git: c862f8710d55 - main - games/teeworlds: apply patch for CVE-2021-43518
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Date: Thu, 10 Mar 2022 12:16:06 UTC
The branch main has been updated by amdmi3:
URL: https://cgit.FreeBSD.org/ports/commit/?id=c862f8710d55eeda971db339a5ab422a16084b94
commit c862f8710d55eeda971db339a5ab422a16084b94
Author: Dmitry Marakasov <amdmi3@FreeBSD.org>
AuthorDate: 2022-03-10 12:14:32 +0000
Commit: Dmitry Marakasov <amdmi3@FreeBSD.org>
CommitDate: 2022-03-10 12:14:32 +0000
games/teeworlds: apply patch for CVE-2021-43518
Security: CVE-2021-43518
Security: 5aaf534c-a069-11ec-acdc-14dae9d5a9d2
---
games/teeworlds/Makefile | 2 +-
games/teeworlds/files/patch-CVE-2021-43518 | 42 ++++++++++++++++++++++++++++++
2 files changed, 43 insertions(+), 1 deletion(-)
diff --git a/games/teeworlds/Makefile b/games/teeworlds/Makefile
index 334ce2ee286e..822217270989 100644
--- a/games/teeworlds/Makefile
+++ b/games/teeworlds/Makefile
@@ -1,6 +1,6 @@
PORTNAME= teeworlds
PORTVERSION= 0.7.5
-PORTREVISION= 1
+PORTREVISION= 2
CATEGORIES= games
MAINTAINER= amdmi3@FreeBSD.org
diff --git a/games/teeworlds/files/patch-CVE-2021-43518 b/games/teeworlds/files/patch-CVE-2021-43518
new file mode 100644
index 000000000000..b7cd56cd9e69
--- /dev/null
+++ b/games/teeworlds/files/patch-CVE-2021-43518
@@ -0,0 +1,42 @@
+commit 91e5492d4c210f82f1ca6b43a73417fef5463368
+Author: Robert Müller <robert.mueller@uni-siegen.de>
+Date: Sat Jan 15 17:36:39 2022 +0100
+
+ hotfix CVE-2021-43518
+
+diff --git src/game/client/components/maplayers.cpp src/game/client/components/maplayers.cpp
+index 24d09509..bbaaa821 100644
+--- src/game/client/components/maplayers.cpp
++++ src/game/client/components/maplayers.cpp
+@@ -175,7 +175,7 @@ void CMapLayers::LoadEnvPoints(const CLayers *pLayers, array<CEnvPoint>& lEnvPoi
+ p.m_Time = pEnvPoint_v1->m_Time;
+ p.m_Curvetype = pEnvPoint_v1->m_Curvetype;
+
+- for(int c = 0; c < pItem->m_Channels; c++)
++ for(int c = 0; c < minimum(pItem->m_Channels, 4); c++)
+ {
+ p.m_aValues[c] = pEnvPoint_v1->m_aValues[c];
+ p.m_aInTangentdx[c] = 0;
+diff --git src/game/editor/io.cpp src/game/editor/io.cpp
+index 160bb1c6..2bedb06e 100644
+--- src/game/editor/io.cpp
++++ src/game/editor/io.cpp
+@@ -479,7 +479,8 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
+ for(int e = 0; e < Num; e++)
+ {
+ CMapItemEnvelope *pItem = (CMapItemEnvelope *)DataFile.GetItem(Start+e, 0, 0);
+- CEnvelope *pEnv = new CEnvelope(pItem->m_Channels);
++ const int Channels = minimum(pItem->m_Channels, 4);
++ CEnvelope *pEnv = new CEnvelope(Channels);
+ pEnv->m_lPoints.set_size(pItem->m_NumPoints);
+ for(int n = 0; n < pItem->m_NumPoints; n++)
+ {
+@@ -496,7 +497,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
+ pEnv->m_lPoints[n].m_Time = pEnvPoint_v1->m_Time;
+ pEnv->m_lPoints[n].m_Curvetype = pEnvPoint_v1->m_Curvetype;
+
+- for(int c = 0; c < pItem->m_Channels; c++)
++ for(int c = 0; c < Channels; c++)
+ {
+ pEnv->m_lPoints[n].m_aValues[c] = pEnvPoint_v1->m_aValues[c];
+ }