git: b2659bbff373 - main - games/legend-of-edgar: Update to 1.38

From: Max Brazhnikov <makc_at_FreeBSD.org>
Date: Wed, 09 Sep 2026 09:46:06 UTC
The branch main has been updated by makc:

URL: https://cgit.FreeBSD.org/ports/commit/?id=b2659bbff37391bd8090b8df5c16a4aa8307515e

commit b2659bbff37391bd8090b8df5c16a4aa8307515e
Author:     Max Brazhnikov <makc@FreeBSD.org>
AuthorDate: 2026-09-09 09:43:14 +0000
Commit:     Max Brazhnikov <makc@FreeBSD.org>
CommitDate: 2026-09-09 09:45:22 +0000

    games/legend-of-edgar: Update to 1.38
    
    Release notes: https://github.com/riksweeney/edgar/releases/tag/1.38
---
 games/legend-of-edgar/Makefile             |  3 +--
 games/legend-of-edgar/distinfo             |  6 +++---
 games/legend-of-edgar/files/patch-makefile | 15 ++++++++++++---
 3 files changed, 16 insertions(+), 8 deletions(-)

diff --git a/games/legend-of-edgar/Makefile b/games/legend-of-edgar/Makefile
index ed9c58bbb88f..6cfa7aea20f7 100644
--- a/games/legend-of-edgar/Makefile
+++ b/games/legend-of-edgar/Makefile
@@ -1,6 +1,5 @@
 PORTNAME=	edgar
-DISTVERSION=	1.37
-PORTREVISION=	1
+DISTVERSION=	1.38
 CATEGORIES=	games
 MASTER_SITES=	https://github.com/riksweeney/edgar/releases/download/${DISTVERSION}/
 PKGNAMEPREFIX=	legend-of-
diff --git a/games/legend-of-edgar/distinfo b/games/legend-of-edgar/distinfo
index fa50cceec8b4..736bfb4c163d 100644
--- a/games/legend-of-edgar/distinfo
+++ b/games/legend-of-edgar/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1704719361
-SHA256 (edgar-1.37-1.tar.gz) = 8bbce85dbe7d489dd70a8dd4f5bb7900b7e0ba3418de9e5bf8e21baed4420f8a
-SIZE (edgar-1.37-1.tar.gz) = 91922230
+TIMESTAMP = 1788866333
+SHA256 (edgar-1.38-1.tar.gz) = d7abc562eee9beef98ba783034541023a7a2b744f3b3f4e0d4c92a48c65d9f08
+SIZE (edgar-1.38-1.tar.gz) = 91971427
diff --git a/games/legend-of-edgar/files/patch-makefile b/games/legend-of-edgar/files/patch-makefile
index 4a30b5c7aaaa..bb8ffa30b503 100644
--- a/games/legend-of-edgar/files/patch-makefile
+++ b/games/legend-of-edgar/files/patch-makefile
@@ -2,9 +2,9 @@
   the stage directory and that the game can actually find its assets
   at runtime
 
---- makefile.orig	2024-01-01 08:30:47 UTC
+--- makefile.orig	2026-01-01 08:08:40 UTC
 +++ makefile
-@@ -22,7 +22,7 @@ PO_PROG   = po_creator
+@@ -23,7 +23,7 @@ endif
  TILE_PROG = tile_creator
  endif
  
@@ -13,7 +13,16 @@
  BIN_DIR = $(PREFIX)/games/
  DOC_DIR = $(PREFIX)/share/doc/$(PROG)/
  ICON_DIR = $(PREFIX)/share/icons/hicolor/
-@@ -150,39 +150,39 @@ install: all buildpak
+@@ -116,7 +116,7 @@ makefile.dep : src/*/*.h src/*.h
+ makefile.dep : src/*/*.h src/*.h
+ 	mkdir -p $(OBJ)
+ 	for i in src/*.c src/*/*.c; do $(CC) $(CFLAGS) -MM "$${i}"; done > $@
+-	sed -i -E 's/^(.+:)/obj\/\1/g' $@
++	sed -i '' -E 's/^(.+:)/obj\/\1/g' $@
+ 
+ # compiling other source files.
+ $(MAIN_OBJS) $(CORE_OBJS) $(EDIT_OBJS) $(PAK_OBJS) $(PO_OBJS) $(TILE_OBJS):
+@@ -160,39 +160,39 @@ else
  ifeq ($(DEV),1)
  	echo Cannot install if DEV is set to 1!
  else