git: a0501df2f97b - main - games/libretro-shaders-glsl: Update g20260823 => g20260917
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Date: Wed, 23 Sep 2026 13:28:52 UTC
The branch main has been updated by nxjoseph:
URL: https://cgit.FreeBSD.org/ports/commit/?id=a0501df2f97bf19487a887ac6a8609389d3bc0d6
commit a0501df2f97bf19487a887ac6a8609389d3bc0d6
Author: Stefan Schlosser <bsdcode@disroot.org>
AuthorDate: 2026-09-23 07:58:57 +0000
Commit: Yusuf Yaman <nxjoseph@FreeBSD.org>
CommitDate: 2026-09-23 13:28:41 +0000
games/libretro-shaders-glsl: Update g20260823 => g20260917
Commit log:
https://github.com/libretro/glsl-shaders/compare/4f4eb80...f8e23ff
PR: 298783
Approved by: osa, vvd (Mentors, implicit)
---
games/libretro-shaders-glsl/Makefile | 4 ++--
games/libretro-shaders-glsl/distinfo | 6 +++---
games/libretro-shaders-glsl/pkg-plist | 5 ++++-
3 files changed, 9 insertions(+), 6 deletions(-)
diff --git a/games/libretro-shaders-glsl/Makefile b/games/libretro-shaders-glsl/Makefile
index f6113e884a37..fb01bf759a60 100644
--- a/games/libretro-shaders-glsl/Makefile
+++ b/games/libretro-shaders-glsl/Makefile
@@ -1,5 +1,5 @@
PORTNAME= libretro-shaders-glsl
-DISTVERSION= g20260823
+DISTVERSION= g20260917
CATEGORIES= games
MAINTAINER= bsdcode@disroot.org
@@ -12,7 +12,7 @@ LICENSE= GPLv3
USE_GITHUB= yes
GH_ACCOUNT= libretro
GH_PROJECT= glsl-shaders
-GH_TAGNAME= 4f4eb801b2dbcaed0a9669a9deec1a098f3623d8
+GH_TAGNAME= f8e23ff880668f0f0e837a05a316534d82a7f31b
DATADIR= ${PREFIX}/share/libretro/shaders/shaders_glsl
diff --git a/games/libretro-shaders-glsl/distinfo b/games/libretro-shaders-glsl/distinfo
index 59db71a114d2..225d20d8fba7 100644
--- a/games/libretro-shaders-glsl/distinfo
+++ b/games/libretro-shaders-glsl/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1787552686
-SHA256 (libretro-glsl-shaders-g20260823-4f4eb801b2dbcaed0a9669a9deec1a098f3623d8_GH0.tar.gz) = 2607e40d468e31ea5bb96e557db8dbbaada683afec189523a7b9d31ef57ed296
-SIZE (libretro-glsl-shaders-g20260823-4f4eb801b2dbcaed0a9669a9deec1a098f3623d8_GH0.tar.gz) = 25954661
+TIMESTAMP = 1790150235
+SHA256 (libretro-glsl-shaders-g20260917-f8e23ff880668f0f0e837a05a316534d82a7f31b_GH0.tar.gz) = a4196a853e9eeacb41f875932ef2ddc4701beafca919347d3590360bbd7c65ed
+SIZE (libretro-glsl-shaders-g20260917-f8e23ff880668f0f0e837a05a316534d82a7f31b_GH0.tar.gz) = 25961461
diff --git a/games/libretro-shaders-glsl/pkg-plist b/games/libretro-shaders-glsl/pkg-plist
index 92cedf64bc67..b7bd730994f4 100644
--- a/games/libretro-shaders-glsl/pkg-plist
+++ b/games/libretro-shaders-glsl/pkg-plist
@@ -173,6 +173,7 @@
%%DATADIR%%/crt/CRT-beam.glslp
%%DATADIR%%/crt/GritsScanlines.glslp
%%DATADIR%%/crt/crt-1tap.glslp
+%%DATADIR%%/crt/crt-2tap.glslp
%%DATADIR%%/crt/crt-Cyclon.glslp
%%DATADIR%%/crt/crt-aperture.glslp
%%DATADIR%%/crt/crt-blurPi-soft.glslp
@@ -241,8 +242,9 @@
%%DATADIR%%/crt/shaders/GritsScanlines/Fake-Self-Illumination.png
%%DATADIR%%/crt/shaders/GritsScanlines/GritsScanlines.glsl
%%DATADIR%%/crt/shaders/GritsScanlines/Scanline-LUT-4px.png
-%%DATADIR%%/crt/shaders/crt-1tap.glsl
%%DATADIR%%/crt/shaders/crt-Cyclon.glsl
+%%DATADIR%%/crt/shaders/crt-Ntap/crt-1tap.glsl
+%%DATADIR%%/crt/shaders/crt-Ntap/crt-2tap.glsl
%%DATADIR%%/crt/shaders/crt-aperture.glsl
%%DATADIR%%/crt/shaders/crt-blurPi.glsl
%%DATADIR%%/crt/shaders/crt-blurPiScanlines.glsl
@@ -619,6 +621,7 @@
%%DATADIR%%/handheld/console-border/resources/pocket-palette.png
%%DATADIR%%/handheld/console-border/resources/psp border.png
%%DATADIR%%/handheld/console-border/shader-files/border.glsl
+%%DATADIR%%/handheld/console-border/shader-files/gb-pass-5-original-size.glsl
%%DATADIR%%/handheld/console-border/shader-files/gb-pass-5.glsl
%%DATADIR%%/handheld/console-border/shader-files/gb-pass0.glsl
%%DATADIR%%/handheld/console-border/shader-files/gb-pass1.glsl