[package - main-i386-default][games/lbreakout] Failed for lbreakout-010315_9 in build
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Date: Sun, 08 Sep 2024 14:51:10 UTC
You are receiving this mail as a port that you maintain is failing to build on the FreeBSD package build server. Please investigate the failure and submit a PR to fix build. Maintainer: ports@FreeBSD.org Log URL: https://pkg-status.freebsd.org/beefy17/data/main-i386-default/p13f486017d78_s3df987c99d1/logs/lbreakout-010315_9.log Build URL: https://pkg-status.freebsd.org/beefy17/build.html?mastername=main-i386-default&build=p13f486017d78_s3df987c99d1 Log: =>> Building games/lbreakout build started at Sun Sep 8 14:51:01 UTC 2024 port directory: /usr/ports/games/lbreakout package name: lbreakout-010315_9 building for: FreeBSD main-i386-default-job-09 15.0-CURRENT FreeBSD 15.0-CURRENT 1500023 i386 maintained by: ports@FreeBSD.org Makefile datestamp: -rw-r--r-- 1 root wheel 688 Jan 24 2023 /usr/ports/games/lbreakout/Makefile Ports top last git commit: 13f486017d7 Ports top unclean checkout: no Port dir last git commit: f97f297ce71 Port dir unclean checkout: no Poudriere version: poudriere-git-3.4.2 Host OSVERSION: 1500023 Jail OSVERSION: 1500023 Job Id: 09 ---Begin Environment--- SHELL=/bin/sh BLOCKSIZE=K MAIL=/var/mail/root MM_CHARSET=UTF-8 LANG=C.UTF-8 OSVERSION=1500023 STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin MAKE_OBJDIR_CHECK_WRITABLE=0 UNAME_m=i386 UNAME_p=i386 UNAME_r=15.0-CURRENT LOCALBASE=/usr/local UNAME_v=FreeBSD 15.0-CURRENT 1500023 USER=root POUDRIERE_NAME=poudriere-git LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.4.2 MASTERMNT=/usr/local/poudriere/data/.m/main-i386-default/ref LC_COLLATE=C POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM= OUTPUT_REDIRECTED_STDERR=4 OUTPUT_REDIRECTED=1 PWD=/usr/local/poudriere/data/.m/main-i386-default/09/.p OUTPUT_REDIRECTED_STDOUT=3 P_PORTS_FEATURES=FLAVORS SUBPACKAGES SELECTED_OPTIONS MASTERNAME=main-i386-default SCRIPTPREFIX=/usr/local/share/poudriere SCRIPTNAME=bulk.sh OLDPWD=/usr/local/poudriere/data/.m/main-i386-default/ref/.p/pool POUDRIERE_PKGNAME=poudriere-git-3.4.2 SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR= MAKE_ARGS= ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ---End OPTIONS List--- --MAINTAINER-- ports@FreeBSD.org --End MAINTAINER-- --CONFIGURE_ARGS-- --prefix=/usr/local ${_LATE_CONFIGURE_ARGS} --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- MAKE=gmake SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/lbreakout/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/lbreakout/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/lbreakout/work/.cache HOME=/wrkdirs/usr/ports/games/lbreakout/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/lbreakout/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/lbreakout/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh CONFIG_SITE=/usr/ports/Templates/config.site lt_cv_sys_max_cmd_len=524288 --End CONFIGURE_ENV-- --MAKE_ENV-- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/lbreakout/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/lbreakout/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/lbreakout/work/.cache HOME=/wrkdirs/usr/ports/games/lbreakout/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/lbreakout/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/lbreakout/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local CC="cc" CFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" -fstack-protector-strong " LIBS="-lcompat" CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install - m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- OSREL=15.0 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/lbreakout" EXAMPLESDIR="share/examples/lbreakout" DATADIR="share/lbreakout" WWWDIR="www/lbreakout" ETCDIR="etc/lbreakout" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/lbreakout DOCSDIR=/usr/local/share/doc/lbreakout EXAMPLESDIR=/usr/local/share/examples/lbreakout WWWDIR=/usr/local/www/lbreakout ETCDIR=/usr/local/etc/lbreakout --End SUB_LIST-- ---Begin make.conf--- # XXX: We really need this but cannot use it while 'make checksum' does not # try the next mirror on checksum failure. It currently retries the same # failed mirror and then fails rather then trying another. It *does* # try the next if the size is mismatched though. #MASTER_SITE_FREEBSD=yes # Build ALLOW_MAKE_JOBS_PACKAGES with 3 jobs MAKE_JOBS_NUMBER=3 USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes MACHINE=i386 MACHINE_ARCH=i386 ARCH=${MACHINE_ARCH} #### #### # XXX: We really need this but cannot use it while 'make checksum' does not # try the next mirror on checksum failure. It currently retries the same # failed mirror and then fails rather then trying another. It *does* # try the next if the size is mismatched though. #MASTER_SITE_FREEBSD=yes # Build ALLOW_MAKE_JOBS_PACKAGES with 3 jobs MAKE_JOBS_NUMBER=3 #### Misc Poudriere #### .include "/etc/make.conf.ports_env" GID=0 UID=0 ---End make.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 524288 stack size (kbytes, -s) 65536 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 8192 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited --End resource limits-- =======================<phase: check-sanity >============================ ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> NOTICE: The lbreakout port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Abandoned by upsteam, does not support large screen resolutions. Use games/lbreakouthd instead. ===> License GPLv2+ accepted by the user =========================================================================== =======================<phase: pkg-depends >============================ ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> lbreakout-010315_9 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.21.3.pkg [main-i386-default-job-09] Installing pkg-1.21.3... [main-i386-default-job-09] Extracting pkg-1.21.3: .......... done ===> lbreakout-010315_9 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of lbreakout-010315_9 =========================================================================== =======================<phase: fetch-depends >============================ ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =======================<phase: fetch >============================ ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> NOTICE: The lbreakout port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Abandoned by upsteam, does not support large screen resolutions. Use games/lbreakouthd instead. ===> License GPLv2+ accepted by the user ===> Fetching all distfiles required by lbreakout-010315_9 for building =========================================================================== =======================<phase: checksum >============================ ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> NOTICE: <snip> | ^ game.cpp:139:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 139 | menu[2]->InsertItem(2, new MenuItem("Graphics", menu[3])); | ^ game.cpp:141:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 141 | menu[2]->InsertItem(3, new MenuItem("Audio", menu[4])); | ^ game.cpp:146:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 146 | menu[2]->InsertItem(5, new MenuItem("Back", menu[0])); | ^ game.cpp:147:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 147 | menu[3]->InsertItem(0, new MenuItem("Transparency:", &breakout->Setup()->trp, "Off", "On")); | ^ game.cpp:147:83: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 147 | menu[3]->InsertItem(0, new MenuItem("Transparency:", &breakout->Setup()->trp, "Off", "On")); | ^ game.cpp:147:90: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 147 | menu[3]->InsertItem(0, new MenuItem("Transparency:", &breakout->Setup()->trp, "Off", "On")); | ^ game.cpp:148:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 148 | menu[3]->InsertItem(1, new MenuItem("Animations:", &breakout->Setup()->anim, str_gfx, 3)); | ^ game.cpp:149:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 149 | menu[3]->InsertItem(2, new MenuItem("Bonus Information:", &breakout->Setup()->no_exdisp, "On", "Off")); | ^ game.cpp:149:94: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 149 | menu[3]->InsertItem(2, new MenuItem("Bonus Information:", &breakout->Setup()->no_exdisp, "On", "Off")); | ^ game.cpp:149:100: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 149 | menu[3]->InsertItem(2, new MenuItem("Bonus Information:", &breakout->Setup()->no_exdisp, "On", "Off")); | ^ game.cpp:151:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 151 | menu[3]->InsertItem(4, new MenuItem("Background:", &breakout->Setup()->bkgnd, "Off", "On")); | ^ game.cpp:151:83: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 151 | menu[3]->InsertItem(4, new MenuItem("Background:", &breakout->Setup()->bkgnd, "Off", "On")); | ^ game.cpp:151:90: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 151 | menu[3]->InsertItem(4, new MenuItem("Background:", &breakout->Setup()->bkgnd, "Off", "On")); | ^ game.cpp:152:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 152 | menu[3]->InsertItem(5, new MenuItem("Display:", &breakout->Setup()->fullscreen, "Window", "Fullscreen")); | ^ game.cpp:152:85: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 152 | menu[3]->InsertItem(5, new MenuItem("Display:", &breakout->Setup()->fullscreen, "Window", "Fullscreen")); | ^ game.cpp:152:95: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 152 | menu[3]->InsertItem(5, new MenuItem("Display:", &breakout->Setup()->fullscreen, "Window", "Fullscreen")); | ^ game.cpp:154:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 154 | menu[3]->InsertItem(7, new MenuItem("Back", menu[2])); | ^ game.cpp:155:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 155 | menu[4]->InsertItem(0, new MenuItem("Sound:", &breakout->Setup()->snd_on, "Off", "On")); | ^ game.cpp:155:79: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 155 | menu[4]->InsertItem(0, new MenuItem("Sound:", &breakout->Setup()->snd_on, "Off", "On")); | ^ game.cpp:155:86: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 155 | menu[4]->InsertItem(0, new MenuItem("Sound:", &breakout->Setup()->snd_on, "Off", "On")); | ^ game.cpp:156:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 156 | menu[4]->InsertItem(1, new MenuItem("Volume:", &breakout->Setup()->snd_vol, 1, 8)); | ^ game.cpp:158:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 158 | menu[4]->InsertItem(3, new MenuItem("Back", menu[2])); | ^ game.cpp:159:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 159 | menu[5]->InsertItem(0, new MenuItem("Left", &breakout->Setup()->k_left, 0)); | ^ game.cpp:160:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 160 | menu[5]->InsertItem(1, new MenuItem("Right", &breakout->Setup()->k_right, 0)); | ^ game.cpp:161:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 161 | menu[5]->InsertItem(2, new MenuItem("Fire", &breakout->Setup()->k_fire, 0)); | ^ game.cpp:163:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 163 | menu[5]->InsertItem(4, new MenuItem("Mouse", menu[8])); | ^ game.cpp:164:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 164 | menu[5]->InsertItem(5, new MenuItem("Use:", &breakout->Setup()->control, str_ctrls, 3)); | ^ game.cpp:166:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 166 | menu[5]->InsertItem(7, new MenuItem("Back", menu[2])); | ^ game.cpp:167:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 167 | menu[6]->InsertItem(0, new MenuItem("Difficulty:", &breakout->Setup()->diff, str_diff, 3)); | ^ game.cpp:168:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 168 | menu[6]->InsertItem(1, new MenuItem("Starting Level:", &breakout->Setup()->startlevel, 0, LEVEL_NUM-1, 5)); | ^ game.cpp:169:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 169 | menu[6]->InsertItem(2, new MenuItem("Paddle:", &breakout->Setup()->convex, "Flat Surface", "Convex Surface")); | ^ game.cpp:169:80: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 169 | menu[6]->InsertItem(2, new MenuItem("Paddle:", &breakout->Setup()->convex, "Flat Surface", "Convex Surface")); | ^ game.cpp:169:96: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 169 | menu[6]->InsertItem(2, new MenuItem("Paddle:", &breakout->Setup()->convex, "Flat Surface", "Convex Surface")); | ^ game.cpp:170:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 170 | menu[6]->InsertItem(3, new MenuItem("Ball's Starting Angle:", &breakout->Setup()->rnd_start, "50 Degree", "Random")); | ^ game.cpp:170:98: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 170 | menu[6]->InsertItem(3, new MenuItem("Ball's Starting Angle:", &breakout->Setup()->rnd_start, "50 Degree", "Random")); | ^ game.cpp:170:111: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 170 | menu[6]->InsertItem(3, new MenuItem("Ball's Starting Angle:", &breakout->Setup()->rnd_start, "50 Degree", "Random")); | ^ game.cpp:172:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 172 | menu[6]->InsertItem(5, new MenuItem("", &breakout->Setup()->lvls_frm_file, "Play Original Levels", "Play Own Levels")); | ^ game.cpp:172:80: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 172 | menu[6]->InsertItem(5, new MenuItem("", &breakout->Setup()->lvls_frm_file, "Play Original Levels", "Play Own Levels")); | ^ game.cpp:172:104: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 172 | menu[6]->InsertItem(5, new MenuItem("", &breakout->Setup()->lvls_frm_file, "Play Original Levels", "Play Own Levels")); | ^ game.cpp:173:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 173 | menu[6]->InsertItem(6, new MenuItem("Level File", menu[7])); | ^ game.cpp:174:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 174 | menu[6]->InsertItem(7, new MenuItem("(not selected)")); | ^ game.cpp:176:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 176 | menu[6]->InsertItem(9, new MenuItem("Back", menu[2])); | ^ game.cpp:177:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 177 | menu[7]->InsertItem(0, new MenuItem("Path", breakout->Setup()->lvl_path, 31)); | ^ game.cpp:178:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 178 | menu[7]->InsertItem(1, new MenuItem("File", breakout->Setup()->lvl_file, 19)); | ^ game.cpp:180:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 180 | menu[7]->InsertItem(3, new MenuItem("Back", menu[6])); | ^ game.cpp:181:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 181 | menu[8]->InsertItem(0, new MenuItem("Warp Mouse:", &breakout->Setup()->warp, "Off", "On")); | ^ game.cpp:181:82: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 181 | menu[8]->InsertItem(0, new MenuItem("Warp Mouse:", &breakout->Setup()->warp, "Off", "On")); | ^ game.cpp:181:89: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 181 | menu[8]->InsertItem(0, new MenuItem("Warp Mouse:", &breakout->Setup()->warp, "Off", "On")); | ^ game.cpp:182:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 182 | menu[8]->InsertItem(1, new MenuItem("Invert Mouse:", &breakout->Setup()->invert, "Off", "On")); | ^ game.cpp:182:86: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 182 | menu[8]->InsertItem(1, new MenuItem("Invert Mouse:", &breakout->Setup()->invert, "Off", "On")); | ^ game.cpp:182:93: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 182 | menu[8]->InsertItem(1, new MenuItem("Invert Mouse:", &breakout->Setup()->invert, "Off", "On")); | ^ game.cpp:183:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 183 | menu[8]->InsertItem(2, new MenuItem("Motion Modifier:", &breakout->Setup()->motion_mod, 40, 100, 10)); | ^ game.cpp:185:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 185 | menu[8]->InsertItem(4, new MenuItem("Back", menu[5])); | ^ game.cpp:210:26: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 210 | snd_menu = Wave_Load("click.wav"); | ^ game.cpp:402:44: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 402 | mm->GetMenu(6)->Item(7)->SetString("(not selected)", rep); | ^ game.cpp:409:44: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 409 | mm->GetMenu(6)->Item(7)->SetString("(not found)", rep); | ^ game.cpp:414:44: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings] 414 | mm->GetMenu(6)->Item(7)->SetString("(found)", rep); | ^ game.cpp:439:5: warning: 'delete' applied to a pointer that was allocated with 'new[]'; did you mean 'delete[]'? [-Wmismatched-new-delete] 439 | delete fbuf; | ^ | [] game.cpp:423:18: note: allocated with 'new[]' here 423 | char *fbuf = new char[fsize]; | ^ 95 warnings generated. 47 warnings generated. c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -fstack-protector-strong -o lbreakout hiscore.o dynlist.o level.o breakout.o sndsrv.o sdl.o menumanager.o menuitem.o menu.o game.o main.o -pthread -lm -lcompat -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread ld: error: undefined symbol: ftime >>> referenced by game.cpp >>> game.o:(Game::Game()) >>> did you mean: ctime >>> defined in: /lib/libc.so.7 c++: error: linker command failed with exit code 1 (use -v to see invocation) gmake[2]: *** [Makefile:176: lbreakout] Error 1 gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[1]: *** [Makefile:154: all-recursive] Error 1 gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315' gmake: *** [Makefile:298: all-recursive-am] Error 2 ===> Compilation failed unexpectedly. Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to the maintainer. *** Error code 1 Stop. make: stopped making "build" in /usr/ports/games/lbreakout