.so:devel/libgudev \
 		libharfbuzz.so:print/harfbuzz \
 		libfontconfig.so:x11-fonts/fontconfig \
 		libfreetype.so:print/freetype2 \
 		libfribidi.so:converters/fribidi \
+		libturbojpeg.so:graphics/libjpeg-turbo \
 		libxml2.so:textproc/libxml2 \
 		libass.so:multimedia/libass \
 		libspeex.so:audio/speex \
@@ -41,12 +42,13 @@ USES=		autoreconf:build compiler:c11 gmake iconv libtool:build \
 		localbase:ldflags ninja:build pkgconfig python:3.6+,build
 
 CONTRIB_FILES=	fdk-aac-2.0.1.tar.gz \
-		ffmpeg-4.2.3.tar.bz2 \
-		libbluray-1.1.2.tar.bz2 \
-		libdvdnav-6.0.1.tar.bz2 \
-		libdvdread-6.0.2.tar.bz2 \
-		dav1d-0.5.1.tar.bz2 \
-		x265_3.2.1.tar.gz
+		ffmpeg-4.4.tar.bz2 \
+		libbluray-1.3.0.tar.bz2 \
+		libdvdnav-6.1.1.tar.bz2 \
+		libdvdread-6.1.1.tar.bz2 \
+		dav1d-0.9.0.tar.bz2 \
+		x265_3.5.tar.gz \
+		zimg-3.0.1.tar.gz
 
 MASTER_SITES+=	https://github.com/HandBrake/HandBrake-contribs/releases/download/contribs/:contrib
 
@@ -126,9 +128,6 @@ pre-configure:
 # Following patches reduces warnings with clang.
 	${CP} ${FILESDIR}/P00-freebsd-libavutil-x86-asm-h.patch ${WRKSRC}/contrib/ffmpeg
 	${CP} ${FILESDIR}/P01-freebsd-ifo_types.h.patch ${WRKSRC}/contrib/libdvdread
-# for powerpc64.
-# picked from multimedia/ffmpeg/files/patch-libswscale_ppc_swscale__altivec.c
-	${CP} ${FILESDIR}/P02-freebsd-ppc-libswscale.patch ${WRKSRC}/contrib/ffmpeg
 
 post-install-X11-on:
 	${LN} -sf ghb ${STAGEDIR}${PREFIX}/bin/HandBrake
diff --git a/multimedia/handbrake/distinfo b/multimedia/handbrake/distinfo
index d908b7e9f86e..e47319e4e17a 100644
--- a/multimedia/handbrake/distinfo
+++ b/multimedia/handbrake/distinfo
@@ -1,17 +1,19 @@
-TIMESTAMP = 1592180378
+TIMESTAMP = 1626703173
 SHA256 (handbrake/fdk-aac-2.0.1.tar.gz) = a4142815d8d52d0e798212a5adea54ecf42bcd4eec8092b37a8cb615ace91dc6
 SIZE (handbrake/fdk-aac-2.0.1.tar.gz) = 2488373
-SHA256 (handbrake/ffmpeg-4.2.3.tar.bz2) = 217eb211c33303b37c5521a5abe1f0140854d6810c6a6ee399456cc96356795e
-SIZE (handbrake/ffmpeg-4.2.3.tar.bz2) = 10957405
-SHA256 (handbrake/libbluray-1.1.2.tar.bz2) = a3dd452239b100dc9da0d01b30e1692693e2a332a7d29917bf84bb10ea7c0b42
-SIZE (handbrake/libbluray-1.1.2.tar.bz2) = 745779
-SHA256 (handbrake/libdvdnav-6.0.1.tar.bz2) = e566a396f1950017088bfd760395b0565db44234195ada5413366c9d23926733
-SIZE (handbrake/libdvdnav-6.0.1.tar.bz2) = 378491
-SHA256 (handbrake/libdvdread-6.0.2.tar.bz2) = f91401af213b219cdde24b46c50a57f29301feb7f965678f1d7ed4632cc6feb0
-SIZE (handbrake/libdvdread-6.0.2.tar.bz2) = 405298
-SHA256 (handbrake/dav1d-0.5.1.tar.bz2) = 0214d201a338e8418f805b68f9ad277e33d79c18594dee6eaf6dcd74db2674a9
-SIZE (handbrake/dav1d-0.5.1.tar.bz2) = 548584
-SHA256 (handbrake/x265_3.2.1.tar.gz) = fb9badcf92364fd3567f8b5aa0e5e952aeea7a39a2b864387cec31e3b58cbbcc
-SIZE (handbrake/x265_3.2.1.tar.gz) = 1426255
-SHA256 (handbrake/HandBrake-HandBrake-1.3.3_GH0.tar.gz) = 4a004666cdf4570385c7e4d8da093f36b4baa86e32bb0814b4d14e267905e3b3
-SIZE (handbrake/HandBrake-HandBrake-1.3.3_GH0.tar.gz) = 17925272
+SHA256 (handbrake/ffmpeg-4.4.tar.bz2) = 42093549751b582cf0f338a21a3664f52e0a9fbe0d238d3c992005e493607d0e
+SIZE (handbrake/ffmpeg-4.4.tar.bz2) = 11489948
+SHA256 (handbrake/libbluray-1.3.0.tar.bz2) = e2dbaf99e84e0a9725f4985bcb85d41e52c2261cc651d8884b1b790b5ef016f9
+SIZE (handbrake/libbluray-1.3.0.tar.bz2) = 754069
+SHA256 (handbrake/libdvdnav-6.1.1.tar.bz2) = c191a7475947d323ff7680cf92c0fb1be8237701885f37656c64d04e98d18d48
+SIZE (handbrake/libdvdnav-6.1.1.tar.bz2) = 367606
+SHA256 (handbrake/libdvdread-6.1.1.tar.bz2) = 3e357309a17c5be3731385b9eabda6b7e3fa010f46022a06f104553bf8e21796
+SIZE (handbrake/libdvdread-6.1.1.tar.bz2) = 392134
+SHA256 (handbrake/dav1d-0.9.0.tar.bz2) = e0cb645f170e7a087bc76e501324177be51a8db21df22ad37b43d289d7d1f7b5
+SIZE (handbrake/dav1d-0.9.0.tar.bz2) = 771739
+SHA256 (handbrake/x265_3.5.tar.gz) = e70a3335cacacbba0b3a20ec6fecd6783932288ebc8163ad74bcc9606477cae8
+SIZE (handbrake/x265_3.5.tar.gz) = 1537044
+SHA256 (handbrake/zimg-3.0.1.tar.gz) = c50a0922f4adac4efad77427d13520ed89b8366eef0ef2fa379572951afcc73f
+SIZE (handbrake/zimg-3.0.1.tar.gz) = 326304
+SHA256 (handbrake/HandBrake-HandBrake-1.4.0_GH0.tar.gz) = 32e9bb9d30d17c5d503ad29049d8e2b04a1ed900cf7877650139b7d504b0a2b3
+SIZE (handbrake/HandBrake-HandBrake-1.4.0_GH0.tar.gz) = 16787997
diff --git a/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch b/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch
deleted file mode 100644
index 1c0eb8192f74..000000000000
--- a/multimedia/handbrake/files/P02-freebsd-ppc-libswscale.patch
+++ /dev/null
@@ -1,1323 +0,0 @@
---- a/libswscale/ppc/swscale_altivec.c.orig	2019-08-11 20:06:32 UTC
-+++ b/libswscale/ppc/swscale_altivec.c
-@@ -153,13 +153,13 @@ static void yuv2plane1_float_altivec(const int32_t *sr
-     const int add = (1 << (shift - 1));
-     const int clip = (1 << 16) - 1;
-     const float fmult = 1.0f / 65535.0f;
--    const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
--    const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift);
--    const vector uint32_t vlargest = (vector uint32_t) {clip, clip, clip, clip};
--    const vector float vmul = (vector float) {fmult, fmult, fmult, fmult};
--    const vector float vzero = (vector float) {0, 0, 0, 0};
--    vector uint32_t v;
--    vector float vd;
-+    const vec_u32 vadd = (vec_u32) {add, add, add, add};
-+    const vec_u32 vshift = (vec_u32) vec_splat_u32(shift);
-+    const vec_u32 vlargest = (vec_u32) {clip, clip, clip, clip};
-+    const vec_f vmul = (vec_f) {fmult, fmult, fmult, fmult};
-+    const vec_f vzero = (vec_f) {0, 0, 0, 0};
-+    vec_u32 v;
-+    vec_f vd;
-     int i;
- 
-     yuv2plane1_float_u(src, dest, dst_u, 0);
-@@ -186,14 +186,14 @@ static void yuv2plane1_float_bswap_altivec(const int32
-     const int add = (1 << (shift - 1));
-     const int clip = (1 << 16) - 1;
-     const float fmult = 1.0f / 65535.0f;
--    const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
--    const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift);
--    const vector uint32_t vlargest = (vector uint32_t) {clip, clip, clip, clip};
-+    const vec_u32 vadd = (vec_u32) {add, add, add, add};
-+    const vec_u32 vshift = (vec_u32) vec_splat_u32(shift);
-+    const vec_u32 vlargest = (vec_u32) {clip, clip, clip, clip};
-     const vector float vmul = (vector float) {fmult, fmult, fmult, fmult};
-     const vector float vzero = (vector float) {0, 0, 0, 0};
--    const vector uint32_t vswapbig = (vector uint32_t) {16, 16, 16, 16};
--    const vector uint16_t vswapsmall = vec_splat_u16(8);
--    vector uint32_t v;
-+    const vec_u32 vswapbig = (vec_u32) {16, 16, 16, 16};
-+    const vec_u16 vswapsmall = vec_splat_u16(8);
-+    vec_u32 v;
-     vector float vd;
-     int i;
- 
-@@ -208,8 +208,8 @@ static void yuv2plane1_float_bswap_altivec(const int32
-         vd = vec_ctf(v, 0);
-         vd = vec_madd(vd, vmul, vzero);
- 
--        vd = (vector float) vec_rl((vector uint32_t) vd, vswapbig);
--        vd = (vector float) vec_rl((vector uint16_t) vd, vswapsmall);
-+        vd = (vector float) vec_rl((vec_u32) vd, vswapbig);
-+        vd = (vector float) vec_rl((vec_u16) vd, vswapsmall);
- 
-         vec_st(vd, 0, (float *) &dest[i]);
-     }
---- a/libswscale/ppc/swscale_vsx.c.orig       2019-08-11 20:06:32 UTC
-+++ a/libswscale/ppc/swscale_vsx.c
-@@ -103,9 +103,9 @@ static void yuv2plane1_8_vsx(const int16_t *src, uint8_t *dest, int dstW,
-     const int dst_u = -(uintptr_t)dest & 15;
-     int i, j;
-     LOCAL_ALIGNED(16, int16_t, val, [16]);
--    const vector uint16_t shifts = (vector uint16_t) {7, 7, 7, 7, 7, 7, 7, 7};
--    vector int16_t vi, vileft, ditherleft, ditherright;
--    vector uint8_t vd;
-+    const vec_u16 shifts = (vec_u16) {7, 7, 7, 7, 7, 7, 7, 7};
-+    vec_s16 vi, vileft, ditherleft, ditherright;
-+    vec_u8 vd;
- 
-     for (j = 0; j < 16; j++) {
-         val[j] = dither[(dst_u + offset + j) & 7];
-@@ -161,11 +161,11 @@ static void yuv2plane1_nbps_vsx(const int16_t *src, uint16_t *dest, int dstW,
-     const int shift = 15 - output_bits;
-     const int add = (1 << (shift - 1));
-     const int clip = (1 << output_bits) - 1;
--    const vector uint16_t vadd = (vector uint16_t) {add, add, add, add, add, add, add, add};
--    const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0);
--    const vector uint16_t vshift = (vector uint16_t) vec_splat_u16(shift);
--    const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip};
--    vector uint16_t v;
-+    const vec_u16 vadd = (vec_u16) {add, add, add, add, add, add, add, add};
-+    const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0);
-+    const vec_u16 vshift = (vec_u16) vec_splat_u16(shift);
-+    const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip};
-+    vec_u16 v;
-     int i;
- 
-     yuv2plane1_nbps_u(src, dest, dst_u, big_endian, output_bits, 0);
-@@ -209,20 +209,20 @@ static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize,
-     const int add = (1 << (shift - 1));
-     const int clip = (1 << output_bits) - 1;
-     const uint16_t swap = big_endian ? 8 : 0;
--    const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
--    const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift};
--    const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap};
--    const vector uint16_t vlargest = (vector uint16_t) {clip, clip, clip, clip, clip, clip, clip, clip};
--    const vector int16_t vzero = vec_splat_s16(0);
--    const vector uint8_t vperm = (vector uint8_t) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
--    vector int16_t vfilter[MAX_FILTER_SIZE], vin;
--    vector uint16_t v;
--    vector uint32_t vleft, vright, vtmp;
-+    const vec_u32 vadd = (vec_u32) {add, add, add, add};
-+    const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift};
-+    const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap};
-+    const vec_u16 vlargest = (vec_u16) {clip, clip, clip, clip, clip, clip, clip, clip};
-+    const vec_s16 vzero = vec_splat_s16(0);
-+    const vec_u8 vperm = (vec_u8) {0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
-+    vec_s16 vfilter[MAX_FILTER_SIZE], vin;
-+    vec_u16 v;
-+    vec_u32 vleft, vright, vtmp;
-     int i, j;
- 
-     for (i = 0; i < filterSize; i++) {
--        vfilter[i] = (vector int16_t) {filter[i], filter[i], filter[i], filter[i],
--                                       filter[i], filter[i], filter[i], filter[i]};
-+        vfilter[i] = (vec_s16) {filter[i], filter[i], filter[i], filter[i],
-+                                filter[i], filter[i], filter[i], filter[i]};
-     }
- 
-     yuv2planeX_nbps_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0);
-@@ -232,16 +232,16 @@ static void yuv2planeX_nbps_vsx(const int16_t *filter, int filterSize,
- 
-         for (j = 0; j < filterSize; j++) {
-             vin = vec_vsx_ld(0, &src[j][i]);
--            vtmp = (vector uint32_t) vec_mule(vin, vfilter[j]);
-+            vtmp = (vec_u32) vec_mule(vin, vfilter[j]);
-             vleft = vec_add(vleft, vtmp);
--            vtmp = (vector uint32_t) vec_mulo(vin, vfilter[j]);
-+            vtmp = (vec_u32) vec_mulo(vin, vfilter[j]);
-             vright = vec_add(vright, vtmp);
-         }
- 
-         vleft = vec_sra(vleft, vshift);
-         vright = vec_sra(vright, vshift);
-         v = vec_packsu(vleft, vright);
--        v = (vector uint16_t) vec_max((vector int16_t) v, vzero);
-+        v = (vec_u16) vec_max((vec_s16) v, vzero);
-         v = vec_min(v, vlargest);
-         v = vec_rl(v, vswap);
-         v = vec_perm(v, v, vperm);
-@@ -279,11 +279,11 @@ static void yuv2plane1_16_vsx(const int32_t *src, uint16_t *dest, int dstW,
-     const int dst_u = -(uintptr_t)dest & 7;
-     const int shift = 3;
-     const int add = (1 << (shift - 1));
--    const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
--    const vector uint16_t vswap = (vector uint16_t) vec_splat_u16(big_endian ? 8 : 0);
--    const vector uint32_t vshift = (vector uint32_t) vec_splat_u32(shift);
--    vector uint32_t v, v2;
--    vector uint16_t vd;
-+    const vec_u32 vadd = (vec_u32) {add, add, add, add};
-+    const vec_u16 vswap = (vec_u16) vec_splat_u16(big_endian ? 8 : 0);
-+    const vec_u32 vshift = (vec_u32) vec_splat_u32(shift);
-+    vec_u32 v, v2;
-+    vec_u16 vd;
-     int i;
- 
-     yuv2plane1_16_u(src, dest, dst_u, big_endian, output_bits, 0);
-@@ -341,18 +341,18 @@ static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize,
-     const int bias = 0x8000;
-     const int add = (1 << (shift - 1)) - 0x40000000;
-     const uint16_t swap = big_endian ? 8 : 0;
--    const vector uint32_t vadd = (vector uint32_t) {add, add, add, add};
--    const vector uint32_t vshift = (vector uint32_t) {shift, shift, shift, shift};
--    const vector uint16_t vswap = (vector uint16_t) {swap, swap, swap, swap, swap, swap, swap, swap};
--    const vector uint16_t vbias = (vector uint16_t) {bias, bias, bias, bias, bias, bias, bias, bias};
--    vector int32_t vfilter[MAX_FILTER_SIZE];
--    vector uint16_t v;
--    vector uint32_t vleft, vright, vtmp;
--    vector int32_t vin32l, vin32r;
-+    const vec_u32 vadd = (vec_u32) {add, add, add, add};
-+    const vec_u32 vshift = (vec_u32) {shift, shift, shift, shift};
-+    const vec_u16 vswap = (vec_u16) {swap, swap, swap, swap, swap, swap, swap, swap};
-+    const vec_u16 vbias = (vec_u16) {bias, bias, bias, bias, bias, bias, bias, bias};
-+    vec_s32 vfilter[MAX_FILTER_SIZE];
-+    vec_u16 v;
-+    vec_u32 vleft, vright, vtmp;
-+    vec_s32 vin32l, vin32r;
-     int i, j;
- 
-     for (i = 0; i < filterSize; i++) {
--        vfilter[i] = (vector int32_t) {filter[i], filter[i], filter[i], filter[i]};
-+        vfilter[i] = (vec_s32) {filter[i], filter[i], filter[i], filter[i]};
-     }
- 
-     yuv2planeX_16_u(filter, filterSize, src, dest, dst_u, big_endian, output_bits, 0);
-@@ -364,15 +364,15 @@ static void yuv2planeX_16_vsx(const int16_t *filter, int filterSize,
-             vin32l = vec_vsx_ld(0, &src[j][i]);
-             vin32r = vec_vsx_ld(0, &src[j][i + 4]);
- 
--            vtmp = (vector uint32_t) vec_mul(vin32l, vfilter[j]);
-+            vtmp = (vec_u32) vec_mul(vin32l, vfilter[j]);
-             vleft = vec_add(vleft, vtmp);
--            vtmp = (vector uint32_t) vec_mul(vin32r, vfilter[j]);
-+            vtmp = (vec_u32) vec_mul(vin32r, vfilter[j]);
-             vright = vec_add(vright, vtmp);
-         }
- 
-         vleft = vec_sra(vleft, vshift);
-         vright = vec_sra(vright, vshift);
--        v = (vector uint16_t) vec_packs((vector int32_t) vleft, (vector int32_t) vright);
-+        v = (vec_u16) vec_packs((vec_s32) vleft, (vec_s32) vright);
-         v = vec_add(v, vbias);
-         v = vec_rl(v, vswap);
-         vec_st(v, 0, &dest[i]);
-@@ -478,9 +478,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
-             out0 = vec_mergeh(bd, gd); \
-             out1 = vec_mergeh(rd, ad); \
- \
--            tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
-+            tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
-             vec_vsx_st(tmp8, 0, dest); \
--            tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
-+            tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
-             vec_vsx_st(tmp8, 16, dest); \
- \
-             dest += 32; \
-@@ -489,9 +489,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
-             out0 = vec_mergeh(rd, gd); \
-             out1 = vec_mergeh(bd, ad); \
- \
--            tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
-+            tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
-             vec_vsx_st(tmp8, 0, dest); \
--            tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
-+            tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
-             vec_vsx_st(tmp8, 16, dest); \
- \
-             dest += 32; \
-@@ -500,9 +500,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
-             out0 = vec_mergeh(ad, rd); \
-             out1 = vec_mergeh(gd, bd); \
- \
--            tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
-+            tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
-             vec_vsx_st(tmp8, 0, dest); \
--            tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
-+            tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
-             vec_vsx_st(tmp8, 16, dest); \
- \
-             dest += 32; \
-@@ -511,9 +511,9 @@ yuv2NBPSX(16, LE, 0, 16, int32_t)
-             out0 = vec_mergeh(ad, bd); \
-             out1 = vec_mergeh(gd, rd); \
- \
--            tmp8 = (vector uint8_t) vec_mergeh((vector uint16_t) out0, (vector uint16_t) out1); \
-+            tmp8 = (vec_u8) vec_mergeh((vec_u16) out0, (vec_u16) out1); \
-             vec_vsx_st(tmp8, 0, dest); \
--            tmp8 = (vector uint8_t) vec_mergel((vector uint16_t) out0, (vector uint16_t) out1); \
-+            tmp8 = (vec_u8) vec_mergel((vec_u16) out0, (vec_u16) out1); \
-             vec_vsx_st(tmp8, 16, dest); \
- \
-             dest += 32; \
-@@ -528,48 +528,48 @@ yuv2rgb_full_X_vsx_template(SwsContext *c, const int16_t *lumFilter,
-                           const int16_t **alpSrc, uint8_t *dest,
-                           int dstW, int y, enum AVPixelFormat target, int hasAlpha)
- {
--    vector int16_t vv;
--    vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
--    vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
--    vector int32_t tmp, tmp2, tmp3, tmp4;
--    vector uint16_t rd16, gd16, bd16;
--    vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
--    vector int16_t vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
--    const vector int32_t ystart = vec_splats(1 << 9);
--    const vector int32_t uvstart = vec_splats((1 << 9) - (128 << 19));
--    const vector uint16_t zero16 = vec_splat_u16(0);
--    const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
--    const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
--    const vector int32_t y_add = vec_splats(1 << 21);
--    const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
--    const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
--    const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
--    const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
--    const vector int32_t rgbclip = vec_splats(1 << 30);
--    const vector int32_t zero32 = vec_splat_s32(0);
--    const vector uint32_t shift22 = vec_splats(22U);
--    const vector uint32_t shift10 = vec_splat_u32(10);
-+    vec_s16 vv;
-+    vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
-+    vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
-+    vec_s32 tmp, tmp2, tmp3, tmp4;
-+    vec_u16 rd16, gd16, bd16;
-+    vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
-+    vec_s16 vlumFilter[MAX_FILTER_SIZE], vchrFilter[MAX_FILTER_SIZE];
-+    const vec_s32 ystart = vec_splats(1 << 9);
-+    const vec_s32 uvstart = vec_splats((1 << 9) - (128 << 19));
-+    const vec_u16 zero16 = vec_splat_u16(0);
-+    const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
-+    const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
-+    const vec_s32 y_add = vec_splats(1 << 21);
-+    const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
-+    const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
-+    const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
-+    const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
-+    const vec_s32 rgbclip = vec_splats(1 << 30);
-+    const vec_s32 zero32 = vec_splat_s32(0);
-+    const vec_u32 shift22 = vec_splats(22U);
-+    const vec_u32 shift10 = vec_splat_u32(10);
-     int i, j;
- 
-     // Various permutations
--    const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
--                                                      0x1, 0x11, 0,
--                                                      0x2, 0x12, 0,
--                                                      0x3, 0x13, 0,
--                                                      0x4, 0x14, 0,
--                                                      0x5 };
--    const vector uint8_t perm3rg1 = (vector uint8_t) {     0x15, 0,
--                                                      0x6, 0x16, 0,
--                                                      0x7, 0x17, 0 };
--    const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
--                                                      0x3, 0x4, 0x11,
--                                                      0x6, 0x7, 0x12,
--                                                      0x9, 0xa, 0x13,
--                                                      0xc, 0xd, 0x14,
--                                                      0xf };
--    const vector uint8_t perm3tb1 = (vector uint8_t) {     0x0, 0x15,
--                                                      0x2, 0x3, 0x16,
--                                                      0x5, 0x6, 0x17 };
-+    const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
-+                                      0x1, 0x11, 0,
-+                                      0x2, 0x12, 0,
-+                                      0x3, 0x13, 0,
-+                                      0x4, 0x14, 0,
-+                                      0x5 };
-+    const vec_u8 perm3rg1 = (vec_u8) {     0x15, 0,
-+                                      0x6, 0x16, 0,
-+                                      0x7, 0x17, 0 };
-+    const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
-+                                      0x3, 0x4, 0x11,
-+                                      0x6, 0x7, 0x12,
-+                                      0x9, 0xa, 0x13,
-+                                      0xc, 0xd, 0x14,
-+                                      0xf };
-+    const vec_u8 perm3tb1 = (vec_u8) {     0x0, 0x15,
-+                                      0x2, 0x3, 0x16,
-+                                      0x5, 0x6, 0x17 };
- 
-     ad = vec_splats((uint8_t) 255);
- 
-@@ -685,52 +685,52 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2],
-                   *abuf1 = hasAlpha ? abuf[1] : NULL;
-     const int16_t  yalpha1 = 4096 - yalpha;
-     const int16_t uvalpha1 = 4096 - uvalpha;
--    vector int16_t vy, vu, vv, A = vec_splat_s16(0);
--    vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
--    vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
--    vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
--    vector uint16_t rd16, gd16, bd16;
--    vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
--    const vector int16_t vyalpha1 = vec_splats(yalpha1);
--    const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
--    const vector int16_t vyalpha = vec_splats((int16_t) yalpha);
--    const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha);
--    const vector uint16_t zero16 = vec_splat_u16(0);
--    const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
--    const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
--    const vector int32_t y_add = vec_splats(1 << 21);
--    const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
--    const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
--    const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
--    const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
--    const vector int32_t rgbclip = vec_splats(1 << 30);
--    const vector int32_t zero32 = vec_splat_s32(0);
--    const vector uint32_t shift19 = vec_splats(19U);
--    const vector uint32_t shift22 = vec_splats(22U);
--    const vector uint32_t shift10 = vec_splat_u32(10);
--    const vector int32_t dec128 = vec_splats(128 << 19);
--    const vector int32_t add18 = vec_splats(1 << 18);
-+    vec_s16 vy, vu, vv, A = vec_splat_s16(0);
-+    vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
-+    vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
-+    vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
-+    vec_u16 rd16, gd16, bd16;
-+    vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
-+    const vec_s16 vyalpha1 = vec_splats(yalpha1);
-+    const vec_s16 vuvalpha1 = vec_splats(uvalpha1);
-+    const vec_s16 vyalpha = vec_splats((int16_t) yalpha);
-+    const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha);
-+    const vec_u16 zero16 = vec_splat_u16(0);
-+    const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
-+    const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
-+    const vec_s32 y_add = vec_splats(1 << 21);
-+    const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
-+    const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
-+    const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
-+    const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
-+    const vec_s32 rgbclip = vec_splats(1 << 30);
-+    const vec_s32 zero32 = vec_splat_s32(0);
-+    const vec_u32 shift19 = vec_splats(19U);
-+    const vec_u32 shift22 = vec_splats(22U);
-+    const vec_u32 shift10 = vec_splat_u32(10);
-+    const vec_s32 dec128 = vec_splats(128 << 19);
-+    const vec_s32 add18 = vec_splats(1 << 18);
-     int i;
- 
-     // Various permutations
--    const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
--                                                      0x1, 0x11, 0,
--                                                      0x2, 0x12, 0,
--                                                      0x3, 0x13, 0,
--                                                      0x4, 0x14, 0,
--                                                      0x5 };
--    const vector uint8_t perm3rg1 = (vector uint8_t) {     0x15, 0,
--                                                      0x6, 0x16, 0,
--                                                      0x7, 0x17, 0 };
--    const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
--                                                      0x3, 0x4, 0x11,
--                                                      0x6, 0x7, 0x12,
--                                                      0x9, 0xa, 0x13,
--                                                      0xc, 0xd, 0x14,
--                                                      0xf };
--    const vector uint8_t perm3tb1 = (vector uint8_t) {     0x0, 0x15,
--                                                      0x2, 0x3, 0x16,
--                                                      0x5, 0x6, 0x17 };
-+    const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
-+                                      0x1, 0x11, 0,
-+                                      0x2, 0x12, 0,
-+                                      0x3, 0x13, 0,
-+                                      0x4, 0x14, 0,
-+                                      0x5 };
-+    const vec_u8 perm3rg1 = (vec_u8) {     0x15, 0,
-+                                      0x6, 0x16, 0,
-+                                      0x7, 0x17, 0 };
-+    const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
-+                                      0x3, 0x4, 0x11,
-+                                      0x6, 0x7, 0x12,
-+                                      0x9, 0xa, 0x13,
-+                                      0xc, 0xd, 0x14,
-+                                      0xf };
-+    const vec_u8 perm3tb1 = (vec_u8) {     0x0, 0x15,
-+                                      0x2, 0x3, 0x16,
-+                                      0x5, 0x6, 0x17 };
- 
-     av_assert2(yalpha  <= 4096U);
-     av_assert2(uvalpha <= 4096U);
-@@ -759,7 +759,7 @@ yuv2rgb_full_2_vsx_template(SwsContext *c, const int16_t *buf[2],
-             tmp3 = vec_sra(tmp3, shift19);
-             tmp4 = vec_sra(tmp4, shift19);
-             A = vec_packs(tmp3, tmp4);
--            ad = vec_packsu(A, (vector int16_t) zero16);
-+            ad = vec_packsu(A, (vec_s16) zero16);
-         } else {
-             ad = vec_splats((uint8_t) 255);
-         }
-@@ -807,60 +807,60 @@ yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2],
-                   *abuf1 = hasAlpha ? abuf[1] : NULL;
-     const int16_t  yalpha1 = 4096 - yalpha;
-     const int16_t uvalpha1 = 4096 - uvalpha;
--    vector int16_t vy, vu, vv, A = vec_splat_s16(0);
--    vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
--    vector int32_t R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r;
--    vector int32_t tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
--    vector uint16_t rd16, gd16, bd16;
--    vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
--    const vector int16_t vyalpha1 = vec_splats(yalpha1);
--    const vector int16_t vuvalpha1 = vec_splats(uvalpha1);
--    const vector int16_t vyalpha = vec_splats((int16_t) yalpha);
--    const vector int16_t vuvalpha = vec_splats((int16_t) uvalpha);
--    const vector uint16_t zero16 = vec_splat_u16(0);
--    const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
--    const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
--    const vector int32_t y_add = vec_splats(1 << 21);
--    const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
--    const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
--    const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
--    const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
--    const vector int32_t rgbclip = vec_splats(1 << 30);
--    const vector int32_t zero32 = vec_splat_s32(0);
--    const vector uint32_t shift19 = vec_splats(19U);
--    const vector uint32_t shift22 = vec_splats(22U);
--    const vector uint32_t shift10 = vec_splat_u32(10);
--    const vector int32_t dec128 = vec_splats(128 << 19);
--    const vector int32_t add18 = vec_splats(1 << 18);
-+    vec_s16 vy, vu, vv, A = vec_splat_s16(0);
-+    vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32;
-+    vec_s32 R_l, R_r, G_l, G_r, B_l, B_r, vud32_l, vud32_r, vvd32_l, vvd32_r;
-+    vec_s32 tmp, tmp2, tmp3, tmp4, tmp5, tmp6;
-+    vec_u16 rd16, gd16, bd16;
-+    vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
-+    const vec_s16 vyalpha1 = vec_splats(yalpha1);
-+    const vec_s16 vuvalpha1 = vec_splats(uvalpha1);
-+    const vec_s16 vyalpha = vec_splats((int16_t) yalpha);
-+    const vec_s16 vuvalpha = vec_splats((int16_t) uvalpha);
-+    const vec_u16 zero16 = vec_splat_u16(0);
-+    const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
-+    const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
-+    const vec_s32 y_add = vec_splats(1 << 21);
-+    const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
-+    const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
-+    const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
-+    const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
-+    const vec_s32 rgbclip = vec_splats(1 << 30);
-+    const vec_s32 zero32 = vec_splat_s32(0);
-+    const vec_u32 shift19 = vec_splats(19U);
-+    const vec_u32 shift22 = vec_splats(22U);
-+    const vec_u32 shift10 = vec_splat_u32(10);
-+    const vec_s32 dec128 = vec_splats(128 << 19);
-+    const vec_s32 add18 = vec_splats(1 << 18);
-     int i;
- 
-     // Various permutations
--    const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3,
--                                                        0, 1, 2, 3,
--                                                        4, 5, 6, 7,
--                                                        4, 5, 6, 7 };
--    const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11,
--                                                        8, 9, 10, 11,
--                                                        12, 13, 14, 15,
--                                                        12, 13, 14, 15 };
--    const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
--                                                      0x1, 0x11, 0,
--                                                      0x2, 0x12, 0,
--                                                      0x3, 0x13, 0,
--                                                      0x4, 0x14, 0,
--                                                      0x5 };
--    const vector uint8_t perm3rg1 = (vector uint8_t) {     0x15, 0,
--                                                      0x6, 0x16, 0,
--                                                      0x7, 0x17, 0 };
--    const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
--                                                      0x3, 0x4, 0x11,
--                                                      0x6, 0x7, 0x12,
--                                                      0x9, 0xa, 0x13,
--                                                      0xc, 0xd, 0x14,
--                                                      0xf };
--    const vector uint8_t perm3tb1 = (vector uint8_t) {     0x0, 0x15,
--                                                      0x2, 0x3, 0x16,
--                                                      0x5, 0x6, 0x17 };
-+    const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3,
-+                                        0, 1, 2, 3,
-+                                        4, 5, 6, 7,
-+                                        4, 5, 6, 7 };
-+    const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11,
-+                                         8, 9, 10, 11,
-+                                         12, 13, 14, 15,
-+                                         12, 13, 14, 15 };
-+    const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
-+                                      0x1, 0x11, 0,
-+                                      0x2, 0x12, 0,
-+                                      0x3, 0x13, 0,
-+                                      0x4, 0x14, 0,
-+                                      0x5 };
-+    const vec_u8 perm3rg1 = (vec_u8) {     0x15, 0,
-+                                      0x6, 0x16, 0,
-+                                      0x7, 0x17, 0 };
-+    const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
-+                                      0x3, 0x4, 0x11,
-+                                      0x6, 0x7, 0x12,
-+                                      0x9, 0xa, 0x13,
-+                                      0xc, 0xd, 0x14,
-+                                      0xf };
-+    const vec_u8 perm3tb1 = (vec_u8) {     0x0, 0x15,
-+                                      0x2, 0x3, 0x16,
-+                                      0x5, 0x6, 0x17 };
- 
-     av_assert2(yalpha  <= 4096U);
-     av_assert2(uvalpha <= 4096U);
-@@ -889,7 +889,7 @@ yuv2rgb_2_vsx_template(SwsContext *c, const int16_t *buf[2],
-             tmp3 = vec_sra(tmp3, shift19);
-             tmp4 = vec_sra(tmp4, shift19);
-             A = vec_packs(tmp3, tmp4);
--            ad = vec_packsu(A, (vector int16_t) zero16);
-+            ad = vec_packsu(A, (vec_s16) zero16);
-         } else {
-             ad = vec_splats((uint8_t) 255);
-         }
-@@ -978,51 +978,51 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
- {
-     const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0];
-     const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1];
--    vector int16_t vy, vu, vv, A = vec_splat_s16(0), tmp16;
--    vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
--    vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
--    vector uint16_t rd16, gd16, bd16;
--    vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
--    const vector uint16_t zero16 = vec_splat_u16(0);
--    const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
--    const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
--    const vector int32_t y_add = vec_splats(1 << 21);
--    const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
--    const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
--    const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
--    const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
--    const vector int32_t rgbclip = vec_splats(1 << 30);
--    const vector int32_t zero32 = vec_splat_s32(0);
--    const vector uint32_t shift2 = vec_splat_u32(2);
--    const vector uint32_t shift22 = vec_splats(22U);
--    const vector uint16_t sub7 = vec_splats((uint16_t) (128 << 7));
--    const vector uint16_t sub8 = vec_splats((uint16_t) (128 << 8));
--    const vector int16_t mul4 = vec_splat_s16(4);
--    const vector int16_t mul8 = vec_splat_s16(8);
--    const vector int16_t add64 = vec_splat_s16(64);
--    const vector uint16_t shift7 = vec_splat_u16(7);
--    const vector int16_t max255 = vec_splat_s16(255);
-+    vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16;
-+    vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
-+    vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
-+    vec_u16 rd16, gd16, bd16;
-+    vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
-+    const vec_u16 zero16 = vec_splat_u16(0);
-+    const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
-+    const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
-+    const vec_s32 y_add = vec_splats(1 << 21);
-+    const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
-+    const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
-+    const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
-+    const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
-+    const vec_s32 rgbclip = vec_splats(1 << 30);
-+    const vec_s32 zero32 = vec_splat_s32(0);
-+    const vec_u32 shift2 = vec_splat_u32(2);
-+    const vec_u32 shift22 = vec_splats(22U);
-+    const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7));
-+    const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8));
-+    const vec_s16 mul4 = vec_splat_s16(4);
-+    const vec_s16 mul8 = vec_splat_s16(8);
-+    const vec_s16 add64 = vec_splat_s16(64);
-+    const vec_u16 shift7 = vec_splat_u16(7);
-+    const vec_s16 max255 = vec_splat_s16(255);
-     int i;
- 
-     // Various permutations
--    const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
--                                                      0x1, 0x11, 0,
--                                                      0x2, 0x12, 0,
--                                                      0x3, 0x13, 0,
--                                                      0x4, 0x14, 0,
--                                                      0x5 };
--    const vector uint8_t perm3rg1 = (vector uint8_t) {     0x15, 0,
--                                                      0x6, 0x16, 0,
--                                                      0x7, 0x17, 0 };
--    const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
--                                                      0x3, 0x4, 0x11,
--                                                      0x6, 0x7, 0x12,
--                                                      0x9, 0xa, 0x13,
--                                                      0xc, 0xd, 0x14,
--                                                      0xf };
--    const vector uint8_t perm3tb1 = (vector uint8_t) {     0x0, 0x15,
--                                                      0x2, 0x3, 0x16,
--                                                      0x5, 0x6, 0x17 };
-+    const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
-+                                      0x1, 0x11, 0,
-+                                      0x2, 0x12, 0,
-+                                      0x3, 0x13, 0,
-+                                      0x4, 0x14, 0,
-+                                      0x5 };
-+    const vec_u8 perm3rg1 = (vec_u8) {     0x15, 0,
-+                                      0x6, 0x16, 0,
-+                                      0x7, 0x17, 0 };
-+    const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
-+                                      0x3, 0x4, 0x11,
-+                                      0x6, 0x7, 0x12,
-+                                      0x9, 0xa, 0x13,
-+                                      0xc, 0xd, 0x14,
-+                                      0xf };
-+    const vec_u8 perm3tb1 = (vec_u8) {     0x0, 0x15,
-+                                      0x2, 0x3, 0x16,
-+                                      0x5, 0x6, 0x17 };
- 
-     for (i = 0; i < dstW; i += 8) { // The x86 asm also overwrites padding bytes.
-         vy = vec_ld(0, &buf0[i]);
-@@ -1034,8 +1034,8 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
-         vu = vec_ld(0, &ubuf0[i]);
-         vv = vec_ld(0, &vbuf0[i]);
-         if (uvalpha < 2048) {
--            vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub7);
--            vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub7);
-+            vu = (vec_s16) vec_sub((vec_u16) vu, sub7);
-+            vv = (vec_s16) vec_sub((vec_u16) vv, sub7);
- 
-             tmp32 = vec_mule(vu, mul4);
-             tmp32_2 = vec_mulo(vu, mul4);
-@@ -1048,10 +1048,10 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
-         } else {
-             tmp16 = vec_ld(0, &ubuf1[i]);
-             vu = vec_add(vu, tmp16);
--            vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub8);
-+            vu = (vec_s16) vec_sub((vec_u16) vu, sub8);
-             tmp16 = vec_ld(0, &vbuf1[i]);
-             vv = vec_add(vv, tmp16);
--            vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub8);
-+            vv = (vec_s16) vec_sub((vec_u16) vv, sub8);
- 
-             vu32_l = vec_mule(vu, mul8);
-             vu32_r = vec_mulo(vu, mul8);
-@@ -1064,7 +1064,7 @@ yuv2rgb_full_1_vsx_template(SwsContext *c, const int16_t *buf0,
-             A = vec_add(A, add64);
-             A = vec_sr(A, shift7);
-             A = vec_max(A, max255);
--            ad = vec_packsu(A, (vector int16_t) zero16);
-+            ad = vec_packsu(A, (vec_s16) zero16);
-         } else {
-             ad = vec_splats((uint8_t) 255);
-         }
-@@ -1107,60 +1107,60 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
- {
-     const int16_t *ubuf0 = ubuf[0], *vbuf0 = vbuf[0];
-     const int16_t *ubuf1 = ubuf[1], *vbuf1 = vbuf[1];
--    vector int16_t vy, vu, vv, A = vec_splat_s16(0), tmp16;
--    vector int32_t vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
--    vector int32_t vud32_l, vud32_r, vvd32_l, vvd32_r;
--    vector int32_t R_l, R_r, G_l, G_r, B_l, B_r;
--    vector uint16_t rd16, gd16, bd16;
--    vector uint8_t rd, bd, gd, ad, out0, out1, tmp8;
--    const vector uint16_t zero16 = vec_splat_u16(0);
--    const vector int32_t y_offset = vec_splats(c->yuv2rgb_y_offset);
--    const vector int32_t y_coeff = vec_splats(c->yuv2rgb_y_coeff);
--    const vector int32_t y_add = vec_splats(1 << 21);
--    const vector int32_t v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
--    const vector int32_t v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
--    const vector int32_t u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
--    const vector int32_t u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
--    const vector int32_t rgbclip = vec_splats(1 << 30);
--    const vector int32_t zero32 = vec_splat_s32(0);
--    const vector uint32_t shift2 = vec_splat_u32(2);
--    const vector uint32_t shift22 = vec_splats(22U);
--    const vector uint16_t sub7 = vec_splats((uint16_t) (128 << 7));
--    const vector uint16_t sub8 = vec_splats((uint16_t) (128 << 8));
--    const vector int16_t mul4 = vec_splat_s16(4);
--    const vector int16_t mul8 = vec_splat_s16(8);
--    const vector int16_t add64 = vec_splat_s16(64);
--    const vector uint16_t shift7 = vec_splat_u16(7);
--    const vector int16_t max255 = vec_splat_s16(255);
-+    vec_s16 vy, vu, vv, A = vec_splat_s16(0), tmp16;
-+    vec_s32 vy32_l, vy32_r, vu32_l, vu32_r, vv32_l, vv32_r, tmp32, tmp32_2;
-+    vec_s32 vud32_l, vud32_r, vvd32_l, vvd32_r;
-+    vec_s32 R_l, R_r, G_l, G_r, B_l, B_r;
-+    vec_u16 rd16, gd16, bd16;
-+    vec_u8 rd, bd, gd, ad, out0, out1, tmp8;
-+    const vec_u16 zero16 = vec_splat_u16(0);
-+    const vec_s32 y_offset = vec_splats(c->yuv2rgb_y_offset);
-+    const vec_s32 y_coeff = vec_splats(c->yuv2rgb_y_coeff);
-+    const vec_s32 y_add = vec_splats(1 << 21);
-+    const vec_s32 v2r_coeff = vec_splats(c->yuv2rgb_v2r_coeff);
-+    const vec_s32 v2g_coeff = vec_splats(c->yuv2rgb_v2g_coeff);
-+    const vec_s32 u2g_coeff = vec_splats(c->yuv2rgb_u2g_coeff);
-+    const vec_s32 u2b_coeff = vec_splats(c->yuv2rgb_u2b_coeff);
-+    const vec_s32 rgbclip = vec_splats(1 << 30);
-+    const vec_s32 zero32 = vec_splat_s32(0);
-+    const vec_u32 shift2 = vec_splat_u32(2);
-+    const vec_u32 shift22 = vec_splats(22U);
-+    const vec_u16 sub7 = vec_splats((uint16_t) (128 << 7));
-+    const vec_u16 sub8 = vec_splats((uint16_t) (128 << 8));
-+    const vec_s16 mul4 = vec_splat_s16(4);
-+    const vec_s16 mul8 = vec_splat_s16(8);
-+    const vec_s16 add64 = vec_splat_s16(64);
-+    const vec_u16 shift7 = vec_splat_u16(7);
-+    const vec_s16 max255 = vec_splat_s16(255);
-     int i;
- 
-     // Various permutations
--    const vector uint8_t doubleleft = (vector uint8_t) {0, 1, 2, 3,
--                                                        0, 1, 2, 3,
--                                                        4, 5, 6, 7,
--                                                        4, 5, 6, 7 };
--    const vector uint8_t doubleright = (vector uint8_t) {8, 9, 10, 11,
--                                                        8, 9, 10, 11,
--                                                        12, 13, 14, 15,
--                                                        12, 13, 14, 15 };
--    const vector uint8_t perm3rg0 = (vector uint8_t) {0x0, 0x10, 0,
--                                                      0x1, 0x11, 0,
--                                                      0x2, 0x12, 0,
--                                                      0x3, 0x13, 0,
--                                                      0x4, 0x14, 0,
--                                                      0x5 };
--    const vector uint8_t perm3rg1 = (vector uint8_t) {     0x15, 0,
--                                                      0x6, 0x16, 0,
--                                                      0x7, 0x17, 0 };
--    const vector uint8_t perm3tb0 = (vector uint8_t) {0x0, 0x1, 0x10,
--                                                      0x3, 0x4, 0x11,
--                                                      0x6, 0x7, 0x12,
--                                                      0x9, 0xa, 0x13,
--                                                      0xc, 0xd, 0x14,
--                                                      0xf };
--    const vector uint8_t perm3tb1 = (vector uint8_t) {     0x0, 0x15,
--                                                      0x2, 0x3, 0x16,
--                                                      0x5, 0x6, 0x17 };
-+    const vec_u8 doubleleft = (vec_u8) {0, 1, 2, 3,
-+                                        0, 1, 2, 3,
-+                                        4, 5, 6, 7,
-+                                        4, 5, 6, 7 };
-+    const vec_u8 doubleright = (vec_u8) {8, 9, 10, 11,
-+                                         8, 9, 10, 11,
-+                                         12, 13, 14, 15,
-+                                         12, 13, 14, 15 };
-+    const vec_u8 perm3rg0 = (vec_u8) {0x0, 0x10, 0,
-+                                      0x1, 0x11, 0,
-+                                      0x2, 0x12, 0,
-+                                      0x3, 0x13, 0,
-+                                      0x4, 0x14, 0,
-+                                      0x5 };
-+    const vec_u8 perm3rg1 = (vec_u8) {     0x15, 0,
-+                                      0x6, 0x16, 0,
-+                                      0x7, 0x17, 0 };
-+    const vec_u8 perm3tb0 = (vec_u8) {0x0, 0x1, 0x10,
-+                                      0x3, 0x4, 0x11,
-+                                      0x6, 0x7, 0x12,
-+                                      0x9, 0xa, 0x13,
-+                                      0xc, 0xd, 0x14,
-+                                      0xf };
-+    const vec_u8 perm3tb1 = (vec_u8) {     0x0, 0x15,
-+                                      0x2, 0x3, 0x16,
-+                                      0x5, 0x6, 0x17 };
- 
-     for (i = 0; i < (dstW + 1) >> 1; i += 8) { // The x86 asm also overwrites padding bytes.
-         vy = vec_ld(0, &buf0[i * 2]);
-@@ -1172,8 +1172,8 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
-         vu = vec_ld(0, &ubuf0[i]);
-         vv = vec_ld(0, &vbuf0[i]);
-         if (uvalpha < 2048) {
--            vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub7);
--            vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub7);
-+            vu = (vec_s16) vec_sub((vec_u16) vu, sub7);
-+            vv = (vec_s16) vec_sub((vec_u16) vv, sub7);
- 
-             tmp32 = vec_mule(vu, mul4);
-             tmp32_2 = vec_mulo(vu, mul4);
-@@ -1186,10 +1186,10 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
-         } else {
-             tmp16 = vec_ld(0, &ubuf1[i]);
-             vu = vec_add(vu, tmp16);
--            vu = (vector int16_t) vec_sub((vector uint16_t) vu, sub8);
-+            vu = (vec_s16) vec_sub((vec_u16) vu, sub8);
-             tmp16 = vec_ld(0, &vbuf1[i]);
-             vv = vec_add(vv, tmp16);
--            vv = (vector int16_t) vec_sub((vector uint16_t) vv, sub8);
-+            vv = (vec_s16) vec_sub((vec_u16) vv, sub8);
- 
-             vu32_l = vec_mule(vu, mul8);
-             vu32_r = vec_mulo(vu, mul8);
-@@ -1202,7 +1202,7 @@ yuv2rgb_1_vsx_template(SwsContext *c, const int16_t *buf0,
-             A = vec_add(A, add64);
-             A = vec_sr(A, shift7);
-             A = vec_max(A, max255);
--            ad = vec_packsu(A, (vector int16_t) zero16);
-+            ad = vec_packsu(A, (vec_s16) zero16);
-         } else {
-             ad = vec_splats((uint8_t) 255);
-         }
-@@ -1358,41 +1358,41 @@ YUV2RGBWRAPPERX(yuv2, rgb_full, rgb24_full,  AV_PIX_FMT_RGB24, 0)
- YUV2RGBWRAPPERX(yuv2, rgb_full, bgr24_full,  AV_PIX_FMT_BGR24, 0)
- 
- static av_always_inline void
--write422(const vector int16_t vy1, const vector int16_t vy2,
--         const vector int16_t vu, const vector int16_t vv,
-+write422(const vec_s16 vy1, const vec_s16 vy2,
-+         const vec_s16 vu, const vec_s16 vv,
-          uint8_t *dest, const enum AVPixelFormat target)
- {
--    vector uint8_t vd1, vd2, tmp;
--    const vector uint8_t yuyv1 = (vector uint8_t) {
--                                 0x0, 0x10, 0x1, 0x18,
--                                 0x2, 0x11, 0x3, 0x19,
--                                 0x4, 0x12, 0x5, 0x1a,
--                                 0x6, 0x13, 0x7, 0x1b };
*** 785 LINES SKIPPED ***


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