git: 6f8a60173d98 - main - games/libretro-play: fix build on armv7, aarch64
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Date: Sun, 19 Oct 2025 08:05:23 UTC
The branch main has been updated by fuz:
URL: https://cgit.FreeBSD.org/ports/commit/?id=6f8a60173d98e5c605efe7ddfc36e31e6f89e74f
commit 6f8a60173d98e5c605efe7ddfc36e31e6f89e74f
Author: Robert Clausecker <fuz@FreeBSD.org>
AuthorDate: 2025-10-17 09:48:09 +0000
Commit: Robert Clausecker <fuz@FreeBSD.org>
CommitDate: 2025-10-19 08:03:26 +0000
games/libretro-play: fix build on armv7, aarch64
On ARM platforms, the cmake scripts try to use GLES over GLEW.
But we don't have egl in USE=GL. Tell them to knock off this habit.
Approved by: portmgr (build fix blanket)
MFH: 2025Q4
---
games/libretro-play/Makefile | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/games/libretro-play/Makefile b/games/libretro-play/Makefile
index eef6dd875733..ad34bdf00773 100644
--- a/games/libretro-play/Makefile
+++ b/games/libretro-play/Makefile
@@ -11,8 +11,6 @@ WWW= https://purei.org/
LICENSE= BSD2CLAUSE
LICENSE_FILE= ${WRKSRC}/License.txt
-BROKEN_aarch64= linker error: uunable to find library -lGLESv2
-
LIB_DEPENDS= libicuuc.so:devel/icu
USES= cmake ssl gl compiler:c++17-lang
@@ -52,6 +50,7 @@ CMAKE_OFF= BUILD_AOT_CACHE \
BUILD_PSFPLAYER \
BUILD_TESTS \
USE_AOT_CACHE \
+ USE_GLES \
ENABLE_AMAZON_S3
CMAKE_ARGS= -DGIT_TAG=${GH_TAGNAME_DEFAULT} \
-DGIT_DESCRIBE_RESULT=0 \