[Bug 274047] audio/alsa-plugins: large number of underruns and CPU usage with games/veloren-weekly
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Date: Sat, 23 Sep 2023 14:50:54 UTC
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=274047
Bug ID: 274047
Summary: audio/alsa-plugins: large number of underruns and CPU
usage with games/veloren-weekly
Product: Ports & Packages
Version: Latest
Hardware: Any
OS: Any
Status: New
Severity: Affects Only Me
Priority: ---
Component: Individual Port(s)
Assignee: ports-bugs@FreeBSD.org
Reporter: scf@FreeBSD.org
CC: games@FreeBSD.org, jbeich@FreeBSD.org
CC: games@FreeBSD.org, jbeich@FreeBSD.org
I am uncertain which is at fault (or both), but I noticed that Veloren runs at
a high CPU with many ALSA underruns. It also caused visual and auditory
stuttering.
The CPU can be observed by running Veloren in a single world game then
suspending it by opening the menu to remove game activities. On my system, the
CPU usage hovers around 70%.
The process will output many of these messages:
ALSA lib pcm.c:8526:(snd_pcm_recover) underrun occurred
The underruns can be verified via /dev/sndstat with hw.snd.verbose=2.
To reduce the CPU usage to below 10% (on my system again) and greatly reduce
the underruns, I decreased the value of ALSA_OSS_BUFSZ_MAX in
audio/alsa-plugins/files/patch-oss_pcm__oss.c from 131072 to 16384. 32768
appeared to be the maximum value that could be used without underruns.
I am not sure if this is the best decision or not, but it fixed Veloren for me.
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