cvs commit: ports/games Makefile ports/games/sdlquake2 Makefile distinfo pkg-descr pkg-message pkg-plist ports/games/sdlquake2/files patch-Makefile patch-cl_main.c patch-files.c patch-gl_image.c patch-gl_local.h patch-gl_rmain.c ...

Alejandro Pulver alepulver at FreeBSD.org
Sat May 6 16:46:12 UTC 2006


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On Sat, 6 May 2006 08:25:28 +0000
Alexey Dokuchaev <danfe at FreeBSD.org> wrote:

> On Fri, May 05, 2006 at 05:42:09PM +0000, Alejandro Pulver wrote:
> > alepulver    2006-05-05 17:42:08 UTC
> > 
> >   FreeBSD ports repository
> > 
> >   Modified files:
> >     games                Makefile 
> >   Added files:
> >     games/sdlquake2      Makefile distinfo pkg-descr pkg-message 
> >                          pkg-plist 
> >     games/sdlquake2/files patch-Makefile patch-cl_main.c 
> >                           patch-files.c patch-gl_image.c 
> >                           patch-gl_local.h patch-gl_rmain.c 
> >                           patch-menu.c patch-q_shared.h 
> >                           patch-q_shlinux.c patch-qgl.h 
> >                           patch-snd_mix.c patch-snd_openal.h 
> >                           patch-sv_ccmds.c patch-sv_user.c 
> >                           patch-sys_linux.c patch-vid_so.c 
> >   Log:
> >   - Add games/sdlquake2.
> >   
> >   Basically this is a combination of R1Q2 and R1GL with SDL code
> > from Quake2Forge. Meaning it's R1Q2 protocol 35 compatible Linux
> > client. Tested on Debian Sarge. Both client and dedicated server.
> 
> Thanks!  I finally will be able to watch those 10th QuakeCon Purri's
> demos (they require protocol 35).
> 
> ./danfe

No problem. Also I will probably add a port of the original R1Q2 too.

Best Regards,
Ale
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