Re: git: 3eadab0ea3ae - main - games/tomenet: unbreak the port, undeprecate, respect CFLAGS better.
Date: Mon, 01 Jan 2024 16:54:42 UTC
On Sun, Dec 31, 2023 at 01:07:42AM +0000, Alexey Dokuchaev wrote: > On Sat, Dec 30, 2023 at 05:56:48PM +0000, Rene Ladan wrote: > > On Sat, Dec 30, 2023 at 02:44:18PM +0000, Alexey Dokuchaev wrote: > > > commit 3eadab0ea3ae60cde9ffaa21c0caa71f48563827 > > > > > > games/tomenet: unbreak the port, undeprecate, respect CFLAGS better. > > > --- > > > -DEPRECATED= BROKEN for more than 2 years on all supported versions after the EOL of 12 > > > -EXPIRATION_DATE= 2023-12-31 > > > -BROKEN_FreeBSD_13= ld: error: duplicate symbol: lite_later > > > -BROKEN_FreeBSD_14= ld: error: duplicate symbol: lite_later > > > > And there was no time in the past two years for you to fix this > > port before? > > I was one of several who helped to fix initial bulk of broken ports > after -fno-common was enforced, this one probably slipped through > the cracks, but better late than never, no? :) > > The real question one should be asking, however, is why mark these > ports BROKEN in the first place rather than fix them right away. I think I already wrote this to you many times, but it seems you always ask the question, so it does not sink in. Portmgr's role is a managing one, in this regard, it is to curate the ports tree, not to fix broken ports. -- Mathieu Arnold