Re:_Proposal_—_Seamless_Windows_Application_Virtua lization_via_bhyve

From: Mario Marietto <marietto2008_at_gmail.com>
Date: Sat, 08 Aug 2026 19:14:33 UTC
>Honestly, I have to say my interest in this has grown a lot, I'm genuinely
impressed by what you've >built. It's also reinforcing my own conviction
that this whole idea is worth pursuing.

To be totally ignored by the community where I'm investing a lot of energy
is not good. I'm creating a lot of new tools for FreeBSD,but every
developer ignores it,so I do the project I want only for myself.

On Sat, Aug 8, 2026 at 8:22 PM Asiye Sarıyıldız <asiyee994@gmail.com> wrote:

> Honestly, I have to say my interest in this has grown a lot, I'm genuinely
> impressed by what you've built. It's also reinforcing my own conviction
> that this whole idea is worth pursuing.
>
> 8 Ağu 2026 Cmt 19:16 tarihinde Mario Marietto <marietto2008@gmail.com>
> şunu yazdı:
>
>> Errata Corrige :
>>
>> Oh no. I've developed qemu accelerated with bhyve,so I can use more
>> methods for having better graèhics. I'm also planning to port Looking Glass
>> on FreeBSD. I can do it because some months ago I developed ivshmem plane
>> *and bhyve/ vmm* that can accelerate qemu.
>>
>> On Sat, Aug 8, 2026 at 8:11 PM Mario Marietto <marietto2008@gmail.com>
>> wrote:
>>
>>> >Not anymore, I run modern windows games (i.e. Cyberpunk 2077) on
>>> FreeBSD over Wine 11, it works >with native performance..
>>>
>>> How many games are you able to run on FreeBSD over Wine 11 with native
>>> performances ?
>>>
>>> >which is not possible under Bhyve or VBox.
>>>
>>> Why not ? Bhyve does not offer native performances ?
>>>
>>>
>>> >You probably noticed that Bhyve still uses VNC for a remote desktop and
>>> that makes it even worse for >graphics / cad applications than VirtualBox
>>> that at least offers direct rendering.
>>>
>>>
>>> Oh no. I've developed qemu accelerated with bhyve,so I can use more
>>> methods for having better graèhics. I'm also planning to port Looking Glass
>>> on FreeBSD. I can do it because some months ago I developed an ivshmem
>>> plane that can accelerate qemu.
>>>
>>> Mario.
>>>
>>> On Sat, Aug 8, 2026 at 6:57 PM Tomek CEDRO <tomek@cedro.info> wrote:
>>>
>>>> On Sat, Aug 8, 2026 at 10:43 AM Asiye Sarıyıldız <asiyee994@gmail.com>
>>>> wrote:
>>>> > Sorry for the direct reply, loops back to the list. As you know, Wine
>>>> can't actually run things like Adobe software, but what I have in mind
>>>> similar to WSL2 is being able to run Windows applications seamlessly using
>>>> bhyve.
>>>> >
>>>> > 8 Ağu 2026 Cmt 11:37 tarihinde Asiye Sarıyıldız <asiyee994@gmail.com>
>>>> şunu yazdı:
>>>> >>
>>>> >> I know about Wine, but Wine tries to replicate Windows APIs which
>>>> often causes compatibility bugs or performance overhead. (..)
>>>>
>>>> Not anymore, I run modern windows games (i.e. Cyberpunk 2077) on
>>>> FreeBSD over Wine 11, it works with native performance.. which is not
>>>> possible under Bhyve or VBox.
>>>>
>>>> > My idea with bhyve was closer to a lightweight virtualized Windows
>>>> kernel operating in the background, where the GUI windows are seamlessly
>>>> integrated into the FreeBSD desktop environment (like seamless mode in
>>>> VirtualBox or WSLg in Linux). I thought bhyve could achieve better raw
>>>> hardware compatibility for specific professional Windows apps. Example
>>>> Adobe?.
>>>>
>>>> You probably noticed that Bhyve still uses VNC for a remote desktop
>>>> and that makes it even worse for graphics / cad applications than
>>>> VirtualBox that at least offers direct rendering.
>>>>
>>>> I would suggest looking at Bhyve and improve display (i.e. no latency
>>>> + vulkan / opengl rendering) in the first place :-)
>>>>
>>>> --
>>>> CeDeROM, SQ7MHZ, http://www.tomek.cedro.info
>>>>
>>>>
>>>
>>> --
>>> Mario.
>>>
>>
>>
>> --
>> Mario.
>>
>

-- 
Mario.