[Bug 294200] games/libretro-shaders-slang: update to g20260402, improve port
Date: Thu, 02 Apr 2026 10:57:21 UTC
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=294200
--- Comment #1 from commit-hook@FreeBSD.org ---
A commit in branch main references this bug:
URL:
https://cgit.FreeBSD.org/ports/commit/?id=d9444f6ae1fe00ce2e9785102570e5608b2ea3c9
commit d9444f6ae1fe00ce2e9785102570e5608b2ea3c9
Author: Stefan Schlosser <bsdcode@disroot.org>
AuthorDate: 2026-04-02 10:54:42 +0000
Commit: Vladimir Druzenko <vvd@FreeBSD.org>
CommitDate: 2026-04-02 10:54:42 +0000
games/libretro-shaders-slang: Update g20260322 => g20260402, improve port
* Reintroduce "Vulkan GLSL" into COMMENT and pkg-descr. It is official
nomenclature and should be included.
* Use short hash for GH_TAGNAME. This follows the Porter's Handbook more
closely.
* Install with COPYTREE_SHARE to ensure proper file ownership and
permissions, and to not require the make binary. In this case do not
extract unneeded build and CI files by excluding them via
EXTRACT_AFTER_ARGS.
Commit log:
https://github.com/libretro/slang-shaders/compare/b256008...e42d2d3
PR: 294200
Sponsored by: UNIS Labs
games/libretro-shaders-slang/Makefile | 17 +++--
games/libretro-shaders-slang/distinfo | 6 +-
games/libretro-shaders-slang/pkg-descr | 2 +-
games/libretro-shaders-slang/pkg-plist | 110 +++++++++++++++++++++++++++++++++
4 files changed, 126 insertions(+), 9 deletions(-)
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