Re: graphics/gdal needs a PORTREVISION bump

From: Matthias Andree <matthias.andree_at_gmx.de>
Date: Sun, 18 Jul 2021 10:36:42 +0200
Am 18.07.21 um 04:14 schrieb Kubilay Kocak:
> On 18/07/2021 4:35 am, Philipp Ost wrote:
>> Hi ports_at_,
>>
>> graphics/gdal seems to have fallen through the cracks of the recent
>> Imath update. It is not included in the list of ports in commit
>> 3cda93bdf69bfb4ea99181e638e661c467dad38d.
>>
>> Compiling blender fails with the following error:
>> ld-elf.so.1: Shared object "libImath-3_0.so.28" not found, required by
>> "libgdal.so.3"
>>
>> Rebuilding gdal to pick up the new libImath fixed that.
>>
>> Philipp
>>
>
> To: committer of 3cda93bdf69

Hi Philipp,

thanks - and Kubilay, thanks for forwarding this!

Sorry, I missed that one. Reason is that Imath is an optional dependency
for gdal (if its EXR option is enabled).

This also affects

graphics/devil
graphics/gdal
graphics/ImageMagick6
graphics/ImageMagick7
graphics/ogre3d
graphics/osg
graphics/osg34
graphics/pfstools
graphics/povray37

Fix pushed as commit cbc36ca07079f305ae5e1b1bd5e84516ce756e57.

Regards,
Matthias
Received on Sun Jul 18 2021 - 08:36:42 UTC

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