git: 397c794f5012 - main - games/moonlight-embedded: Update 2.7.0 => 2.7.1
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Date: Sat, 07 Feb 2026 18:25:41 UTC
The branch main has been updated by vvd:
URL: https://cgit.FreeBSD.org/ports/commit/?id=397c794f501271cf9b811e8cda8b5f25af814838
commit 397c794f501271cf9b811e8cda8b5f25af814838
Author: Armin Zhu <lisp_25689@163.com>
AuthorDate: 2026-02-07 17:39:33 +0000
Commit: Vladimir Druzenko <vvd@FreeBSD.org>
CommitDate: 2026-02-07 18:25:20 +0000
games/moonlight-embedded: Update 2.7.0 => 2.7.1
Changelog:
- Increased packet size when streaming remotely over IPv6.
- Improved reliability on high latency connections.
- Improved gamepad input batching.
- Fixed build on 32-bit platforms using 64-bit time.
- Fixed several compiler warnings.
- Updated included gamepad mappings.
https://github.com/moonlight-stream/moonlight-embedded/releases/tag/v2.7.1
- Fix warnings from portlint, portclippy and portfmt.
- Moonlight embedded has remove x11 platform, so remove some patches.
PR: 292992
---
games/moonlight-embedded/Makefile | 40 ++++-----
games/moonlight-embedded/distinfo | 6 +-
.../files/patch-libgamestream_CMakeLists.txt | 4 +-
.../files/patch-libgamestream_client.c | 18 -----
.../files/patch-src_input_evdev.c | 94 ----------------------
games/moonlight-embedded/files/patch-src_main.c | 84 -------------------
...tch-third__party_moonlight-common-c_enet_host.c | 55 +++++++++++++
7 files changed, 82 insertions(+), 219 deletions(-)
diff --git a/games/moonlight-embedded/Makefile b/games/moonlight-embedded/Makefile
index 912806319c9e..8183c2345f3d 100644
--- a/games/moonlight-embedded/Makefile
+++ b/games/moonlight-embedded/Makefile
@@ -1,6 +1,5 @@
PORTNAME= moonlight-embedded
-DISTVERSION= 2.7.0
-PORTREVISION= 4
+DISTVERSION= 2.7.1
CATEGORIES= games
MASTER_SITES= https://github.com/moonlight-stream/moonlight-embedded/releases/download/v${DISTVERSION}/
@@ -27,37 +26,42 @@ USE_LDCONFIG= yes
USE_PERL5= build
USE_SDL= sdl2
-NO_WRKSUBDIR= yes
CFLAGS+= -DHAS_SOCKLEN_T=1 -I${LOCALBASE}/include/libepoll-shim/
LDFLAGS+= -lepoll-shim
+
CONFLICTS_INSTALL= moonlight-embedded-devel
+NO_WRKSUBDIR= yes
+
PLIST_FILES= bin/moonlight \
"@sample etc/moonlight.conf.sample" \
share/man/man1/moonlight.1.gz \
share/moonlight/gamecontrollerdb.txt
OPTIONS_DEFAULT= OSS X11
+OPTIONS_GROUP= DISPLAY OTHERS
+OPTIONS_GROUP_DISPLAY= X11
+OPTIONS_GROUP_OTHERS= CEC
+OPTIONS_SINGLE= SOUND
+OPTIONS_SINGLE_SOUND= OSS PULSE
+
+CEC_DESC= Enable HDMI-CEC(TV controller) feature by using libcec.so
OSS_DESC= Open Sound System support for embedded(not SDL) platform
PULSE_DESC= PulseAudio sound server support for embedded(not SDL) platform
-CEC_DESC= Enable HDMI-CEC(TV controller) feature by using libcec.so
X11_DESC= Enable x11 and x11_vaapi platform using xorg
-OPTIONS_SINGLE= SOUND
-OPTIONS_SINGLE_SOUND= OSS PULSE
-OPTIONS_GROUP= DISPLAY OTHERS
-OPTIONS_GROUP_OTHERS= CEC
-OPTIONS_GROUP_DISPLAY= X11
-OSS_CMAKE_ON= -DENABLE_PULSE:BOOL=false
-PULSE_CMAKE_BOOL= ENABLE_PULSE
-PULSE_LIB_DEPENDS= libpulse.so:audio/pulseaudio
-CEC_CMAKE_BOOL= ENABLE_CEC
+
CEC_LIB_DEPENDS= libcec.so:multimedia/libcec \
libp8-platform.so:devel/p8-platform
-X11_USES= xorg gl
-X11_USE= xorg=x11 gl=egl,glesv2
-X11_CMAKE_BOOL= ENABLE_X11
-X11_LIB_DEPENDS= libvdpau.so:multimedia/libvdpau \
- libva.so:multimedia/libva
+CEC_CMAKE_BOOL= ENABLE_CEC
+OSS_CMAKE_ON= -DENABLE_PULSE:BOOL=false
+PULSE_LIB_DEPENDS= libpulse.so:audio/pulseaudio
+PULSE_CMAKE_BOOL= ENABLE_PULSE
+X11_LIB_DEPENDS= libva.so:multimedia/libva \
+ libvdpau.so:multimedia/libvdpau
+X11_USES= gl xorg
+X11_USE= GL=egl,glesv2 \
+ XORG=x11
+X11_CMAKE_BOOL= ENABLE_X11
post-extract:
@${REINPLACE_CMD} -e 's|/etc/moonlight/|${PREFIX}/etc/moonlight/|g' \
diff --git a/games/moonlight-embedded/distinfo b/games/moonlight-embedded/distinfo
index 368b842ee506..f20ac5b44483 100644
--- a/games/moonlight-embedded/distinfo
+++ b/games/moonlight-embedded/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1708491885
-SHA256 (moonlight-embedded-2.7.0.tar.xz) = 6527718e678dafd6e1e1876bbc6949538b38986d54ebda0b7fdc3b3f4af4f2dd
-SIZE (moonlight-embedded-2.7.0.tar.xz) = 335984
+TIMESTAMP = 1766564406
+SHA256 (moonlight-embedded-2.7.1.tar.xz) = bacbccd15ac01708f35da553eb1bcdccbc887545a6cf2bfcea3e87031dc7276c
+SIZE (moonlight-embedded-2.7.1.tar.xz) = 342576
diff --git a/games/moonlight-embedded/files/patch-libgamestream_CMakeLists.txt b/games/moonlight-embedded/files/patch-libgamestream_CMakeLists.txt
index 609280935a23..fda9869d752e 100644
--- a/games/moonlight-embedded/files/patch-libgamestream_CMakeLists.txt
+++ b/games/moonlight-embedded/files/patch-libgamestream_CMakeLists.txt
@@ -1,10 +1,10 @@
---- libgamestream/CMakeLists.txt.orig 2024-02-20 04:01:31 UTC
+--- libgamestream/CMakeLists.txt.orig 2025-11-30 22:38:13 UTC
+++ libgamestream/CMakeLists.txt
@@ -3,7 +3,7 @@ find_package(CURL REQUIRED)
find_package(LibUUID REQUIRED)
find_package(Threads REQUIRED)
find_package(CURL REQUIRED)
--find_package(OpenSSL 1.0.2 REQUIRED)
+-find_package(OpenSSL 1.1.0 REQUIRED)
+find_package(OpenSSL REQUIRED)
find_package(EXPAT REQUIRED)
diff --git a/games/moonlight-embedded/files/patch-libgamestream_client.c b/games/moonlight-embedded/files/patch-libgamestream_client.c
deleted file mode 100644
index 175d9029755d..000000000000
--- a/games/moonlight-embedded/files/patch-libgamestream_client.c
+++ /dev/null
@@ -1,18 +0,0 @@
---- libgamestream/client.c.orig 2024-02-20 04:01:31 UTC
-+++ libgamestream/client.c
-@@ -539,7 +539,15 @@ int gs_pair(PSERVER_DATA server, char* pin) {
- RAND_bytes(client_secret_data, sizeof(client_secret_data));
-
- const ASN1_BIT_STRING *asnSignature;
-+#ifdef __FreeBSD__
-+ #if OPENSSL_VERSION_NUMBER >= 0x10100000L && !defined(LIBRESSL_VERSION_NUMBER)
- X509_get0_signature(&asnSignature, NULL, cert);
-+ #else
-+ asnSignature = cert->signature;
-+ #endif
-+#else
-+ X509_get0_signature(&asnSignature, NULL, cert);
-+#endif
-
- challenge_response = malloc(16 + asnSignature->length + sizeof(client_secret_data));
- char challenge_response_hash[32];
diff --git a/games/moonlight-embedded/files/patch-src_input_evdev.c b/games/moonlight-embedded/files/patch-src_input_evdev.c
deleted file mode 100644
index c7f9be90ab9a..000000000000
--- a/games/moonlight-embedded/files/patch-src_input_evdev.c
+++ /dev/null
@@ -1,94 +0,0 @@
---- src/input/evdev.c.orig 2024-02-20 04:01:31 UTC
-+++ src/input/evdev.c
-@@ -45,6 +45,8 @@
- #endif
- #include <math.h>
-
-+static bool isUseKbdmux = false;
-+
- #if __BYTE_ORDER == __LITTLE_ENDIAN
- #define int16_to_le(val) val
- #else
-@@ -758,7 +760,7 @@ static int evdev_handle(int fd) {
- struct input_event ev;
- while ((rc = libevdev_next_event(devices[i].dev, LIBEVDEV_READ_FLAG_NORMAL, &ev)) >= 0) {
- if (rc == LIBEVDEV_READ_STATUS_SYNC)
-- fprintf(stderr, "Error: cannot keep up\n");
-+ fprintf(stderr, "Error:%s(%d) cannot keep up\n", libevdev_get_name(devices[i].dev), i);
- else if (rc == LIBEVDEV_READ_STATUS_SUCCESS) {
- if (!handler(&ev, &devices[i]))
- return LOOP_RETURN;
-@@ -775,6 +777,39 @@ static int evdev_handle(int fd) {
- return LOOP_OK;
- }
-
-+void is_use_kbdmux() {
-+ const char* tryFirstInput = "/dev/input/event0";
-+ const char* trySecondInput = "/dev/input/event1";
-+
-+ int fdFirst = open(tryFirstInput, O_RDWR|O_NONBLOCK);
-+ int fdSecond = open(trySecondInput, O_RDWR|O_NONBLOCK);
-+ if (fdFirst <= 0 && fdSecond <= 0) {
-+ //Suppose use kbdmux because of default behavior
-+ isUseKbdmux = true;
-+ return;
-+ }
-+
-+ struct libevdev *evdevFirst = libevdev_new();
-+ libevdev_set_fd(evdevFirst, fdFirst);
-+ const char* nameFirst = libevdev_get_name(evdevFirst);
-+ struct libevdev *evdevSecond = libevdev_new();
-+ libevdev_set_fd(evdevSecond, fdSecond);
-+ const char* nameSecond = libevdev_get_name(evdevSecond);
-+
-+ libevdev_free(evdevFirst);
-+ libevdev_free(evdevSecond);
-+ close(fdFirst);
-+ close(fdSecond);
-+
-+ if (strcmp(nameFirst, "System keyboard multiplexer") == 0 ||
-+ strcmp(nameSecond, "System keyboard multiplexer") == 0) {
-+ isUseKbdmux = true;
-+ return;
-+ }
-+
-+ return;
-+}
-+
- void evdev_create(const char* device, struct mapping* mappings, bool verbose, int rotate) {
- int fd = open(device, O_RDWR|O_NONBLOCK);
- if (fd <= 0) {
-@@ -851,6 +886,33 @@ void evdev_create(const char* device, struct mapping*
- libevdev_has_event_code(evdev, EV_ABS, ABS_WHEEL) ||
- libevdev_has_event_code(evdev, EV_ABS, ABS_GAS) ||
- libevdev_has_event_code(evdev, EV_ABS, ABS_BRAKE));
-+ bool is_acpibutton =
-+ strcmp(name, "Sleep Button") == 0 ||
-+ strcmp(name, "Power Button") == 0;
-+ // Just use System keyboard multiplexer for FreeBSD,see kbdcontrol(1) and kbdmux(4)
-+ // Trying to grab kbdmux0 and keyboard it's self at the same time results in
-+ // the keyboard becoming unresponsive on FreeBSD.
-+ bool is_likekeyboard =
-+ is_keyboard && isUseKbdmux && strcmp(name, "System keyboard multiplexer") != 0;
-+/*
-+ (is_keyboard && guid[0] <= 3) ||
-+ strcmp(name, "AT keyboard") == 0;
-+*/
-+
-+ // In some cases,acpibutton can be mistaken for a keyboard and freeze the keyboard when tring grab.
-+ if (is_acpibutton) {
-+ if (verbose)
-+ printf("Skip acpibutton: %s\n", name);
-+ libevdev_free(evdev);
-+ close(fd);
-+ return;
-+ }
-+ // In some cases,Do not grab likekeyboard for avoiding keyboard unresponsive
-+ if (is_likekeyboard) {
-+ if (verbose)
-+ printf("Do NOT grab like-keyboard: %s,version: %d,bustype: %d\n", name, guid[6], guid[0]);
-+ is_keyboard = false;
-+ }
-
- if (is_accelerometer) {
- if (verbose)
diff --git a/games/moonlight-embedded/files/patch-src_main.c b/games/moonlight-embedded/files/patch-src_main.c
deleted file mode 100644
index 478f6ba2ccfa..000000000000
--- a/games/moonlight-embedded/files/patch-src_main.c
+++ /dev/null
@@ -1,84 +0,0 @@
---- src/main.c.orig 2024-02-20 04:01:31 UTC
-+++ src/main.c
-@@ -42,6 +42,7 @@
- #include <client.h>
- #include <discover.h>
-
-+#include <time.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <stdbool.h>
-@@ -52,7 +53,8 @@
- #include <netinet/in.h>
- #include <netdb.h>
- #include <arpa/inet.h>
--#include <openssl/rand.h>
-+
-+extern void is_use_kbdmux();
-
- static void applist(PSERVER_DATA server) {
- PAPP_LIST list = NULL;
-@@ -202,7 +204,6 @@ static void help() {
- printf("\t-bitrate <bitrate>\tSpecify the bitrate in Kbps\n");
- printf("\t-packetsize <size>\tSpecify the maximum packetsize in bytes\n");
- printf("\t-codec <codec>\t\tSelect used codec: auto/h264/h265/av1 (default auto)\n");
-- printf("\t-hdr\t\tEnable HDR streaming (experimental, requires host and device support)\n");
- printf("\t-remote <yes/no/auto>\t\t\tEnable optimizations for WAN streaming (default auto)\n");
- printf("\t-app <app>\t\tName of app to stream\n");
- printf("\t-nosops\t\t\tDon't allow GFE to modify game settings\n");
-@@ -322,19 +323,19 @@ int main(int argc, char* argv[]) {
- config.stream.supportedVideoFormats = VIDEO_FORMAT_H264;
- if (config.codec == CODEC_HEVC || (config.codec == CODEC_UNSPECIFIED && platform_prefers_codec(system, CODEC_HEVC))) {
- config.stream.supportedVideoFormats |= VIDEO_FORMAT_H265;
-- if (config.hdr)
-- config.stream.supportedVideoFormats |= VIDEO_FORMAT_H265_MAIN10;
-+ //if (config.hdr)
-+ // config.stream.supportedVideoFormats |= VIDEO_FORMAT_H265_MAIN10;
- }
- if (config.codec == CODEC_AV1 || (config.codec == CODEC_UNSPECIFIED && platform_prefers_codec(system, CODEC_AV1))) {
- config.stream.supportedVideoFormats |= VIDEO_FORMAT_AV1_MAIN8;
-- if (config.hdr)
-- config.stream.supportedVideoFormats |= VIDEO_FORMAT_AV1_MAIN10;
-+ //if (config.hdr)
-+ // config.stream.supportedVideoFormats |= VIDEO_FORMAT_AV1_MAIN10;
- }
-
-- if (config.hdr && !(config.stream.supportedVideoFormats & VIDEO_FORMAT_MASK_10BIT)) {
-- fprintf(stderr, "HDR streaming requires HEVC or AV1 codec\n");
-- exit(-1);
-- }
-+ //if (config.hdr && !(config.stream.supportedVideoFormats & VIDEO_FORMAT_MASK_10BIT)) {
-+ // fprintf(stderr, "HDR streaming requires HEVC or AV1 codec\n");
-+ // exit(-1);
-+ //}
-
- #ifdef HAVE_SDL
- if (system == SDL)
-@@ -362,6 +363,9 @@ int main(int argc, char* argv[]) {
- mappings = map;
- }
-
-+ // test is use kbdmux driver
-+ if (config.inputsCount <= 0)
-+ is_use_kbdmux();
- for (int i=0;i<config.inputsCount;i++) {
- if (config.debug_level > 0)
- printf("Adding input device %s...\n", config.inputs[i]);
-@@ -398,7 +402,8 @@ int main(int argc, char* argv[]) {
- if (config.pin > 0 && config.pin <= 9999) {
- sprintf(pin, "%04d", config.pin);
- } else {
-- sprintf(pin, "%d%d%d%d", (unsigned)random() % 10, (unsigned)random() % 10, (unsigned)random() % 10, (unsigned)random() % 10);
-+ srand((unsigned)time(NULL));
-+ sprintf(pin, "%04d", (unsigned)rand() % 9999 + 1);
- }
- printf("Please enter the following PIN on the target PC: %s\n", pin);
- fflush(stdout);
-@@ -406,6 +411,7 @@ int main(int argc, char* argv[]) {
- fprintf(stderr, "Failed to pair to server: %s\n", gs_error);
- } else {
- printf("Succesfully paired\n");
-+ printf("Note: Use Ctrl+Alt+Shift+Q to quit streaming.\n");
- }
- } else if (strcmp("unpair", config.action) == 0) {
- if (gs_unpair(&server) != GS_OK) {
diff --git a/games/moonlight-embedded/files/patch-third__party_moonlight-common-c_enet_host.c b/games/moonlight-embedded/files/patch-third__party_moonlight-common-c_enet_host.c
new file mode 100644
index 000000000000..663bc897bd0d
--- /dev/null
+++ b/games/moonlight-embedded/files/patch-third__party_moonlight-common-c_enet_host.c
@@ -0,0 +1,55 @@
+--- third_party/moonlight-common-c/enet/host.c.orig 2025-11-10 02:29:40 UTC
++++ third_party/moonlight-common-c/enet/host.c
+@@ -3,6 +3,7 @@
+ @brief ENet host management functions
+ */
+ #define ENET_BUILDING_LIB 1
++#include <netinet/in.h>
+ #include <string.h>
+ #include "enet/enet.h"
+
+@@ -50,7 +51,17 @@ enet_host_create (int addressFamily, const ENetAddress
+ memset (host -> peers, 0, peerCount * sizeof (ENetPeer));
+
+ host -> socket = enet_socket_create (addressFamily, ENET_SOCKET_TYPE_DATAGRAM);
++ #if defined(IP_SENDSRCADDR)
++ // if want use IP_SENDSRCADDR with udp socket, FreeBSD need INADDR_ANY addr and local port.
++ ENetAddress localAddress = * address;
++ if (address != NULL && addressFamily == AF_INET) {
++ struct sockaddr_in *addr = (struct sockaddr_in *) & localAddress.address;
++ addr -> sin_addr.s_addr = htonl(INADDR_ANY);
++ }
++ if (host -> socket == ENET_SOCKET_NULL || (address != NULL && enet_socket_bind (host -> socket, & localAddress) < 0))
++ #else
+ if (host -> socket == ENET_SOCKET_NULL || (address != NULL && enet_socket_bind (host -> socket, address) < 0))
++ #endif
+ {
+ if (host -> socket != ENET_SOCKET_NULL)
+ enet_socket_destroy (host -> socket);
+@@ -65,8 +76,24 @@ enet_host_create (int addressFamily, const ENetAddress
+ enet_socket_set_option (host -> socket, ENET_SOCKOPT_RCVBUF, ENET_HOST_RECEIVE_BUFFER_SIZE);
+ enet_socket_set_option (host -> socket, ENET_SOCKOPT_SNDBUF, ENET_HOST_SEND_BUFFER_SIZE);
+
+- if (address != NULL && enet_socket_get_address (host -> socket, & host -> address) < 0)
+- host -> address = * address;
++ if (address != NULL)
++ {
++ #if defined(IP_SENDSRCADDR)
++ // if no connect to host->socket,INADDR_ANY socket is bind to 0.0.0.0,so use address directly
++ if (addressFamily == AF_INET) {
++ enet_socket_get_address (host -> socket, & localAddress);
++ ((struct sockaddr_in *) & address -> address) -> sin_port = ((struct sockaddr_in *) & localAddress.address) -> sin_port;
++ host -> address = * address;
++ }
++ else
++ #endif
++ {
++ if (enet_socket_get_address (host -> socket, & host -> address) < 0)
++ {
++ host -> address = * address;
++ }
++ }
++ }
+
+ if (! channelLimit || channelLimit > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT)
+ channelLimit = ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT;