[Bug 294744] games/libretro-shaders-glsl: update to g20260423
- In reply to: bugzilla-noreply_a_freebsd.org: "[Bug 294744] games/libretro-shaders-glsl: update to g20260423"
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Date: Fri, 24 Apr 2026 16:52:43 UTC
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=294744 --- Comment #2 from Stefan Schlosser <bsdcode@disroot.org> --- (In reply to Robert Clausecker from comment #1) Hi Robert, we have come full circle now: bug #281636, comment #1 bug #294074, comment #2 bug #294200 It's really not good to receive different suggestions for the same topic from different committers. There's a high chance I get another request to change it back to the short hash in a future submission. Please clarify the recommended hashlength for GH_TAGNAME/GL_TAGNAME etc. among committers, and preferably also update the Porter's Handbook with the info which hash should be used. I don't have a strong opinion on short vs. full hash, but I'd really like to not change the hash yet again. Best regards, Stefan -- You are receiving this mail because: You are the assignee for the bug.