[package - main-armv7-default][games/lbreakout] Failed for lbreakout-010315_9 in build

From: <pkg-fallout_at_FreeBSD.org>
Date: Tue, 03 Sep 2024 15:29:51 UTC
You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     ports@FreeBSD.org
Log URL:        https://pkg-status.freebsd.org/ampere2/data/main-armv7-default/p15d22e1c70da_s871911a4a/logs/lbreakout-010315_9.log
Build URL:      https://pkg-status.freebsd.org/ampere2/build.html?mastername=main-armv7-default&build=p15d22e1c70da_s871911a4a
Log:

=>> Building games/lbreakout
build started at Tue Sep  3 15:29:36 UTC 2024
port directory: /usr/ports/games/lbreakout
package name: lbreakout-010315_9
building for: FreeBSD main-armv7-default-job-06 15.0-CURRENT FreeBSD 15.0-CURRENT 1500023 arm
maintained by: ports@FreeBSD.org
Makefile datestamp: -rw-r--r--  1 root wheel 688 Jan 26  2023 /usr/ports/games/lbreakout/Makefile
Ports top last git commit: 15d22e1c70d
Ports top unclean checkout: no
Port dir last git commit: f97f297ce71
Port dir unclean checkout: no
Poudriere version: poudriere-git-3.4.2
Host OSVERSION: 1500019
Jail OSVERSION: 1500023
Job Id: 06




!!! Jail is newer than host. (Jail: 1500023, Host: 1500019) !!!
!!! This is not supported. !!!
!!! Host kernel must be same or newer than jail. !!!
!!! Expect build failures. !!!



---Begin Environment---
SHELL=/bin/sh
OSVERSION=1500023
UNAME_v=FreeBSD 15.0-CURRENT 1500023
UNAME_r=15.0-CURRENT
BLOCKSIZE=K
MAIL=/var/mail/root
MM_CHARSET=UTF-8
LANG=C.UTF-8
STATUS=1
HOME=/root
PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin
MAKE_OBJDIR_CHECK_WRITABLE=0
LOCALBASE=/usr/local
USER=root
POUDRIERE_NAME=poudriere-git
LIBEXECPREFIX=/usr/local/libexec/poudriere
POUDRIERE_VERSION=3.4.2
MASTERMNT=/usr/local/poudriere/data/.m/main-armv7-default/ref
LC_COLLATE=C
POUDRIERE_BUILD_TYPE=bulk
PACKAGE_BUILDING=yes
SAVED_TERM=
OUTPUT_REDIRECTED_STDERR=4
OUTPUT_REDIRECTED=1
PWD=/usr/local/poudriere/data/.m/main-armv7-default/06/.p
OUTPUT_REDIRECTED_STDOUT=3
P_PORTS_FEATURES=FLAVORS SUBPACKAGES SELECTED_OPTIONS
MASTERNAME=main-armv7-default
SCRIPTPREFIX=/usr/local/share/poudriere
SCRIPTNAME=bulk.sh
OLDPWD=/usr/local/poudriere/data/.m/main-armv7-default/ref/.p/pool
POUDRIERE_PKGNAME=poudriere-git-3.4.2
SCRIPTPATH=/usr/local/share/poudriere/bulk.sh
POUDRIEREPATH=/usr/local/bin/poudriere
---End Environment---

---Begin Poudriere Port Flags/Env---
PORT_FLAGS=
PKGENV=
FLAVOR=
MAKE_ARGS=
---End Poudriere Port Flags/Env---

---Begin OPTIONS List---
---End OPTIONS List---

--MAINTAINER--
ports@FreeBSD.org
--End MAINTAINER--

--CONFIGURE_ARGS--
--prefix=/usr/local ${_LATE_CONFIGURE_ARGS}
--End CONFIGURE_ARGS--

--CONFIGURE_ENV--
MAKE=gmake SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/lbreakout/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/lbreakout/work  XDG_CACHE_HOME=/wrkdirs/usr/ports/games/lbreakout/work/.cache  HOME=/wrkdirs/usr/ports/games/lbreakout/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/lbreakout/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/lbreakout/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh CONFIG_SITE=/usr/ports/Templates/config.site lt_cv_sys_max_cmd_len=524288
--End CONFIGURE_ENV--

--MAKE_ENV--
SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/lbreakout/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/lbreakout/work  XDG_CACHE_HOME=/wrkdirs/usr/ports/games/lbreakout/work/.cache  HOME=/wrkdirs/usr/ports/games/lbreakout/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/lbreakout/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/lbreakout/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local  LOCALBASE=/usr/local  CC="cc" CFLAGS="-O2 -pipe  -fstack-protector-strong -fno-strict-aliasing "  CPP="cpp" CPPFLAGS=""  LDFLAGS=" -fstack-protector-strong " LIBS="-lcompat"  CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing  " BSD_INSTALL_PROGRAM="install  -s -m 555"  BSD_INSTALL_LIB="install  -s -m 0644"  BSD_INSTALL_SCRIPT="install  -
m 555"  BSD_INSTALL_DATA="install  -m 0644"  BSD_INSTALL_MAN="install  -m 444"
--End MAKE_ENV--

--PLIST_SUB--
OSREL=15.0 PREFIX=%D LOCALBASE=/usr/local  RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/lbreakout"  EXAMPLESDIR="share/examples/lbreakout"  DATADIR="share/lbreakout"  WWWDIR="www/lbreakout"  ETCDIR="etc/lbreakout"
--End PLIST_SUB--

--SUB_LIST--
PREFIX=/usr/local LOCALBASE=/usr/local  DATADIR=/usr/local/share/lbreakout DOCSDIR=/usr/local/share/doc/lbreakout EXAMPLESDIR=/usr/local/share/examples/lbreakout  WWWDIR=/usr/local/www/lbreakout ETCDIR=/usr/local/etc/lbreakout
--End SUB_LIST--

---Begin make.conf---
# XXX: We really need this but cannot use it while 'make checksum' does not
# try the next mirror on checksum failure.  It currently retries the same
# failed mirror and then fails rather then trying another.  It *does*
# try the next if the size is mismatched though.
#MASTER_SITE_FREEBSD=yes
# Build ALLOW_MAKE_JOBS_PACKAGES with 3 jobs
MAKE_JOBS_NUMBER=3
USE_PACKAGE_DEPENDS=yes
BATCH=yes
WRKDIRPREFIX=/wrkdirs
PORTSDIR=/usr/ports
PACKAGES=/packages
DISTDIR=/distfiles
PACKAGE_BUILDING=yes
PACKAGE_BUILDING_FLAVORS=yes
####  ####
# XXX: We really need this but cannot use it while 'make checksum' does not
# try the next mirror on checksum failure.  It currently retries the same
# failed mirror and then fails rather then trying another.  It *does*
# try the next if the size is mismatched though.
#MASTER_SITE_FREEBSD=yes
# Build ALLOW_MAKE_JOBS_PACKAGES with 3 jobs
MAKE_JOBS_NUMBER=3
#### Misc Poudriere ####
.include "/etc/make.conf.ports_env"
GID=0
UID=0
---End make.conf---
--Resource limits--
cpu time               (seconds, -t)  unlimited
file size           (512-blocks, -f)  unlimited
data seg size           (kbytes, -d)  524288
stack size              (kbytes, -s)  65536
core file size      (512-blocks, -c)  unlimited
max memory size         (kbytes, -m)  unlimited
locked memory           (kbytes, -l)  unlimited
max user processes              (-u)  89999
open files                      (-n)  8192
virtual mem size        (kbytes, -v)  unlimited
swap limit              (kbytes, -w)  unlimited
socket buffer size       (bytes, -b)  unlimited
pseudo-terminals                (-p)  unlimited
kqueues                         (-k)  unlimited
umtx shared locks               (-o)  unlimited
--End resource limits--
=======================<phase: check-sanity   >============================
===== env: NO_DEPENDS=yes USER=root UID=0 GID=0
===>   NOTICE:

The lbreakout port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:

https://bugs.freebsd.org/bugzilla

More information about port maintainership is available at:

https://docs.freebsd.org/en/articles/contributing/#ports-contributing

===>   NOTICE:

This port is deprecated; you may wish to reconsider installing it:

Abandoned by upsteam, does not support large screen resolutions. Use games/lbreakouthd instead.

===>  License GPLv2+ accepted by the user
===========================================================================
=======================<phase: pkg-depends    >============================
===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0
===>   lbreakout-010315_9 depends on file: /usr/local/sbin/pkg - not found
===>   Installing existing package /packages/All/pkg-1.21.3.pkg
[main-armv7-default-job-06] Installing pkg-1.21.3...
[main-armv7-default-job-06] Extracting pkg-1.21.3: .......... done
===>   lbreakout-010315_9 depends on file: /usr/local/sbin/pkg - found
===>   Returning to build of lbreakout-010315_9
===========================================================================
=======================<phase: fetch-depends  >============================
===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0
===========================================================================
=======================<phase: fetch          >============================
===== env: NO_DEPENDS=yes USER=root UID=0 GID=0
===>   NOTICE:

The lbreakout port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:

https://bugs.freebsd.org/bugzilla

More information about port maintainership is available at:

https://docs.freebsd.org/en/articles/contributing/#ports-contributing

===>   NOTICE:

This port is deprecated; you may wish to reconsider installing it:

Abandoned by upsteam, does not support large screen resolutions. Use games/lbreakouthd instead.

===>  License GPLv2+ accepted by the user
===> Fetching all distfiles required by lbreakout-010315_9 for building
<snip>
game.cpp:146:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  146 |     menu[2]->InsertItem(5, new MenuItem("Back", menu[0]));
      |                                         ^
game.cpp:147:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  147 |     menu[3]->InsertItem(0, new MenuItem("Transparency:", &breakout->Setup()->trp, "Off", "On"));
      |                                         ^
game.cpp:147:83: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  147 |     menu[3]->InsertItem(0, new MenuItem("Transparency:", &breakout->Setup()->trp, "Off", "On"));
      |                                                                                   ^
game.cpp:147:90: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  147 |     menu[3]->InsertItem(0, new MenuItem("Transparency:", &breakout->Setup()->trp, "Off", "On"));
      |                                                                                          ^
game.cpp:148:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  148 |     menu[3]->InsertItem(1, new MenuItem("Animations:", &breakout->Setup()->anim, str_gfx, 3));
      |                                         ^
game.cpp:149:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  149 |     menu[3]->InsertItem(2, new MenuItem("Bonus Information:", &breakout->Setup()->no_exdisp, "On", "Off"));
      |                                         ^
game.cpp:149:94: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  149 |     menu[3]->InsertItem(2, new MenuItem("Bonus Information:", &breakout->Setup()->no_exdisp, "On", "Off"));
      |                                                                                              ^
game.cpp:149:100: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  149 |     menu[3]->InsertItem(2, new MenuItem("Bonus Information:", &breakout->Setup()->no_exdisp, "On", "Off"));
      |                                                                                                    ^
game.cpp:151:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  151 |     menu[3]->InsertItem(4, new MenuItem("Background:", &breakout->Setup()->bkgnd, "Off", "On"));
      |                                         ^
game.cpp:151:83: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  151 |     menu[3]->InsertItem(4, new MenuItem("Background:", &breakout->Setup()->bkgnd, "Off", "On"));
      |                                                                                   ^
game.cpp:151:90: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  151 |     menu[3]->InsertItem(4, new MenuItem("Background:", &breakout->Setup()->bkgnd, "Off", "On"));
      |                                                                                          ^
game.cpp:152:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  152 |     menu[3]->InsertItem(5, new MenuItem("Display:", &breakout->Setup()->fullscreen, "Window", "Fullscreen"));
      |                                         ^
game.cpp:152:85: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  152 |     menu[3]->InsertItem(5, new MenuItem("Display:", &breakout->Setup()->fullscreen, "Window", "Fullscreen"));
      |                                                                                     ^
game.cpp:152:95: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  152 |     menu[3]->InsertItem(5, new MenuItem("Display:", &breakout->Setup()->fullscreen, "Window", "Fullscreen"));
      |                                                                                               ^
game.cpp:154:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  154 |     menu[3]->InsertItem(7, new MenuItem("Back", menu[2]));
      |                                         ^
game.cpp:155:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  155 |     menu[4]->InsertItem(0, new MenuItem("Sound:", &breakout->Setup()->snd_on, "Off", "On"));
      |                                         ^
game.cpp:155:79: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  155 |     menu[4]->InsertItem(0, new MenuItem("Sound:", &breakout->Setup()->snd_on, "Off", "On"));
      |                                                                               ^
game.cpp:155:86: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  155 |     menu[4]->InsertItem(0, new MenuItem("Sound:", &breakout->Setup()->snd_on, "Off", "On"));
      |                                                                                      ^
game.cpp:156:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  156 |     menu[4]->InsertItem(1, new MenuItem("Volume:", &breakout->Setup()->snd_vol, 1, 8));
      |                                         ^
game.cpp:158:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  158 |     menu[4]->InsertItem(3, new MenuItem("Back", menu[2]));
      |                                         ^
game.cpp:159:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  159 |         menu[5]->InsertItem(0, new MenuItem("Left", &breakout->Setup()->k_left, 0));
      |                                             ^
game.cpp:160:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  160 |         menu[5]->InsertItem(1, new MenuItem("Right", &breakout->Setup()->k_right, 0));
      |                                             ^
game.cpp:161:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  161 |         menu[5]->InsertItem(2, new MenuItem("Fire", &breakout->Setup()->k_fire, 0));
      |                                             ^
game.cpp:163:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  163 |     menu[5]->InsertItem(4, new MenuItem("Mouse", menu[8]));
      |                                         ^
game.cpp:164:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  164 |         menu[5]->InsertItem(5, new MenuItem("Use:", &breakout->Setup()->control, str_ctrls, 3));
      |                                             ^
game.cpp:166:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  166 |         menu[5]->InsertItem(7, new MenuItem("Back", menu[2]));
      |                                             ^
game.cpp:167:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  167 |     menu[6]->InsertItem(0, new MenuItem("Difficulty:", &breakout->Setup()->diff, str_diff, 3));
      |                                         ^
game.cpp:168:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  168 |     menu[6]->InsertItem(1, new MenuItem("Starting Level:", &breakout->Setup()->startlevel, 0, LEVEL_NUM-1, 5));
      |                                         ^
game.cpp:169:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  169 |     menu[6]->InsertItem(2, new MenuItem("Paddle:", &breakout->Setup()->convex, "Flat Surface", "Convex Surface"));
      |                                         ^
game.cpp:169:80: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  169 |     menu[6]->InsertItem(2, new MenuItem("Paddle:", &breakout->Setup()->convex, "Flat Surface", "Convex Surface"));
      |                                                                                ^
game.cpp:169:96: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  169 |     menu[6]->InsertItem(2, new MenuItem("Paddle:", &breakout->Setup()->convex, "Flat Surface", "Convex Surface"));
      |                                                                                                ^
game.cpp:170:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  170 |     menu[6]->InsertItem(3, new MenuItem("Ball's Starting Angle:", &breakout->Setup()->rnd_start, "50 Degree", "Random"));
      |                                         ^
game.cpp:170:98: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  170 |     menu[6]->InsertItem(3, new MenuItem("Ball's Starting Angle:", &breakout->Setup()->rnd_start, "50 Degree", "Random"));
      |                                                                                                  ^
game.cpp:170:111: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  170 |     menu[6]->InsertItem(3, new MenuItem("Ball's Starting Angle:", &breakout->Setup()->rnd_start, "50 Degree", "Random"));
      |                                                                                                               ^
game.cpp:172:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  172 |     menu[6]->InsertItem(5, new MenuItem("", &breakout->Setup()->lvls_frm_file, "Play Original Levels", "Play Own Levels"));
      |                                         ^
game.cpp:172:80: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  172 |     menu[6]->InsertItem(5, new MenuItem("", &breakout->Setup()->lvls_frm_file, "Play Original Levels", "Play Own Levels"));
      |                                                                                ^
game.cpp:172:104: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  172 |     menu[6]->InsertItem(5, new MenuItem("", &breakout->Setup()->lvls_frm_file, "Play Original Levels", "Play Own Levels"));
      |                                                                                                        ^
game.cpp:173:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  173 |         menu[6]->InsertItem(6, new MenuItem("Level File", menu[7]));
      |                                             ^
game.cpp:174:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  174 |         menu[6]->InsertItem(7, new MenuItem("(not selected)"));
      |                                             ^
game.cpp:176:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  176 |         menu[6]->InsertItem(9, new MenuItem("Back", menu[2]));
      |                                             ^
game.cpp:177:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  177 |     menu[7]->InsertItem(0, new MenuItem("Path", breakout->Setup()->lvl_path, 31));
      |                                         ^
game.cpp:178:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  178 |     menu[7]->InsertItem(1, new MenuItem("File", breakout->Setup()->lvl_file, 19));
      |                                         ^
game.cpp:180:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  180 |         menu[7]->InsertItem(3, new MenuItem("Back", menu[6]));
      |                                             ^
game.cpp:181:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  181 |     menu[8]->InsertItem(0, new MenuItem("Warp Mouse:", &breakout->Setup()->warp, "Off", "On"));
      |                                         ^
game.cpp:181:82: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  181 |     menu[8]->InsertItem(0, new MenuItem("Warp Mouse:", &breakout->Setup()->warp, "Off", "On"));
      |                                                                                  ^
game.cpp:181:89: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  181 |     menu[8]->InsertItem(0, new MenuItem("Warp Mouse:", &breakout->Setup()->warp, "Off", "On"));
      |                                                                                         ^
game.cpp:182:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  182 |     menu[8]->InsertItem(1, new MenuItem("Invert Mouse:", &breakout->Setup()->invert, "Off", "On"));
      |                                         ^
game.cpp:182:86: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  182 |     menu[8]->InsertItem(1, new MenuItem("Invert Mouse:", &breakout->Setup()->invert, "Off", "On"));
      |                                                                                      ^
game.cpp:182:93: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  182 |     menu[8]->InsertItem(1, new MenuItem("Invert Mouse:", &breakout->Setup()->invert, "Off", "On"));
      |                                                                                             ^
game.cpp:183:41: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  183 |     menu[8]->InsertItem(2, new MenuItem("Motion Modifier:", &breakout->Setup()->motion_mod, 40, 100, 10));
      |                                         ^
game.cpp:185:38: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  185 |         menu[8]->InsertItem(4, new MenuItem("Back", menu[5]));
      |                                             ^
game.cpp:210:26: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  210 |     snd_menu = Wave_Load("click.wav");
      |                          ^
main.cpp:26:20: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
   26 | char    *src_dir = SRC_DIR;
      |                    ^
<command line>:2:17: note: expanded from macro 'SRC_DIR'
    2 | #define SRC_DIR "/usr/local/share/lbreakout/"
      |                 ^
game.cpp:402:44: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  402 |         mm->GetMenu(6)->Item(7)->SetString("(not selected)", rep);
      |                                            ^
game.cpp:409:44: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  409 |         mm->GetMenu(6)->Item(7)->SetString("(not found)", rep);
      |                                            ^
game.cpp:414:44: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
  414 |         mm->GetMenu(6)->Item(7)->SetString("(found)", rep);
      |                                            ^
game.cpp:439:5: warning: 'delete' applied to a pointer that was allocated with 'new[]'; did you mean 'delete[]'? [-Wmismatched-new-delete]
  439 |     delete fbuf;
      |     ^
      |           []
game.cpp:423:18: note: allocated with 'new[]' here
  423 |     char *fbuf = new char[fsize];
      |                  ^
1 warning generated.
95 warnings generated.
47 warnings generated.
c++  -O2 -pipe -fstack-protector-strong -fno-strict-aliasing   -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -fstack-protector-strong  -o lbreakout  hiscore.o dynlist.o level.o breakout.o sndsrv.o sdl.o menumanager.o menuitem.o menu.o game.o main.o -pthread -lm -lcompat -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread
ld: error: undefined symbol: ftime
>>> referenced by game.cpp
>>>               game.o:(Game::Game())
>>> did you mean: ctime
>>> defined in: /lib/libc.so.7
c++: error: linker command failed with exit code 1 (use -v to see invocation)
gmake[2]: *** [Makefile:176: lbreakout] Error 1
gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315/lbreakout'
gmake[1]: *** [Makefile:154: all-recursive] Error 1
gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/lbreakout/work/lbreakout-010315'
gmake: *** [Makefile:298: all-recursive-am] Error 2
===> Compilation failed unexpectedly.
Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to
the maintainer.
*** Error code 1

Stop.
make: stopped making "build" in /usr/ports/games/lbreakout