cvs commit: CVSROOT modules ports MOVED ports/lang Makefile
ports/lang/gcc31 Makefile distinfo pkg-descr pkg-plist
ports/lang/gcc31/files patch-ad patch-af patch-ai patch-ar
patch-fa patch-fb patch-fc patch-va
Michael Nottebrock
lofi at freebsd.org
Mon Aug 1 15:14:03 GMT 2005
On Monday, 1. August 2005 16:48, Alexey Dokuchaev wrote:
> > > > It is strongly recommended to migrate to GCC 3.4 or 4.0, since only
> > > > these are still actively maintained upstream and support FreeBSD 7,
> > > > for example.
> > >
> > > There are still plenty of software that require GCC 3.3. This includes
> > > various game SDK's and level editors out there I'm currently working on
> > > porting to FreeBSD. That is, I'd like to have gcc33 preserved for some
> > > time. Thanks!
> >
> > You need to support gcc 3.4 anyway, or you end up with USE_GCC= x.y which
> > is evil.
>
> I'm talking about ~200K lines of very 3.3-specific (that is, no strict
> standards conformant) C++ code. I've tried converting it to 3.4, but I
> stopped after I realized the patch would be just *huge*).
A huge patch is nowhere near as bad as build-depending on a huge compiler
suite ... (that's assuming your concern really is with the size - I can very
well imagine that 'fixing' the code would come close to a rewrite and thus a
fork, which would create problems of a different kind).
--
,_, | Michael Nottebrock | lofi at freebsd.org
(/^ ^\) | FreeBSD - The Power to Serve | http://www.freebsd.org
\u/ | K Desktop Environment on FreeBSD | http://freebsd.kde.org
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