cvs commit: ports/games Makefile ports/games/sdlquake2 Makefile
distinfo pkg-descr pkg-message pkg-plist ports/games/sdlquake2/files
patch-Makefile patch-cl_main.c patch-files.c patch-gl_image.c
patch-gl_local.h patch-gl_rmain.c ...
Alejandro Pulver
alepulver at FreeBSD.org
Sat May 6 16:46:12 UTC 2006
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On Sat, 6 May 2006 08:25:28 +0000
Alexey Dokuchaev <danfe at FreeBSD.org> wrote:
> On Fri, May 05, 2006 at 05:42:09PM +0000, Alejandro Pulver wrote:
> > alepulver 2006-05-05 17:42:08 UTC
> >
> > FreeBSD ports repository
> >
> > Modified files:
> > games Makefile
> > Added files:
> > games/sdlquake2 Makefile distinfo pkg-descr pkg-message
> > pkg-plist
> > games/sdlquake2/files patch-Makefile patch-cl_main.c
> > patch-files.c patch-gl_image.c
> > patch-gl_local.h patch-gl_rmain.c
> > patch-menu.c patch-q_shared.h
> > patch-q_shlinux.c patch-qgl.h
> > patch-snd_mix.c patch-snd_openal.h
> > patch-sv_ccmds.c patch-sv_user.c
> > patch-sys_linux.c patch-vid_so.c
> > Log:
> > - Add games/sdlquake2.
> >
> > Basically this is a combination of R1Q2 and R1GL with SDL code
> > from Quake2Forge. Meaning it's R1Q2 protocol 35 compatible Linux
> > client. Tested on Debian Sarge. Both client and dedicated server.
>
> Thanks! I finally will be able to watch those 10th QuakeCon Purri's
> demos (they require protocol 35).
>
> ./danfe
No problem. Also I will probably add a port of the original R1Q2 too.
Best Regards,
Ale
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