git: 500d2afb916f - main - www/threejs: upgrade to r141
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Date: Thu, 26 May 2022 18:57:12 UTC
The branch main has been updated by thierry:
URL: https://cgit.FreeBSD.org/ports/commit/?id=500d2afb916f51c89f5df6400751624e301b8e6e
commit 500d2afb916f51c89f5df6400751624e301b8e6e
Author: Thierry Thomas <thierry@FreeBSD.org>
AuthorDate: 2022-05-26 18:55:08 +0000
Commit: Thierry Thomas <thierry@FreeBSD.org>
CommitDate: 2022-05-26 18:55:08 +0000
www/threejs: upgrade to r141
Release notes at <https://github.com/mrdoob/three.js/releases/tag/r141>.
---
www/threejs/Makefile | 2 +-
www/threejs/distinfo | 6 +++---
www/threejs/pkg-plist | 2 ++
3 files changed, 6 insertions(+), 4 deletions(-)
diff --git a/www/threejs/Makefile b/www/threejs/Makefile
index 220a7638eb11..5640b4883797 100644
--- a/www/threejs/Makefile
+++ b/www/threejs/Makefile
@@ -1,7 +1,7 @@
# Created by: thierry@pompo.net
PORTNAME= three.js
-PORTVERSION= 140
+PORTVERSION= 141
DISTVERSIONPREFIX= r
CATEGORIES= www
diff --git a/www/threejs/distinfo b/www/threejs/distinfo
index b8e432a370ef..a682e0a847b2 100644
--- a/www/threejs/distinfo
+++ b/www/threejs/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1651509062
-SHA256 (mrdoob-three.js-r140_GH0.tar.gz) = 4c8ab2c6ac32afbe104ffc4533185a732232e5b64971c9a2695dfb5fa155727e
-SIZE (mrdoob-three.js-r140_GH0.tar.gz) = 311335176
+TIMESTAMP = 1653591050
+SHA256 (mrdoob-three.js-r141_GH0.tar.gz) = f7daad3c9e1d9d6562d583dd8ce1d772a7cb5c346117d2ad134952bd11768224
+SIZE (mrdoob-three.js-r141_GH0.tar.gz) = 316341805
diff --git a/www/threejs/pkg-plist b/www/threejs/pkg-plist
index 6be4f4dfb405..5bc42c6c41f2 100644
--- a/www/threejs/pkg-plist
+++ b/www/threejs/pkg-plist
@@ -237,6 +237,8 @@
%%WWWDIR%%/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/fog_vertex.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js
+%%WWWDIR%%/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js
%%WWWDIR%%/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js