[package - main-armv7-default][games/rnd_jue] Failed for rnd_jue-3.3.0.0_7 in stage

From: <pkg-fallout_at_FreeBSD.org>
Date: Fri, 01 Mar 2024 17:38:47 UTC
You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     ports@FreeBSD.org
Log URL:        https://pkg-status.freebsd.org/ampere2/data/main-armv7-default/p43e3af5f5763_sf5f08e41aa/logs/rnd_jue-3.3.0.0_7.log
Build URL:      https://pkg-status.freebsd.org/ampere2/build.html?mastername=main-armv7-default&build=p43e3af5f5763_sf5f08e41aa
Log:

=>> Building games/rnd_jue
build started at Fri Mar  1 17:37:33 UTC 2024
port directory: /usr/ports/games/rnd_jue
package name: rnd_jue-3.3.0.0_7
building for: FreeBSD main-armv7-default-job-12 15.0-CURRENT FreeBSD 15.0-CURRENT 1500014 arm
maintained by: ports@FreeBSD.org
Makefile datestamp: -rw-r--r--  1 root wheel 2801 Apr 15  2023 /usr/ports/games/rnd_jue/Makefile
Ports top last git commit: 43e3af5f576
Ports top unclean checkout: no
Port dir last git commit: e532faf3265
Port dir unclean checkout: no
Poudriere version: poudriere-git-3.4.1-1-g1e9f97d6
Host OSVERSION: 1500006
Jail OSVERSION: 1500014
Job Id: 12




!!! Jail is newer than host. (Jail: 1500014, Host: 1500006) !!!
!!! This is not supported. !!!
!!! Host kernel must be same or newer than jail. !!!
!!! Expect build failures. !!!



---Begin Environment---
SHELL=/bin/sh
OSVERSION=1500014
UNAME_v=FreeBSD 15.0-CURRENT 1500014
UNAME_r=15.0-CURRENT
BLOCKSIZE=K
MAIL=/var/mail/root
MM_CHARSET=UTF-8
LANG=C.UTF-8
STATUS=1
HOME=/root
PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin
MAKE_OBJDIR_CHECK_WRITABLE=0
LOCALBASE=/usr/local
USER=root
POUDRIERE_NAME=poudriere-git
LIBEXECPREFIX=/usr/local/libexec/poudriere
POUDRIERE_VERSION=3.4.1-1-g1e9f97d6
MASTERMNT=/usr/local/poudriere/data/.m/main-armv7-default/ref
LC_COLLATE=C
POUDRIERE_BUILD_TYPE=bulk
PACKAGE_BUILDING=yes
SAVED_TERM=
OUTPUT_REDIRECTED_STDERR=4
OUTPUT_REDIRECTED=1
PWD=/usr/local/poudriere/data/.m/main-armv7-default/12/.p
OUTPUT_REDIRECTED_STDOUT=3
P_PORTS_FEATURES=FLAVORS SUBPACKAGES SELECTED_OPTIONS
MASTERNAME=main-armv7-default
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SCRIPTNAME=bulk.sh
OLDPWD=/usr/local/poudriere/data/.m/main-armv7-default/ref/.p/pool
POUDRIERE_PKGNAME=poudriere-git-3.4.1-1-g1e9f97d6
SCRIPTPATH=/usr/local/share/poudriere/bulk.sh
POUDRIEREPATH=/usr/local/bin/poudriere
---End Environment---

---Begin Poudriere Port Flags/Env---
PORT_FLAGS=
PKGENV=
FLAVOR=
MAKE_ARGS=
---End Poudriere Port Flags/Env---

---Begin OPTIONS List---
===> The following configuration options are available for rnd_jue-3.3.0.0_7:
     DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
---End OPTIONS List---

--MAINTAINER--
ports@FreeBSD.org
--End MAINTAINER--

--CONFIGURE_ARGS--

--End CONFIGURE_ARGS--

--CONFIGURE_ENV--
MAKE=gmake SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/rnd_jue/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/rnd_jue/work  XDG_CACHE_HOME=/wrkdirs/usr/ports/games/rnd_jue/work/.cache  HOME=/wrkdirs/usr/ports/games/rnd_jue/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/rnd_jue/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/rnd_jue/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8
--End CONFIGURE_ENV--

--MAKE_ENV--
SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/rnd_jue/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/rnd_jue/work  XDG_CACHE_HOME=/wrkdirs/usr/ports/games/rnd_jue/work/.cache  HOME=/wrkdirs/usr/ports/games/rnd_jue/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/rnd_jue/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/rnd_jue/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 PREFIX=/usr/local  LOCALBASE=/usr/local  CC="cc" CFLAGS="-O2 -pipe  -fstack-protector-strong -fno-strict-aliasing "  CPP="cpp" CPPFLAGS=""  LDFLAGS=" -fstack-protector-strong " LIBS=""  CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing  " BSD_INSTALL_PROGRAM="install  -s -m 555"  BSD_INSTALL_LIB="install  -s -m 0644"  BSD_INSTALL_SC
RIPT="install  -m 555"  BSD_INSTALL_DATA="install  -m 0644"  BSD_INSTALL_MAN="install  -m 444"
--End MAKE_ENV--

--PLIST_SUB--
PORTDOCS="" OSREL=15.0 PREFIX=%D LOCALBASE=/usr/local  RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/rnd_jue"  EXAMPLESDIR="share/examples/rnd_jue"  DATADIR="share/rnd_jue"  WWWDIR="www/rnd_jue"  ETCDIR="etc/rnd_jue"
--End PLIST_SUB--

--SUB_LIST--
 PREFIX=/usr/local LOCALBASE=/usr/local  DATADIR=/usr/local/share/rnd_jue DOCSDIR=/usr/local/share/doc/rnd_jue EXAMPLESDIR=/usr/local/share/examples/rnd_jue  WWWDIR=/usr/local/www/rnd_jue ETCDIR=/usr/local/etc/rnd_jue
--End SUB_LIST--

---Begin make.conf---
USE_PACKAGE_DEPENDS=yes
BATCH=yes
WRKDIRPREFIX=/wrkdirs
PORTSDIR=/usr/ports
PACKAGES=/packages
DISTDIR=/distfiles
PACKAGE_BUILDING=yes
PACKAGE_BUILDING_FLAVORS=yes
####  ####
# XXX: We really need this but cannot use it while 'make checksum' does not
# try the next mirror on checksum failure.  It currently retries the same
# failed mirror and then fails rather then trying another.  It *does*
# try the next if the size is mismatched though.
#MASTER_SITE_FREEBSD=yes
# Build ALLOW_MAKE_JOBS_PACKAGES with 3 jobs
MAKE_JOBS_NUMBER=3
#### Misc Poudriere ####
.include "/etc/make.conf.ports_env"
GID=0
UID=0
---End make.conf---
--Resource limits--
cpu time               (seconds, -t)  unlimited
file size           (512-blocks, -f)  unlimited
data seg size           (kbytes, -d)  524288
stack size              (kbytes, -s)  65536
core file size      (512-blocks, -c)  unlimited
max memory size         (kbytes, -m)  unlimited
locked memory           (kbytes, -l)  unlimited
max user processes              (-u)  89999
open files                      (-n)  8192
virtual mem size        (kbytes, -v)  unlimited
swap limit              (kbytes, -w)  unlimited
socket buffer size       (bytes, -b)  unlimited
pseudo-terminals                (-p)  unlimited
kqueues                         (-k)  unlimited
umtx shared locks               (-o)  unlimited
--End resource limits--
=======================<phase: check-sanity   >============================
===== env: NO_DEPENDS=yes USER=root UID=0 GID=0
===>   NOTICE:

The rnd_jue port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:

https://bugs.freebsd.org/bugzilla

More information about port maintainership is available at:

https://docs.freebsd.org/en/articles/contributing/#ports-contributing

===>  License GPLv2 accepted by the user
===========================================================================
=======================<phase: pkg-depends    >============================
===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0
===>   rnd_jue-3.3.0.0_7 depends on file: /usr/local/sbin/pkg - not found
===>   Installing existing package /packages/All/pkg-1.20.9_1.pkg
[main-armv7-default-job-12] Installing pkg-1.20.9_1...
[main-armv7-default-job-12] Extracting pkg-1.20.9_1: .......... done
===>   rnd_jue-3.3.0.0_7 depends on file: /usr/local/sbin/pkg - found
===>   Returning to build of rnd_jue-3.3.0.0_7
===========================================================================
=======================<phase: fetch-depends  >============================
===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0
===========================================================================
=======================<phase: fetch          >============================
===== env: NO_DEPENDS=yes USER=root UID=0 GID=0
===>   NOTICE:

The rnd_jue port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:

https://bugs.freebsd.org/bugzilla

More information about port maintainership is available at:

https://docs.freebsd.org/en/articles/contributing/#ports-contributing

===>  License GPLv2 accepted by the user
===> Fetching all distfiles required by rnd_jue-3.3.0.0_7 for building
===========================================================================
=======================<phase: checksum       >============================
===== env: NO_DEPENDS=yes USER=root UID=0 GID=0
===>   NOTICE:

The rnd_jue port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:

https://bugs.freebsd.org/bugzilla

More information about port maintainership is available at:

https://docs.freebsd.org/en/articles/contributing/#ports-contributing

===>  License GPLv2 accepted by the user
<snip>
./libgame/text.h:46:13: note: expanded from macro 'MAP_FONT_ASCII'
   46 |                                  (c) == '<F6>' || (c) == '<D6>' ? 98  :             \
      |                                         ^
files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:46:27: note: expanded from macro 'MAP_FONT_ASCII'
   46 |                                  (c) == '<F6>' || (c) == '<D6>' ? 98  :             \
      |                                                          ^
files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:47:13: note: expanded from macro 'MAP_FONT_ASCII'
   47 |                                  (c) == '<FC>' || (c) == '<DC>' ? 99  :             \
      |                                         ^
files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:47:27: note: expanded from macro 'MAP_FONT_ASCII'
   47 |                                  (c) == '<FC>' || (c) == '<DC>' ? 99  :             \
      |                                                          ^
files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:48:13: note: expanded from macro 'MAP_FONT_ASCII'
   48 |                                  (c) == '<B0>'               ? 100 :             \
      |                                         ^
files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:49:13: note: expanded from macro 'MAP_FONT_ASCII'
   49 |                                  (c) == '<AE>'               ? 101 :             \
      |                                         ^
files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
 2199 |                element == EL_CHAR(']')  ? EL_CHAR_UUMLAUT :
      |                           ^
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:44:13: note: expanded from macro 'MAP_FONT_ASCII'
   44 |                                  (c) == '<A9>'               ? 96  :             \
      |                                         ^
files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:45:13: note: expanded from macro 'MAP_FONT_ASCII'
   45 |                                  (c) == '<E4>' || (c) == '<C4>' ? 97  :             \
      |                                         ^
files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:45:27: note: expanded from macro 'MAP_FONT_ASCII'
   45 |                                  (c) == '<E4>' || (c) == '<C4>' ? 97  :             \
      |                                                          ^
files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:46:13: note: expanded from macro 'MAP_FONT_ASCII'
   46 |                                  (c) == '<F6>' || (c) == '<D6>' ? 98  :             \
      |                                         ^
files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:46:27: note: expanded from macro 'MAP_FONT_ASCII'
   46 |                                  (c) == '<F6>' || (c) == '<D6>' ? 98  :             \
      |                                                          ^
files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:47:13: note: expanded from macro 'MAP_FONT_ASCII'
   47 |                                  (c) == '<FC>' || (c) == '<DC>' ? 99  :             \
      |                                         ^
files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:47:27: note: expanded from macro 'MAP_FONT_ASCII'
   47 |                                  (c) == '<FC>' || (c) == '<DC>' ? 99  :             \
      |                                                          ^
files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:48:13: note: expanded from macro 'MAP_FONT_ASCII'
   48 |                                  (c) == '<B0>'               ? 100 :             \
      |                                         ^
files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:49:13: note: expanded from macro 'MAP_FONT_ASCII'
   49 |                                  (c) == '<AE>'               ? 101 :             \
      |                                         ^
files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
 2200 |                element == EL_CHAR('^')  ? EL_CHAR_COPYRIGHT : element);
      |                           ^
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:44:13: note: expanded from macro 'MAP_FONT_ASCII'
   44 |                                  (c) == '<A9>'               ? 96  :             \
      |                                         ^
files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:45:13: note: expanded from macro 'MAP_FONT_ASCII'
   45 |                                  (c) == '<E4>' || (c) == '<C4>' ? 97  :             \
      |                                         ^
files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:45:27: note: expanded from macro 'MAP_FONT_ASCII'
   45 |                                  (c) == '<E4>' || (c) == '<C4>' ? 97  :             \
      |                                                          ^
files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:46:13: note: expanded from macro 'MAP_FONT_ASCII'
   46 |                                  (c) == '<F6>' || (c) == '<D6>' ? 98  :             \
      |                                         ^
files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:46:27: note: expanded from macro 'MAP_FONT_ASCII'
   46 |                                  (c) == '<F6>' || (c) == '<D6>' ? 98  :             \
      |                                                          ^
files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:47:13: note: expanded from macro 'MAP_FONT_ASCII'
   47 |                                  (c) == '<FC>' || (c) == '<DC>' ? 99  :             \
      |                                         ^
files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:47:27: note: expanded from macro 'MAP_FONT_ASCII'
   47 |                                  (c) == '<FC>' || (c) == '<DC>' ? 99  :             \
      |                                                          ^
files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:48:13: note: expanded from macro 'MAP_FONT_ASCII'
   48 |                                  (c) == '<B0>'               ? 100 :             \
      |                                         ^
files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding]
./main.h:1163:40: note: expanded from macro 'EL_CHAR'
 1163 | #define EL_CHAR(c)                      (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c))
      |                                                           ^
./libgame/text.h:49:13: note: expanded from macro 'MAP_FONT_ASCII'
   49 |                                  (c) == '<AE>'               ? 101 :             \
      |                                         ^
36 warnings generated.
cc  -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE   -DRO_GAME_DIR="\"/usr/local/share/rnd_jue\""   -DCREATE_SPECIAL_EDITION -DCREATE_SPECIAL_EDITION_RND_JUE  -c tape.c
cc  -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE   -DRO_GAME_DIR="\"/usr/local/share/rnd_jue\""   -DCREATE_SPECIAL_EDITION -DCREATE_SPECIAL_EDITION_RND_JUE  -c cartoons.c
cc  -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE   -DRO_GAME_DIR="\"/usr/local/share/rnd_jue\""   -DCREATE_SPECIAL_EDITION -DCREATE_SPECIAL_EDITION_RND_JUE  -c network.c
network.c:120:46: warning: address of array 'player->name' will always evaluate to 'true' [-Wpointer-bool-conversion]
  120 |       if (player->nr == player_nr && player->name && strlen(player->name))
      |                                   ~~ ~~~~~~~~^~~~
1 warning generated.
cc  -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE   -DRO_GAME_DIR="\"/usr/local/share/rnd_jue\""   -DCREATE_SPECIAL_EDITION -DCREATE_SPECIAL_EDITION_RND_JUE  -c netserv.c
cc  main.o conf_gfx.o conf_snd.o conf_mus.o conf_hlp.o init.o config.o events.o tools.o screens.o game.o editor.o files.o tape.o cartoons.o network.o netserv.o  libgame/libgame.a game_em/game_em.a game_sp/game_sp.a -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread  -lm -o ../rnd_jue
gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue-3.3.0.0/src'
gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue-3.3.0.0'
===========================================================================
=======================<phase: run-depends    >============================
===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0
===========================================================================
=======================<phase: stage          >============================
===== env: NO_DEPENDS=yes USER=root UID=0 GID=0
===>  Staging for rnd_jue-3.3.0.0_7
===>   Generating temporary packing list
install  -s -m 555 /wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue-3.3.0.0/rnd_jue /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/bin/
install  -m 0644 /wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue_32x32.png  /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/icons/hicolor/32x32/apps/rnd_jue.png
install  -m 0644 /wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue_48x48.png  /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/icons/hicolor/48x48/apps/rnd_jue.png
install  -m 0644 /wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue_64x64.png  /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/icons/hicolor/64x64/apps/rnd_jue.png
install  -m 0644 /wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue_72x72.png  /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/icons/hicolor/72x72/apps/rnd_jue.png
install  -m 0644 /wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue_96x96.png  /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/icons/hicolor/96x96/apps/rnd_jue.png
install -l rs /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/icons/hicolor/48x48/apps/rnd_jue.png  /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/pixmaps/
install: symlink icons/hicolor/48x48/apps/rnd_jue.png -> /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/pixmaps/: No such file or directory
*** Error code 71

Stop.
make: stopped in /usr/ports/games/rnd_jue