Re: Gaming on FreeBSD 15.0 via PCI Passthrough on Windows 10 Pro w/ AMD Radeon RX 6900 XT minor update
- Reply: Jonathan Vasquez : "Re: Gaming on FreeBSD 15.0 via PCI Passthrough on Windows 10 Pro w/ AMD Radeon RX 6900 XT minor update"
- Reply: Tomek CEDRO : "Re: Gaming on FreeBSD 15.0 via PCI Passthrough on Windows 10 Pro w/ AMD Radeon RX 6900 XT minor update"
- In reply to: Tomek CEDRO : "Re: Gaming on FreeBSD 15.0 via PCI Passthrough on Windows 10 Pro w/ AMD Radeon RX 6900 XT minor update"
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Date: Thu, 14 May 2026 19:01:23 UTC
Tomek CEDRO <tomek@cedro.info> writes: > On Sat, Jan 31, 2026 at 6:28 PM Jonathan Vasquez <jon@xyinn.org> wrote: >> I got a chance today to upgrade my server from FreeBSD 14.3 to >> FreeBSD 15.0 (15.0-RELEASE-p2) and re-checked the AMD Radeon RX 6900 >> XT passthrough that I was reporting on last year. I can happily >> report that the passthrough is continuing to work with about the >> same stability as before. I know there was a regression at the >> beginning of FreeBSD 15.0's release, so I waited a bit while those >> patches made their way into the kernel. >> >> I can say the following: >> >> I did some minor gaming to test the stability of the gaming VM on Windows 10 Pro for about 30-45 min on Cyberpunk 2077: Phantom Liberty. Performance was the same as before. >> I would usually get a massive lag spike every once in a while, >> probably some scheduling bug in the kernel somewhere. This doesn't >> cause the VM to crash, but I do need to wait about 20-30 seconds >> before things "settle down" again. This was happening in FreeBSD >> 14.3 so it isn't something new. >> On FreeBSD 14.3, I could get at least 30 days of uptime (or more) >> before the VM would crash/exit. Basically if I leave the VM running >> long enough, it will exit. Not sure what's the reason for that since >> my server doesn't really experience memory pressure/contention that >> would cause something like an OOM killer to run and kill the VM. So >> it would need to be something else. I'm sure this would also happen >> in FreeBSD 15.0 if I leave the VM running long enough in the >> background as well. >> >> >> Either way, this is a really good situation to be in, so I'm not complaining :D, but I believe things will continue to improve over time. Anyways, take care all and stay safe, >> >> Jonathan Vasquez >> PGP: 7ED1 B5FF AADC 0030 5DBE 8616 0B11 7653 B646 98D5 >> Sent with ProtonMail Secure Email > > Just a quick feedback here, yesterday I did run smoothly Cyberpunk > 2077 using latest WINE from standard packages (wine-11.0_2,1) on > FreeBSD 14.4-RELEASE with nVidia RTX5070 GPU on XLibre > (xlibre-nvidia-driver-devel-595.58.03). To my surprise!! No > virtualization is necessary anymore!! Raytracing is not available due > to missing features in the underlying drivers, but the graphics is > still amazing and smooth in 4K resolution!! It also works well with > other modern games like System Shock 2023 etc :-) > > BIG THANK YOU TO THE DESKTOP, GPU, AND WINE TEAMS!! =) <3 Lucky you! I tried LSU [1] with wine-proton on the KDE Plasma desktop with RTX 2070 SUPER recently and had only a limited success. Baldur's Gate 3 and W40k Spare Marine 2 failed to load with errors spamming similar to [2]: err:virtual:try_map_free_area mmap() error Cannot allocate memory, range 0x7f600000-0x7f650000, unix_prot 0x3. I tried both ZFS and UFS and had ~20 GiB of RAM spare. Neither worked. Regards, Dmitry [1] https://github.com/shkhln/linuxulator-steam-utils [2] https://forums.freebsd.org/threads/building-wine-with-wow64-through-poudriere-becoming-desperate.101059/#post-735957 -- https://wiki.freebsd.org/DmitrySalychev