[Bug 294320] [NEW PORT] games/suika3: Portable 2D game and visual novel scripting engine

From: <bugzilla-noreply_at_freebsd.org>
Date: Wed, 08 Apr 2026 06:32:36 UTC
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=294320

Benjamin Takacs <nimaje+fbz@bureaucracy.de> changed:

           What    |Removed                     |Added
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                 CC|                            |nimaje+fbz@bureaucracy.de

--- Comment #2 from Benjamin Takacs <nimaje+fbz@bureaucracy.de> ---
According to
https://github.com/awemorris/suika3/blob/main/docs/mkdocs-en/docs/build.md#freebsd
you should use cmake to build, so add cmake to USES and remove GNU_CONFIGURE=
yes . That will also automatically switch to the right CMAKE_BUILD_TYPE
depending on WITH_DEBUG being used and makes sure other flags are correctly
passed to cmake and automatically uses the install/strip target when the
binaries should get stripped, so that post-install should be unneeded after
that too.

The primary URL seems to be https://suika3.vn/ so add that as first entry in
WWW

GH_TAGNAME defaults to DISTVERSION so you don't need to duplicate it, same with
GH_PROJECT defaulting to PORTNAME.

There are some dependencies bundled in external, can those be converted to
individual ports?

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