Re:_Proposal_—_Seamless_Windows_Application_Virtua lization_via_bhyve
- In reply to: Asiye Sarıyıldız : "Re:_Proposal_—_Seamless_Windows_Application_Virtua lization_via_bhyve"
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Date: Sat, 08 Aug 2026 19:14:33 UTC
>Honestly, I have to say my interest in this has grown a lot, I'm genuinely impressed by what you've >built. It's also reinforcing my own conviction that this whole idea is worth pursuing. To be totally ignored by the community where I'm investing a lot of energy is not good. I'm creating a lot of new tools for FreeBSD,but every developer ignores it,so I do the project I want only for myself. On Sat, Aug 8, 2026 at 8:22 PM Asiye Sarıyıldız <asiyee994@gmail.com> wrote: > Honestly, I have to say my interest in this has grown a lot, I'm genuinely > impressed by what you've built. It's also reinforcing my own conviction > that this whole idea is worth pursuing. > > 8 Ağu 2026 Cmt 19:16 tarihinde Mario Marietto <marietto2008@gmail.com> > şunu yazdı: > >> Errata Corrige : >> >> Oh no. I've developed qemu accelerated with bhyve,so I can use more >> methods for having better graèhics. I'm also planning to port Looking Glass >> on FreeBSD. I can do it because some months ago I developed ivshmem plane >> *and bhyve/ vmm* that can accelerate qemu. >> >> On Sat, Aug 8, 2026 at 8:11 PM Mario Marietto <marietto2008@gmail.com> >> wrote: >> >>> >Not anymore, I run modern windows games (i.e. Cyberpunk 2077) on >>> FreeBSD over Wine 11, it works >with native performance.. >>> >>> How many games are you able to run on FreeBSD over Wine 11 with native >>> performances ? >>> >>> >which is not possible under Bhyve or VBox. >>> >>> Why not ? Bhyve does not offer native performances ? >>> >>> >>> >You probably noticed that Bhyve still uses VNC for a remote desktop and >>> that makes it even worse for >graphics / cad applications than VirtualBox >>> that at least offers direct rendering. >>> >>> >>> Oh no. I've developed qemu accelerated with bhyve,so I can use more >>> methods for having better graèhics. I'm also planning to port Looking Glass >>> on FreeBSD. I can do it because some months ago I developed an ivshmem >>> plane that can accelerate qemu. >>> >>> Mario. >>> >>> On Sat, Aug 8, 2026 at 6:57 PM Tomek CEDRO <tomek@cedro.info> wrote: >>> >>>> On Sat, Aug 8, 2026 at 10:43 AM Asiye Sarıyıldız <asiyee994@gmail.com> >>>> wrote: >>>> > Sorry for the direct reply, loops back to the list. As you know, Wine >>>> can't actually run things like Adobe software, but what I have in mind >>>> similar to WSL2 is being able to run Windows applications seamlessly using >>>> bhyve. >>>> > >>>> > 8 Ağu 2026 Cmt 11:37 tarihinde Asiye Sarıyıldız <asiyee994@gmail.com> >>>> şunu yazdı: >>>> >> >>>> >> I know about Wine, but Wine tries to replicate Windows APIs which >>>> often causes compatibility bugs or performance overhead. (..) >>>> >>>> Not anymore, I run modern windows games (i.e. Cyberpunk 2077) on >>>> FreeBSD over Wine 11, it works with native performance.. which is not >>>> possible under Bhyve or VBox. >>>> >>>> > My idea with bhyve was closer to a lightweight virtualized Windows >>>> kernel operating in the background, where the GUI windows are seamlessly >>>> integrated into the FreeBSD desktop environment (like seamless mode in >>>> VirtualBox or WSLg in Linux). I thought bhyve could achieve better raw >>>> hardware compatibility for specific professional Windows apps. Example >>>> Adobe?. >>>> >>>> You probably noticed that Bhyve still uses VNC for a remote desktop >>>> and that makes it even worse for graphics / cad applications than >>>> VirtualBox that at least offers direct rendering. >>>> >>>> I would suggest looking at Bhyve and improve display (i.e. no latency >>>> + vulkan / opengl rendering) in the first place :-) >>>> >>>> -- >>>> CeDeROM, SQ7MHZ, http://www.tomek.cedro.info >>>> >>>> >>> >>> -- >>> Mario. >>> >> >> >> -- >> Mario. >> > -- Mario.