svn commit: r381575 - in head/games: flightgear flightgear-data flightgear-data/files flightgear/files

Ganael LAPLANCHE martymac at FreeBSD.org
Wed Mar 18 19:43:45 UTC 2015


Author: martymac
Date: Wed Mar 18 19:43:42 2015
New Revision: 381575
URL: https://svnweb.freebsd.org/changeset/ports/381575
QAT: https://qat.redports.org/buildarchive/r381575/

Log:
  While waiting for a bugfix release, backport Nasal security fixes from upstream
  git repositories:
  - flightgear 6a30e70
  - fgdata 60da209
  
  Suggested by:	"Rebecca N. Palmer" <rebecca_palmer at zoho.com>

Added:
  head/games/flightgear-data/files/
  head/games/flightgear-data/files/patch-60da209   (contents, props changed)
  head/games/flightgear/files/patch-6a30e70   (contents, props changed)
Modified:
  head/games/flightgear-data/Makefile
  head/games/flightgear/Makefile

Modified: head/games/flightgear-data/Makefile
==============================================================================
--- head/games/flightgear-data/Makefile	Wed Mar 18 19:43:06 2015	(r381574)
+++ head/games/flightgear-data/Makefile	Wed Mar 18 19:43:42 2015	(r381575)
@@ -3,6 +3,7 @@
 
 PORTNAME=	flightgear-data
 PORTVERSION=	3.4.0
+PORTREVISION=	1
 CATEGORIES=	games
 # see http://www.flightgear.org/templates.js
 MASTER_SITES=	http://mirrors.ibiblio.org/flightgear/ftp/Shared/ \

Added: head/games/flightgear-data/files/patch-60da209
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/flightgear-data/files/patch-60da209	Wed Mar 18 19:43:42 2015	(r381575)
@@ -0,0 +1,10 @@
+--- Nasal/IOrules.orig
++++ Nasal/IOrules
+@@ -28,7 +28,6 @@
+ READ ALLOW $FG_ROOT/*
+ READ ALLOW $FG_HOME/*
+ READ ALLOW $FG_AIRCRAFT/*
+-READ ALLOW $FG_SCENERY/*
+ 
+ WRITE ALLOW /tmp/*.xml
+ WRITE ALLOW $FG_HOME/*.sav

Modified: head/games/flightgear/Makefile
==============================================================================
--- head/games/flightgear/Makefile	Wed Mar 18 19:43:06 2015	(r381574)
+++ head/games/flightgear/Makefile	Wed Mar 18 19:43:42 2015	(r381575)
@@ -3,6 +3,7 @@
 
 PORTNAME=	flightgear
 PORTVERSION=	3.4.0
+PORTREVISION=	1
 CATEGORIES=	games
 # see http://www.flightgear.org/templates.js
 MASTER_SITES=	http://mirrors.ibiblio.org/flightgear/ftp/Source/ \

Added: head/games/flightgear/files/patch-6a30e70
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/flightgear/files/patch-6a30e70	Wed Mar 18 19:43:42 2015	(r381575)
@@ -0,0 +1,208 @@
+--- src/Main/util.cxx.orig
++++ src/Main/util.cxx
+@@ -33,6 +33,7 @@
+ #include <simgear/math/SGLimits.hxx>
+ #include <simgear/math/SGMisc.hxx>
+ 
++#include <GUI/MessageBox.hxx>
+ #include "fg_io.hxx"
+ #include "fg_props.hxx"
+ #include "globals.hxx"
+@@ -71,32 +72,142 @@ fgGetLowPass (double current, double target, double timeratio)
+     return current;
+ }
+ 
+-// Write out path to validation node and read it back in. A Nasal
+-// listener is supposed to replace the path with a validated version
+-// or an empty string otherwise.
+-const char *fgValidatePath (const char *str, bool write)
++static string_list read_allowed_paths;
++static string_list write_allowed_paths;
++
++// Allowed paths here are absolute, and may contain _one_ *,
++// which matches any string
++// FG_SCENERY is deliberately not allowed, as it would make
++// /sim/terrasync/scenery-dir a security hole
++void fgInitAllowedPaths()
+ {
+-    SGPropertyNode_ptr r, w;
+-    r = fgGetNode("/sim/paths/validate/read", true);
+-    r->setAttribute(SGPropertyNode::READ, true);
+-    r->setAttribute(SGPropertyNode::WRITE, true);
+-
+-    w = fgGetNode("/sim/paths/validate/write", true);
+-    w->setAttribute(SGPropertyNode::READ, true);
+-    w->setAttribute(SGPropertyNode::WRITE, true);
+-
+-    SGPropertyNode *prop = write ? w : r;
+-    prop->setStringValue(str);
+-    const char *result = prop->getStringValue();
+-    return result[0] ? result : 0;
++    read_allowed_paths.clear();
++    write_allowed_paths.clear();
++    read_allowed_paths.push_back(globals->get_fg_root() + "/*");
++    read_allowed_paths.push_back(globals->get_fg_home() + "/*");
++    string_list const aircraft_paths = globals->get_aircraft_paths();
++    for( string_list::const_iterator it = aircraft_paths.begin();
++                                     it != aircraft_paths.end();
++                                   ++it )
++    {
++        read_allowed_paths.push_back(*it + "/*");
++    }
++
++    for( string_list::const_iterator it = read_allowed_paths.begin();
++                                     it != read_allowed_paths.end();
++                                   ++it )
++    { // if we get the initialization order wrong, better to have an
++      // obvious error than a can-read-everything security hole...
++        if (!(it->compare("/*"))){
++            flightgear::fatalMessageBox("Nasal initialization error",
++                                    "Empty string in FG_ROOT, FG_HOME or FG_AIRCRAFT",
++                                    "or fgInitAllowedPaths() called too early");
++            exit(-1);
++        }
++    }
++    write_allowed_paths.push_back("/tmp/*.xml");
++    write_allowed_paths.push_back(globals->get_fg_home() + "/*.sav");
++    write_allowed_paths.push_back(globals->get_fg_home() + "/*.log");
++    write_allowed_paths.push_back(globals->get_fg_home() + "/cache/*");
++    write_allowed_paths.push_back(globals->get_fg_home() + "/Export/*");
++    write_allowed_paths.push_back(globals->get_fg_home() + "/state/*.xml");
++    write_allowed_paths.push_back(globals->get_fg_home() + "/aircraft-data/*.xml");
++    write_allowed_paths.push_back(globals->get_fg_home() + "/Wildfire/*.xml");
++    write_allowed_paths.push_back(globals->get_fg_home() + "/runtime-jetways/*.xml");
++    write_allowed_paths.push_back(globals->get_fg_home() + "/Input/Joysticks/*.xml");
++    
++    if(!fgValidatePath(globals->get_fg_home() + "/../no.log",true).empty() ||
++        !fgValidatePath(globals->get_fg_home() + "/no.lot",true).empty() ||
++        fgValidatePath((globals->get_fg_home() + "/nolog").c_str(),true) ||
++        !fgValidatePath(globals->get_fg_home() + "no.log",true).empty() ||
++        !fgValidatePath("..\\" + globals->get_fg_home() + "/no.log",false).empty() ||
++        fgValidatePath("/tmp/no.xml",false) ||
++        fgValidatePath(globals->get_fg_home() + "/./ff/../Export\\yes..gg",true).empty() ||
++        !fgValidatePath((globals->get_fg_home() + "/aircraft-data/yes..xml").c_str(),true) ||
++        fgValidatePath(globals->get_fg_root() + "/./\\yes.bmp",false).empty()) {
++            flightgear::fatalMessageBox("Nasal initialization error",
++                                    "fgInitAllowedPaths() does not work",
++                                    "");
++            exit(-1);
++    }
+ }
+ 
+-//------------------------------------------------------------------------------
+-std::string fgValidatePath(const std::string& path, bool write)
++// Normalize a path
++// Unlike SGPath::realpath, does not require that the file already exists,
++// but does require that it be below the starting point
++static std::string fgNormalizePath (const std::string& path)
+ {
+-  const char* validate_path = fgValidatePath(path.c_str(), write);
+-  return std::string(validate_path ? validate_path : "");
+-}
++    string_list path_parts;
++    char c;
++    std::string normed_path = "", this_part = "";
++    
++    for (int pos = 0; ; pos++) {
++        c = path[pos];
++        if (c == '\\') { c = '/'; }
++        if ((c == '/') || (c == 0)) {
++            if ((this_part == "/..") || (this_part == "..")) {
++                if (path_parts.empty()) { return ""; }
++                path_parts.pop_back();
++            } else if ((this_part != "/.") && (this_part != "/")) {
++                path_parts.push_back(this_part);
++            }
++            this_part = "";
++        }
++        if (c == 0) { break; }
++        this_part = this_part + c;
++    }
++    for( string_list::const_iterator it = path_parts.begin();
++                                     it != path_parts.end();
++                                   ++it )
++    {
++        normed_path.append(*it);
++    }
++    return normed_path;
++ }
++
+ 
++// Check whether Nasal is allowed to access a path
++std::string fgValidatePath (const std::string& path, bool write)
++{
++    const string_list& allowed_paths(write ? write_allowed_paths : read_allowed_paths);
++    int star_pos;
++    
++    // Normalize the path (prevents ../../.. trickery)
++    std::string normed_path = fgNormalizePath(path);
++
++    // Check against each allowed pattern
++    for( string_list::const_iterator it = allowed_paths.begin();
++                                     it != allowed_paths.end();
++                                   ++it )
++    {
++        star_pos = it->find('*');
++        if (star_pos == std::string::npos) {
++            if (!(it->compare(normed_path))) {
++                return normed_path;
++            }
++        } else {
++            if ((it->size()-1 <= normed_path.size()) /* long enough to be a potential match */
++                && !(it->substr(0,star_pos)
++                    .compare(normed_path.substr(0,star_pos))) /* before-star parts match */
++                && !(it->substr(star_pos+1,it->size()-star_pos-1)
++                    .compare(normed_path.substr(star_pos+1+normed_path.size()-it->size(),
++                      it->size()-star_pos-1))) /* after-star parts match */) {
++                return normed_path;
++            }
++        }
++    }
++    // no match found
++    return "";
++}
++// s.c_str() becomes invalid when s is destroyed, so need a static s
++std::string validate_path_temp;
++const char* fgValidatePath(const char* path, bool write)
++{
++  validate_path_temp = fgValidatePath(std::string(path), write);
++  if(validate_path_temp.empty()){
++      return 0;
++  }
++  return validate_path_temp.c_str();
++}
+ // end of util.cxx
+ 
+--- src/Main/util.hxx.orig
++++ src/Main/util.hxx
+@@ -36,7 +36,7 @@
+ double fgGetLowPass (double current, double target, double timeratio);
+ 
+ /**
+- * Validation listener interface for io.nas, used by fgcommands.
++ * File access control, used by Nasal and fgcommands.
+  * @param path Path to be validated
+  * @param write True for write operations and false for read operations.
+  * @return The validated path on success or 0 if access denied.
+@@ -44,4 +44,9 @@ double fgGetLowPass (double current, double target, double timeratio);
+ const char *fgValidatePath (const char *path, bool write);
+ std::string fgValidatePath(const std::string& path, bool write);
+ 
++/**
++ * Set allowed paths for fgValidatePath
++ */
++void fgInitAllowedPaths();
++
+ #endif // __UTIL_HXX
+--- src/Scripting/NasalSys.cxx.orig
++++ src/Scripting/NasalSys.cxx
+@@ -835,6 +835,9 @@ void FGNasalSys::init()
+       .member("singleShot", &TimerObj::isSingleShot, &TimerObj::setSingleShot)
+       .member("isRunning", &TimerObj::isRunning);
+ 
++    // Set allowed paths for Nasal I/O
++    fgInitAllowedPaths();
++    
+     // Now load the various source files in the Nasal directory
+     simgear::Dir nasalDir(SGPath(globals->get_fg_root(), "Nasal"));
+     loadScriptDirectory(nasalDir);


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