[Bug 256782] emulators/i386-wine & i386-wine-devel: Broken with libglvnd

From: <bugzilla-noreply_at_freebsd.org>
Date: Tue, 22 Jun 2021 20:48:48 UTC
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=256782

            Bug ID: 256782
           Summary: emulators/i386-wine & i386-wine-devel: Broken with
                    libglvnd
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Some People
          Priority: ---
         Component: Individual Port(s)
          Assignee: ports-bugs@FreeBSD.org
          Reporter: Alexander88207@protonmail.com

Hello,

when new Wine versions are built with libglvnd, Wine can no longer initialize
OpenGL (at least for me).

This seems to be a problem for the packaged i386 builds, because it runs fine
for me on 64-bit. I spent an afternoon trying to figure out what the problem
might be, but couldn't find a solution.

Currently the builds are still offered without libglvnd to at least ensure
running on AMD and Intel cards.

I'm sorry for the affected NVIDIA¹ users (?) that i can't think of a solution
to the problem, so i'm asking for help here.

Many thanks in advance!

1: 0024:err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled,
most likely your 32-bit OpenGL drivers haven't been installed correctly (using
GL renderer "GeForce GTX 650......

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