git: 36278eb731e6 - main - graphics/bonzomatic: update 2022-08-20 → 2023-06-15

From: Dmitry Marakasov <amdmi3_at_FreeBSD.org>
Date: Wed, 27 Sep 2023 17:35:19 UTC
The branch main has been updated by amdmi3:

URL: https://cgit.FreeBSD.org/ports/commit/?id=36278eb731e61e5365ea9fab6a9f5ad521d41bdb

commit 36278eb731e61e5365ea9fab6a9f5ad521d41bdb
Author:     Dmitry Marakasov <amdmi3@FreeBSD.org>
AuthorDate: 2023-09-26 21:33:02 +0000
Commit:     Dmitry Marakasov <amdmi3@FreeBSD.org>
CommitDate: 2023-09-27 17:05:30 +0000

    graphics/bonzomatic: update 2022-08-20 → 2023-06-15
---
 graphics/bonzomatic/Makefile                 |  2 +-
 graphics/bonzomatic/distinfo                 |  6 +++---
 graphics/bonzomatic/files/patch-src_main.cpp | 11 -----------
 3 files changed, 4 insertions(+), 15 deletions(-)

diff --git a/graphics/bonzomatic/Makefile b/graphics/bonzomatic/Makefile
index cb344503f268..1619a3b7aa1c 100644
--- a/graphics/bonzomatic/Makefile
+++ b/graphics/bonzomatic/Makefile
@@ -1,5 +1,5 @@
 PORTNAME=	bonzomatic
-DISTVERSION=	2022-08-20
+DISTVERSION=	2023-06-15
 CATEGORIES=	graphics
 
 MAINTAINER=	amdmi3@FreeBSD.org
diff --git a/graphics/bonzomatic/distinfo b/graphics/bonzomatic/distinfo
index 535c80481ee6..41db3e4f7d2b 100644
--- a/graphics/bonzomatic/distinfo
+++ b/graphics/bonzomatic/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1661942206
-SHA256 (Gargaj-Bonzomatic-2022-08-20_GH0.tar.gz) = ab2b06e3c557dcd15cd021a20c13c0ed822f9408f6ce6ea1d9cec08dfe60bc8d
-SIZE (Gargaj-Bonzomatic-2022-08-20_GH0.tar.gz) = 8883259
+TIMESTAMP = 1695762728
+SHA256 (Gargaj-Bonzomatic-2023-06-15_GH0.tar.gz) = f41903d47fc744a726c7ecdaee78e2d9dda790beb22e310a63f6a0a1c0cfd4a7
+SIZE (Gargaj-Bonzomatic-2023-06-15_GH0.tar.gz) = 9072357
diff --git a/graphics/bonzomatic/files/patch-src_main.cpp b/graphics/bonzomatic/files/patch-src_main.cpp
deleted file mode 100644
index 92fc12ac2280..000000000000
--- a/graphics/bonzomatic/files/patch-src_main.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- src/main.cpp.orig	2022-07-08 20:07:06 UTC
-+++ src/main.cpp
-@@ -503,7 +503,7 @@ int main( int argc, const char * argv[] )
-         if ( !consumed && Renderer::keyEventBuffer[ i ].character )
-         {
-           char    utf8[ 5 ] = { 0,0,0,0,0 };
--          wchar_t utf16[ 2 ] = { Renderer::keyEventBuffer[ i ].character, 0 };
-+          wchar_t utf16[ 2 ] = { static_cast<wchar_t>(Renderer::keyEventBuffer[ i ].character), 0 };
-           Scintilla::UTF8FromUTF16( utf16, 1, utf8, 4 * sizeof( char ) );
-           mShaderEditor.AddCharUTF( utf8, (unsigned int) strlen( utf8 ) );
-         }