Re: Picking up hllib, hlextract and Half-Life
Date: Tue, 08 Jun 2021 20:54:33 UTC
> Hi all, > > I have just submitted two port updates (and maintainer change) for > hllib and hlextract. > > https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=256249 > https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=256250 > > This was mainly in preparation for my port of Half-Life. Which is > basically a composite fork of many different projects (Xash3D, > HLSDK, hlextract, unwise). I have put it past a number of members > of the FreeBSD forums with some positive results: > > https://forums.freebsd.org/threads/half-life-in-4-easy-steps.80394/ > > I am a bit rusty on the procedure (I made an initial port of > devel/radare2 and x11/nimbus-gtk a long while back). Is there > anything else that needs to be done? > > I am following through here: > https://docs.freebsd.org/en/books/porters-handbook/quick-porting/#porting-submitting > > But am I correct in thinking if I do make further changes (to clean > up some warnings), I simply resubmit a bug report again with the > attached diff? I am hoping to get this right because I plan to pick up > a number of currently unmaintained ports including darkplaces and > allegro5. > > (also CC'ed freebsd-games because that might be more relevant?) > > Best regards, > > Karsten > > Hi! Wondering if you considered https://github.com/FWGS/xash3d-fwgs instead of dead xash3d?