git: 6f8a60173d98 - main - games/libretro-play: fix build on armv7, aarch64

From: Robert Clausecker <fuz_at_FreeBSD.org>
Date: Sun, 19 Oct 2025 08:05:23 UTC
The branch main has been updated by fuz:

URL: https://cgit.FreeBSD.org/ports/commit/?id=6f8a60173d98e5c605efe7ddfc36e31e6f89e74f

commit 6f8a60173d98e5c605efe7ddfc36e31e6f89e74f
Author:     Robert Clausecker <fuz@FreeBSD.org>
AuthorDate: 2025-10-17 09:48:09 +0000
Commit:     Robert Clausecker <fuz@FreeBSD.org>
CommitDate: 2025-10-19 08:03:26 +0000

    games/libretro-play: fix build on armv7, aarch64
    
    On ARM platforms, the cmake scripts try to use GLES over GLEW.
    But we don't have egl in USE=GL.  Tell them to knock off this habit.
    
    Approved by:    portmgr (build fix blanket)
    MFH:            2025Q4
---
 games/libretro-play/Makefile | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/games/libretro-play/Makefile b/games/libretro-play/Makefile
index eef6dd875733..ad34bdf00773 100644
--- a/games/libretro-play/Makefile
+++ b/games/libretro-play/Makefile
@@ -11,8 +11,6 @@ WWW=		https://purei.org/
 LICENSE=	BSD2CLAUSE
 LICENSE_FILE=	${WRKSRC}/License.txt
 
-BROKEN_aarch64=	linker error: uunable to find library -lGLESv2
-
 LIB_DEPENDS=	libicuuc.so:devel/icu
 
 USES=		cmake ssl gl compiler:c++17-lang
@@ -52,6 +50,7 @@ CMAKE_OFF=	BUILD_AOT_CACHE \
 		BUILD_PSFPLAYER \
 		BUILD_TESTS \
 		USE_AOT_CACHE \
+		USE_GLES \
 		ENABLE_AMAZON_S3
 CMAKE_ARGS=	-DGIT_TAG=${GH_TAGNAME_DEFAULT} \
 		-DGIT_DESCRIBE_RESULT=0 \