From nobody Thu Jan 06 14:25:02 2022 X-Original-To: dev-commits-ports-main@mlmmj.nyi.freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2610:1c1:1:606c::19:1]) by mlmmj.nyi.freebsd.org (Postfix) with ESMTP id 056AB1940CB8; Thu, 6 Jan 2022 14:25:03 +0000 (UTC) (envelope-from git@FreeBSD.org) Received: from mxrelay.nyi.freebsd.org (mxrelay.nyi.freebsd.org [IPv6:2610:1c1:1:606c::19:3]) (using TLSv1.3 with cipher TLS_AES_256_GCM_SHA384 (256/256 bits) key-exchange X25519 server-signature RSA-PSS (4096 bits) server-digest SHA256 client-signature RSA-PSS (4096 bits) client-digest SHA256) (Client CN "mxrelay.nyi.freebsd.org", Issuer "R3" (verified OK)) by mx1.freebsd.org (Postfix) with ESMTPS id 4JV7sp4ZPZz4v9B; Thu, 6 Jan 2022 14:25:02 +0000 (UTC) (envelope-from git@FreeBSD.org) Received: from gitrepo.freebsd.org (gitrepo.freebsd.org [IPv6:2610:1c1:1:6068::e6a:5]) (using TLSv1.3 with cipher TLS_AES_256_GCM_SHA384 (256/256 bits) key-exchange X25519 server-signature RSA-PSS (4096 bits) server-digest SHA256) (Client did not present a certificate) by mxrelay.nyi.freebsd.org (Postfix) with ESMTPS id 5EE3C21819; Thu, 6 Jan 2022 14:25:02 +0000 (UTC) (envelope-from git@FreeBSD.org) Received: from gitrepo.freebsd.org ([127.0.1.44]) by gitrepo.freebsd.org (8.16.1/8.16.1) with ESMTP id 206EP2UZ078946; Thu, 6 Jan 2022 14:25:02 GMT (envelope-from git@gitrepo.freebsd.org) Received: (from git@localhost) by gitrepo.freebsd.org (8.16.1/8.16.1/Submit) id 206EP2qZ078945; Thu, 6 Jan 2022 14:25:02 GMT (envelope-from git) Date: Thu, 6 Jan 2022 14:25:02 GMT Message-Id: <202201061425.206EP2qZ078945@gitrepo.freebsd.org> To: ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org From: Alexey Dokuchaev Subject: git: f6f0a939cb7c - main - games/sokobano: new port had been added (+) List-Id: Commits to the main branch of the FreeBSD ports repository List-Archive: https://lists.freebsd.org/archives/dev-commits-ports-main List-Help: List-Post: List-Subscribe: List-Unsubscribe: Sender: owner-dev-commits-ports-main@freebsd.org X-BeenThere: dev-commits-ports-main@freebsd.org MIME-Version: 1.0 Content-Type: text/plain; charset=utf-8 Content-Transfer-Encoding: 8bit X-Git-Committer: danfe X-Git-Repository: ports X-Git-Refname: refs/heads/main X-Git-Reftype: branch X-Git-Commit: f6f0a939cb7c6ad54ed318ef37cdd727a347c650 Auto-Submitted: auto-generated ARC-Message-Signature: i=1; a=rsa-sha256; c=relaxed/relaxed; d=freebsd.org; s=dkim; t=1641479102; h=from:from:reply-to:subject:subject:date:date:message-id:message-id: to:to:cc:mime-version:mime-version:content-type:content-type: content-transfer-encoding:content-transfer-encoding; bh=COUOX8LJyvsprqDfJTzS5dNiIGQKD6QsHkHryAjzw2Y=; b=WUkSX/0NdRC0/+djPPT4A2SdQHriNe0qOdn4CcpGqLFSGdTTQwpZFZb3SfrTk7SnnLKAfi yL3HOKZfmPBMJLjt0umvKamwAKRZdRs08CMtIoZJu4Vz1tN8+yTIlthbAKy296Jvr2lJs/ MLBpvvYGHbuvqQwaspauT14XPEqGoQo8UuFSC58IFCu1mj8D6xNazJIT2GrKv6aclJn3ot M7ndWmt0IekqZO7D47SBoNyOwH3OsuKbfFjGiduNUTs7O4ZyLiMKjbVjTejgCjIm27O85H kXGRKegAZs1jNzL6NEp52orV4ZvGAosmdCzPMg6bnwMGhkXxQMXStcKwj1cQ2g== ARC-Seal: i=1; s=dkim; d=freebsd.org; t=1641479102; a=rsa-sha256; cv=none; b=xj/El9HdN2NNnAPhbp64gk96XaGmyhKXx6m0K0b+mzov0wxN024QgfHcE0+CyrWevuW/Ns 9gf5Y58kThAsKs5FzdL+Y+urjjgaZM1CiSGYWl3maEeYPDg32F5FTmLmvkTPFlsB83ERsc Nxi4lsnGzGLwVSzBNqUXkzNdrQtoAdvH4tSGALD1wDXplyKdcQb5x3N2Xr09AjKWrACx+G ixl4EYbpmV6LGTKmwas7Qg8Jq6HZqNZvjFzR7GBXrgeiPr/UBAE3Am0F7EDvxiEvZZbRqL xY+H0MkY3P1N2ZRBGI2xokI4t2xyDT0w2LTmg5K8A+WD7InGqGtae88qopYBSQ== ARC-Authentication-Results: i=1; mx1.freebsd.org; none X-ThisMailContainsUnwantedMimeParts: N The branch main has been updated by danfe: URL: https://cgit.FreeBSD.org/ports/commit/?id=f6f0a939cb7c6ad54ed318ef37cdd727a347c650 commit f6f0a939cb7c6ad54ed318ef37cdd727a347c650 Author: Alexey Dokuchaev AuthorDate: 2022-01-06 14:23:24 +0000 Commit: Alexey Dokuchaev CommitDate: 2022-01-06 14:23:24 +0000 games/sokobano: new port had been added (+) Sokobano is an entertaining, OpenGL-based Sokoban game implementation written in Java. Source code had been modified to keep the settings, player's profile, progress, and score board in user's home directory. Inspired by: https://habr.com/ru/post/597857/ --- games/Makefile | 1 + games/sokobano/Makefile | 45 +++ games/sokobano/distinfo | 3 + games/sokobano/files/makefile | 41 ++ .../patch-src_gdi1sokoban_logic_ConfigManager.java | 13 + .../patch-src_gdi1sokoban_logic_LevelManager.java | 25 ++ ...atch-src_gdi1sokoban_logic_LevelSetManager.java | 63 +++ .../patch-src_gdi1sokoban_logic_PlayerManager.java | 23 ++ games/sokobano/files/sokobano.sh.in | 25 ++ games/sokobano/pkg-descr | 11 + games/sokobano/pkg-plist | 443 +++++++++++++++++++++ 11 files changed, 693 insertions(+) diff --git a/games/Makefile b/games/Makefile index 8b5761a81d8c..19b2dd19e22c 100644 --- a/games/Makefile +++ b/games/Makefile @@ -903,6 +903,7 @@ SUBDIR += slashem-tty SUBDIR += slump SUBDIR += sokoban + SUBDIR += sokobano SUBDIR += sol SUBDIR += solarconquest SUBDIR += solarus diff --git a/games/sokobano/Makefile b/games/sokobano/Makefile new file mode 100644 index 000000000000..d3cde6d60266 --- /dev/null +++ b/games/sokobano/Makefile @@ -0,0 +1,45 @@ +# Created by: Alexey Dokuchaev + +PORTNAME= sokobano +DISTVERSION= 1.0.3 +CATEGORIES= games java +MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/${PORTNAME}%20${PORTVERSION} +DISTFILES= Sokobano.zip + +MAINTAINER= danfe@FreeBSD.org +COMMENT= Entertaining Sokoban game with nice 3D graphics + +LICENSE= GPLv2 + +BUILD_DEPENDS= ${LOCALBASE}/share/java/classes/lwjgl/lwjgl.jar:games/lwjgl +RUN_DEPENDS:= ${LOCALBASE}/share/java/classes/jmf.jar:java/jmf \ + ${BUILD_DEPENDS} + +USES= gmake +USE_JAVA= 8 +MAKEFILE= ${FILESDIR}/makefile +MAKE_ENV= JAVA_VERSION=${JAVA_VERSION} +WRKSRC= ${WRKDIR}/Sokobano +BUILD_WRKSRC= ${WRKSRC}/src/gdi1sokoban + +JARNAME= Sokobano-${PORTVERSION}.jar +SUB_FILES= ${PORTNAME}.sh +SUB_LIST= JARNAME=${JARNAME} + +post-extract: +# All levels must be named as ``Level_$id.txt'' (uppercase `L') + @for f in ${WRKSRC}/res/levelSet/[67]/level_*.txt; do \ + ${MV} $$f $${f%le*}L$${f##*/l}; done + +do-install: + ${INSTALL_DATA} ${WRKSRC}/bin/Sokobano.jar \ + ${STAGEDIR}${JAVAJARDIR}/${JARNAME} + ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME}.sh \ + ${STAGEDIR}${PREFIX}/bin/${PORTNAME} + cd ${WRKSRC}/res && ${COPYTREE_SHARE} "fonts levelSet mesh \ + skins sounds textures" ${STAGEDIR}${DATADIR}/res \ + "! -name highScores.xml" + +.include + +PATCH_ARGS+= -l diff --git a/games/sokobano/distinfo b/games/sokobano/distinfo new file mode 100644 index 000000000000..5d6f10af1ee5 --- /dev/null +++ b/games/sokobano/distinfo @@ -0,0 +1,3 @@ +TIMESTAMP = 1270821316 +SHA256 (Sokobano.zip) = a05f04d76b9570ea27814f2b3929a3ef4e50ace53bb0abd1eb20c3a188461623 +SIZE (Sokobano.zip) = 14465072 diff --git a/games/sokobano/files/makefile b/games/sokobano/files/makefile new file mode 100644 index 000000000000..adb73d110ecc --- /dev/null +++ b/games/sokobano/files/makefile @@ -0,0 +1,41 @@ +# Makefile to rebuild a limited subset of *.java files (only those that +# we patch in the port). + +empty:= +space:=$(empty) $(empty) + +JAR?= jar +JAVAC?= javac -encoding ISO-8859-1 -XDenableSunApiLintControl +BUILD_CLASSPATHS= \ + .. $(LOCALBASE)/share/java/classes/lwjgl/lwjgl.jar + +CLASS_FILES= $(JAVA_FILES:.java=.class) +JAVA_FILES= logic/ConfigManager.java \ + logic/LevelManager.java \ + logic/LevelSetManager.java \ + logic/PlayerManager.java + +BINDIR= ../../bin +VPATH= $(BINDIR)/gdi1sokoban + +$(CLASS_FILES): %.class: %.java + JAVA_VERSION=$(JAVA_VERSION) $(JAVAC) \ + -d $(BINDIR) \ + -cp $(subst $(space),:,$(BUILD_CLASSPATHS)) \ + $< + +RUNTIME_CLASSPATHS= \ + $(LOCALBASE)/share/java/classes/lwjgl/lwjgl.jar \ + $(LOCALBASE)/share/java/classes/lwjgl/lwjgl_util.jar \ + $(LOCALBASE)/share/java/classes/jmf.jar + +manifest-addition: + @echo 'Class-Path: $(RUNTIME_CLASSPATHS)' > $@ + @echo 'Main-Class: gdi1sokoban.Application' >> $@ + +Sokobano.jar: manifest-addition $(CLASS_FILES) + $(JAR) cfm $(BINDIR)/$@ $< -C $(BINDIR) gdi1sokoban + +all: Sokobano.jar + +.PHONY: all diff --git a/games/sokobano/files/patch-src_gdi1sokoban_logic_ConfigManager.java b/games/sokobano/files/patch-src_gdi1sokoban_logic_ConfigManager.java new file mode 100644 index 000000000000..ec4ad463b256 --- /dev/null +++ b/games/sokobano/files/patch-src_gdi1sokoban_logic_ConfigManager.java @@ -0,0 +1,13 @@ +--- src/gdi1sokoban/logic/ConfigManager.java.orig 2009-03-26 21:46:24 UTC ++++ src/gdi1sokoban/logic/ConfigManager.java +@@ -10,7 +10,9 @@ import java.io.ObjectOutputStream; + + public class ConfigManager { + +- private static final String GL_CONFIG_PATH ="res"+File.separator+"config"+File.separator+"global.cfg"; ++ private static final String GL_CONFIG_PATH = ++ System.getProperty("user.home") + File.separator + ".config" + ++ File.separator + "sokobano" + File.separator + "global.cfg"; + + private static ConfigManager _instance; + diff --git a/games/sokobano/files/patch-src_gdi1sokoban_logic_LevelManager.java b/games/sokobano/files/patch-src_gdi1sokoban_logic_LevelManager.java new file mode 100644 index 000000000000..3030d575bc1b --- /dev/null +++ b/games/sokobano/files/patch-src_gdi1sokoban_logic_LevelManager.java @@ -0,0 +1,25 @@ +--- src/gdi1sokoban/logic/LevelManager.java.orig 2009-03-26 21:46:34 UTC ++++ src/gdi1sokoban/logic/LevelManager.java +@@ -168,7 +168,11 @@ public class LevelManager extends IdentifierManager{ + try{ + DocumentBuilderFactory dbfac = DocumentBuilderFactory.newInstance(); + DocumentBuilder docBuilder = dbfac.newDocumentBuilder(); +- Document doc = docBuilder.parse(new File("res"+File.separator+"levelSet"+File.separator+_levelSetId+File.separator+"highScores.xml")); ++ String path = System.getProperty("user.home") + ++ File.separator + ".config" + File.separator + ++ "sokobano" + File.separator; ++ Document doc = docBuilder.parse(new File(path + ++ _levelSetId + "-highScores.xml")); + NodeList levelList = doc.getElementsByTagName("level"); + for (int i = 0; i < levelList.getLength(); i++) { + Node tmp = levelList.item(i); +@@ -181,7 +185,8 @@ public class LevelManager extends IdentifierManager{ + } + } + OutputFormat format = new OutputFormat(doc); +- FileOutputStream outputFile =new FileOutputStream("res"+File.separator+"levelSet"+File.separator+_levelSetId+File.separator+"highScores.xml"); ++ FileOutputStream outputFile = new FileOutputStream( ++ path + _levelSetId + "-highScores.xml"); + XMLSerializer ser = new XMLSerializer(outputFile,format); + ser.serialize(doc.getDocumentElement()); + outputFile.close(); diff --git a/games/sokobano/files/patch-src_gdi1sokoban_logic_LevelSetManager.java b/games/sokobano/files/patch-src_gdi1sokoban_logic_LevelSetManager.java new file mode 100644 index 000000000000..92c83563ec91 --- /dev/null +++ b/games/sokobano/files/patch-src_gdi1sokoban_logic_LevelSetManager.java @@ -0,0 +1,63 @@ +--- src/gdi1sokoban/logic/LevelSetManager.java.orig 2009-03-26 21:46:48 UTC ++++ src/gdi1sokoban/logic/LevelSetManager.java +@@ -191,7 +191,11 @@ public class LevelSetManager extends IdentifierManager + try { + DocumentBuilderFactory dbfac = DocumentBuilderFactory.newInstance(); + DocumentBuilder docBuilder = dbfac.newDocumentBuilder(); +- Document doc = docBuilder.parse(new File(_lvlSetPath+levelSetId+File.separator+"highScores.xml")); ++ String path = System.getProperty("user.home") + ++ File.separator + ".config" + File.separator + ++ "sokobano" + File.separator; ++ Document doc = docBuilder.parse(new File(path + ++ levelSetId + "-highScores.xml")); + + Node first = doc.getFirstChild(); + NodeList levelNodes = doc.getElementsByTagName("level"); +@@ -268,7 +272,9 @@ public class LevelSetManager extends IdentifierManager + // If statistics have changed, write back to file: + if (isAdded) { + OutputFormat format = new OutputFormat(doc); +- FileOutputStream fileOut = new FileOutputStream(_lvlSetPath + levelSetId + File.separator + "highScores.xml"); ++ FileOutputStream fileOut = new ++ FileOutputStream(path + levelSetId + ++ "-highScores.xml"); + XMLSerializer ser = new XMLSerializer(fileOut,format); + ser.serialize(doc.getDocumentElement()); + fileOut.close(); +@@ -294,7 +300,12 @@ public class LevelSetManager extends IdentifierManager + try{ + DocumentBuilderFactory dbfac = DocumentBuilderFactory.newInstance(); + DocumentBuilder docBuilder = dbfac.newDocumentBuilder(); +- Document doc = docBuilder.parse(new File(_lvlSetPath+i.getId()+File.separator+"highScores.xml")); ++ String path = System.getProperty("user.home") + ++ File.separator + ".config" + ++ File.separator + "sokobano" + ++ File.separator; ++ Document doc = docBuilder.parse(new File( ++ path + i.getId() + "-highScores.xml")); + NodeList playerStatNameList = doc.getElementsByTagName("PlayerStatistic"); + //Node first =doc.getFirstChild(); + ArrayList nodeToDelete = new ArrayList(); +@@ -313,7 +324,9 @@ public class LevelSetManager extends IdentifierManager + } + + OutputFormat format = new OutputFormat(doc); +- FileOutputStream outputFile =new FileOutputStream(_lvlSetPath+i.getId()+File.separator+"highScores.xml"); ++ FileOutputStream outputFile = new ++ FileOutputStream(path + i.getId() + ++ "-highScores.xml"); + XMLSerializer ser = new XMLSerializer(outputFile,format); + ser.serialize(doc.getDocumentElement()); + outputFile.close(); +@@ -338,7 +351,10 @@ public class LevelSetManager extends IdentifierManager + try{ + DocumentBuilderFactory dbfac = DocumentBuilderFactory.newInstance(); + DocumentBuilder docBuilder = dbfac.newDocumentBuilder(); +- Document doc = docBuilder.parse(new File(_lvlSetPath+id+File.separator+"highScores.xml")); ++ Document doc = docBuilder.parse(new File( ++ System.getProperty("user.home") + File.separator + ++ ".config" + File.separator + "sokobano" + ++ File.separator + id + "-highScores.xml")); + + NodeList levelNameList = doc.getElementsByTagName("level"); + //int currId diff --git a/games/sokobano/files/patch-src_gdi1sokoban_logic_PlayerManager.java b/games/sokobano/files/patch-src_gdi1sokoban_logic_PlayerManager.java new file mode 100644 index 000000000000..60bb9da73977 --- /dev/null +++ b/games/sokobano/files/patch-src_gdi1sokoban_logic_PlayerManager.java @@ -0,0 +1,23 @@ +--- src/gdi1sokoban/logic/PlayerManager.java.orig 2009-03-26 21:46:56 UTC ++++ src/gdi1sokoban/logic/PlayerManager.java +@@ -46,7 +46,10 @@ public class PlayerManager extends IdentifierManager{ + + + //path to player resource directory +- private String _playerPath ="res"+File.separator+"player"+File.separator; ++ private static final String _playerPath = ++ System.getProperty("user.home") + File.separator + ".config" + ++ File.separator + "sokobano" + File.separator + "player" + ++ File.separator; + //HashMap of LevelStatistic for given player and level set + private HashMap _levelSetStatistic = null; + //level set id of last statistic, that have been loaded +@@ -77,7 +80,7 @@ public class PlayerManager extends IdentifierManager{ + * Singleton constructor that sets the path to players.xml + */ + private PlayerManager(){ +- super("res"+File.separator+"player"+File.separator+"players.xml"); ++ super(_playerPath + "players.xml"); + _playerIdentifiers = new ArrayList(); + for(IdentifierRecord i : _identifierRecords){ + _playerIdentifiers.add(new PlayerIdentifier(i.getName(), i.getId(), i.getUri())); diff --git a/games/sokobano/files/sokobano.sh.in b/games/sokobano/files/sokobano.sh.in new file mode 100644 index 000000000000..85ce241d7779 --- /dev/null +++ b/games/sokobano/files/sokobano.sh.in @@ -0,0 +1,25 @@ +#!/bin/sh + +XML_HEADER='' +PLAYERS_XML="$HOME/.config/sokobano/player/players.xml" + +if [ ! -f "$PLAYERS_XML" ] +then + mkdir -p "$(dirname "$PLAYERS_XML")" + echo "$XML_HEADER" > "$PLAYERS_XML" + echo '' >> "$PLAYERS_XML" + for n in $(jot 9 0); do + echo "$XML_HEADER" \ + > "$HOME/.config/sokobano/$n-highScores.xml" + echo '' \ + >> "$HOME/.config/sokobano/$n-highScores.xml" + done +fi + +JAVA="%%LOCALBASE%%/bin/java" +SOKOBANO_JAR="%%JAVALIBDIR%%/%%JARNAME%%" + +cd "%%DATADIR%%" || exit 1 + +exec "${JAVA}" -Xmx128m -Djava.library.path="%%LOCALBASE%%/lib/lwjgl" \ + -jar "${SOKOBANO_JAR}" "$@" diff --git a/games/sokobano/pkg-descr b/games/sokobano/pkg-descr new file mode 100644 index 000000000000..c9f7bbf3ea85 --- /dev/null +++ b/games/sokobano/pkg-descr @@ -0,0 +1,11 @@ +An entertaining implementation of the old Japanese game Sokoban featuring +nice 3D graphics and intuitive controls. Written in Java (requires Java +version 6 or above). Features include: + + - 3D graphics, skins, and workers + - Several level sets of increasing difficulty + - Resume and replay mode + - Intuitive mouse and keyboard control + - Background audio and sounds + +WWW: http://sokobano.sourceforge.net/ diff --git a/games/sokobano/pkg-plist b/games/sokobano/pkg-plist new file mode 100644 index 000000000000..580884a031e5 --- /dev/null +++ b/games/sokobano/pkg-plist @@ -0,0 +1,443 @@ +bin/sokobano +%%JAVAJARDIR%%/Sokobano-1.0.3.jar +%%DATADIR%%/res/fonts/AMERIKA_.ttf +%%DATADIR%%/res/levelSet/0/Level_01.txt +%%DATADIR%%/res/levelSet/0/Level_02.txt +%%DATADIR%%/res/levelSet/0/Level_03.txt +%%DATADIR%%/res/levelSet/0/Level_04.txt +%%DATADIR%%/res/levelSet/0/Level_05.txt +%%DATADIR%%/res/levelSet/0/Level_06.txt +%%DATADIR%%/res/levelSet/0/Level_07.txt +%%DATADIR%%/res/levelSet/0/Level_08.txt +%%DATADIR%%/res/levelSet/0/Level_09.txt +%%DATADIR%%/res/levelSet/0/Level_10.txt +%%DATADIR%%/res/levelSet/0/Level_11.txt +%%DATADIR%%/res/levelSet/0/Level_12.txt +%%DATADIR%%/res/levelSet/0/Level_13.txt +%%DATADIR%%/res/levelSet/0/Level_14.txt +%%DATADIR%%/res/levelSet/0/Level_15.txt +%%DATADIR%%/res/levelSet/0/Level_16.txt +%%DATADIR%%/res/levelSet/0/Level_17.txt +%%DATADIR%%/res/levelSet/0/Level_18.txt +%%DATADIR%%/res/levelSet/0/Level_19.txt +%%DATADIR%%/res/levelSet/0/Level_20.txt +%%DATADIR%%/res/levelSet/0/Level_21.txt +%%DATADIR%%/res/levelSet/0/Level_22.txt +%%DATADIR%%/res/levelSet/0/Level_23.txt +%%DATADIR%%/res/levelSet/0/Level_24.txt +%%DATADIR%%/res/levelSet/0/Level_25.txt +%%DATADIR%%/res/levelSet/0/Level_26.txt +%%DATADIR%%/res/levelSet/0/Level_27.txt +%%DATADIR%%/res/levelSet/0/Level_28.txt +%%DATADIR%%/res/levelSet/0/Level_29.txt +%%DATADIR%%/res/levelSet/0/Level_30.txt +%%DATADIR%%/res/levelSet/0/Level_31.txt +%%DATADIR%%/res/levelSet/0/Level_32.txt +%%DATADIR%%/res/levelSet/0/Level_33.txt +%%DATADIR%%/res/levelSet/0/Level_34.txt +%%DATADIR%%/res/levelSet/0/Level_35.txt +%%DATADIR%%/res/levelSet/0/Level_36.txt +%%DATADIR%%/res/levelSet/0/Level_37.txt +%%DATADIR%%/res/levelSet/0/Level_38.txt +%%DATADIR%%/res/levelSet/0/Level_39.txt +%%DATADIR%%/res/levelSet/0/Level_40.txt +%%DATADIR%%/res/levelSet/0/levelIdentifiers.xml +%%DATADIR%%/res/levelSet/1/Level_01.txt +%%DATADIR%%/res/levelSet/1/Level_02.txt +%%DATADIR%%/res/levelSet/1/Level_03.txt +%%DATADIR%%/res/levelSet/1/Level_04.txt +%%DATADIR%%/res/levelSet/1/Level_05.txt +%%DATADIR%%/res/levelSet/1/Level_06.txt +%%DATADIR%%/res/levelSet/1/Level_07.txt +%%DATADIR%%/res/levelSet/1/Level_08.txt +%%DATADIR%%/res/levelSet/1/Level_09.txt +%%DATADIR%%/res/levelSet/1/Level_10.txt +%%DATADIR%%/res/levelSet/1/Level_11.txt +%%DATADIR%%/res/levelSet/1/Level_12.txt +%%DATADIR%%/res/levelSet/1/Level_13.txt +%%DATADIR%%/res/levelSet/1/Level_14.txt +%%DATADIR%%/res/levelSet/1/Level_15.txt +%%DATADIR%%/res/levelSet/1/Level_16.txt +%%DATADIR%%/res/levelSet/1/Level_17.txt +%%DATADIR%%/res/levelSet/1/Level_18.txt +%%DATADIR%%/res/levelSet/1/Level_19.txt +%%DATADIR%%/res/levelSet/1/Level_20.txt +%%DATADIR%%/res/levelSet/1/Level_21.txt +%%DATADIR%%/res/levelSet/1/Level_22.txt +%%DATADIR%%/res/levelSet/1/Level_23.txt +%%DATADIR%%/res/levelSet/1/Level_24.txt +%%DATADIR%%/res/levelSet/1/Level_25.txt +%%DATADIR%%/res/levelSet/1/Level_26.txt +%%DATADIR%%/res/levelSet/1/Level_27.txt +%%DATADIR%%/res/levelSet/1/Level_28.txt +%%DATADIR%%/res/levelSet/1/Level_29.txt +%%DATADIR%%/res/levelSet/1/Level_30.txt +%%DATADIR%%/res/levelSet/1/Level_31.txt +%%DATADIR%%/res/levelSet/1/Level_32.txt +%%DATADIR%%/res/levelSet/1/Level_33.txt +%%DATADIR%%/res/levelSet/1/Level_34.txt +%%DATADIR%%/res/levelSet/1/Level_35.txt +%%DATADIR%%/res/levelSet/1/Level_36.txt +%%DATADIR%%/res/levelSet/1/Level_37.txt +%%DATADIR%%/res/levelSet/1/Level_38.txt +%%DATADIR%%/res/levelSet/1/Level_39.txt +%%DATADIR%%/res/levelSet/1/Level_40.txt +%%DATADIR%%/res/levelSet/1/levelIdentifiers.xml +%%DATADIR%%/res/levelSet/2/Level_01.txt 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