Re: freebsd ags port help

From: Erico P <eri0onpm_at_gmail.com>
Date: Wed, 12 Oct 2022 14:56:57 UTC
Thanks Rodrigo!

If you have any issue, hits us up in AGS. We have an open issue a user open
about the port:
https://github.com/adventuregamestudio/ags/issues/1265

We have a working CMake configuration for FreeBSD, but we haven't created a
particular makefile for it. If you prefer the Makefile route, it should
probably be added a Makefile-defs.freebsd here:
https://github.com/adventuregamestudio/ags/tree/master/Engine

It's probably best to PR any changes instead of maintaining separate
patches.

(also sorry if I answered the message privately instead of to the list,
correcting in this one)

Regards,

√Črico


On Thu, Oct 6, 2022 at 3:23 AM Rodrigo Osorio <ros@bebik.net> wrote:

> On 10/6/22 04:07, Erico P wrote:
>
> Hi,
>
> The Adventure Game Studio port in freebsd ports is severely outdated:
> https://www.freshports.org/games/ags/
>
> We are close of a stable release of the new SDL2 based AGS, which should
> be freebsd compatible - building from source I could run it in a freebsd VM.
>
> It would be nice if someone could pickup to update the port in freebsd
> ports and report back if it worked or any change was necessary.
>
> Regards
>
> eri0o
>
> On Wed, Oct 5, 2022, 15:37 <freebsd-ports+help@freebsd.org> wrote:
>
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>> Hi,
>
> I will take a look and probably adopt the port.
>
> Cheers,
> -- rodrigo
>