svn commit: r358764 - head/games/nethack32/files

Greg Lewis glewis at FreeBSD.org
Sun Jun 22 04:10:55 UTC 2014


Author: glewis
Date: Sun Jun 22 04:10:53 2014
New Revision: 358764
URL: http://svnweb.freebsd.org/changeset/ports/358764
QAT: https://qat.redports.org/buildarchive/r358764/

Log:
  . Rename patch files to use a less antique naming convention.

Added:
  head/games/nethack32/files/patch-include-config.h
     - copied unchanged from r358661, head/games/nethack32/files/patch-ac
  head/games/nethack32/files/patch-include-system.h
     - copied unchanged from r358661, head/games/nethack32/files/patch-ad
  head/games/nethack32/files/patch-include-unixconf.h
     - copied unchanged from r358661, head/games/nethack32/files/patch-ae
  head/games/nethack32/files/patch-sys-unix-Makefile.doc
     - copied unchanged from r358661, head/games/nethack32/files/patch-af
  head/games/nethack32/files/patch-sys-unix-Makefile.src
     - copied unchanged from r358661, head/games/nethack32/files/patch-ab
  head/games/nethack32/files/patch-sys-unix-Makefile.top
     - copied unchanged from r358661, head/games/nethack32/files/patch-ag
Deleted:
  head/games/nethack32/files/patch-ab
  head/games/nethack32/files/patch-ac
  head/games/nethack32/files/patch-ad
  head/games/nethack32/files/patch-ae
  head/games/nethack32/files/patch-af
  head/games/nethack32/files/patch-ag

Copied: head/games/nethack32/files/patch-include-config.h (from r358661, head/games/nethack32/files/patch-ac)
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/nethack32/files/patch-include-config.h	Sun Jun 22 04:10:53 2014	(r358764, copy of r358661, head/games/nethack32/files/patch-ac)
@@ -0,0 +1,48 @@
+$FreeBSD$
+
+--- include/config.h.orig	Tue Dec 10 13:20:07 1996
++++ include/config.h	Sat Apr 10 01:01:28 2004
+@@ -211,7 +211,7 @@
+  * Some combinations make no sense.  See the installation document.
+  */
+ #define TTY_GRAPHICS	/* good old tty based graphics */
+-/* #define X11_GRAPHICS	/* X11 interface */
++#define X11_GRAPHICS	/* X11 interface */
+ 
+ /*
+  * Define the default window system.  This should be one that is compiled
+@@ -256,7 +256,7 @@
+  * would allow:
+  *  xpmtoppm <x11tiles.xpm | pnmscale 1.25 | ppmquant 90 >x11tiles_big.xpm
+  */
+-/* # define USE_XPM		/* Disable if you do not have the XPM library */
++# define USE_XPM		/* Disable if you do not have the XPM library */
+ # ifdef USE_XPM
+ #  define GRAPHIC_TOMBSTONE	/* Use graphical tombstone (rip.xpm) */
+ # endif
+@@ -296,12 +296,12 @@
+ 
+ #ifdef UNIX
+ /* path and file name extension for compression program */
+-# define COMPRESS "/usr/ucb/compress"	     /* Lempel-Ziv compression */
+-# define COMPRESS_EXTENSION ".Z"	     /* compress's extension */
++/* # define COMPRESS "/usr/ucb/compress"     /* Lempel-Ziv compression */
++/* # define COMPRESS_EXTENSION ".Z"	     /* compress's extension */
+ 
+ /* An example of one alternative you might want to use: */
+-/* # define COMPRESS "/usr/local/bin/gzip"   /* FSF gzip compression */
+-/* # define COMPRESS_EXTENSION ".gz"	     /* normal gzip extension */
++# define COMPRESS "/usr/bin/gzip"   /* FSF gzip compression */
++# define COMPRESS_EXTENSION ".gz"	     /* normal gzip extension */
+ #endif
+ #ifndef COMPRESS
+ # define INTERNAL_COMP	/* control use of NetHack's compression routines */
+@@ -331,7 +331,7 @@
+  * otherwise it will be the current directory.
+  */
+ # ifndef HACKDIR
+-#  define HACKDIR "/usr/games/lib/nethackdir"	/* nethack directory */
++#  define HACKDIR "%%HACKDIR%%"	/* nethack directory */
+ # endif
+ 
+ /*

Copied: head/games/nethack32/files/patch-include-system.h (from r358661, head/games/nethack32/files/patch-ad)
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/nethack32/files/patch-include-system.h	Sun Jun 22 04:10:53 2014	(r358764, copy of r358661, head/games/nethack32/files/patch-ad)
@@ -0,0 +1,20 @@
+--- include/system.h.orig	Mon Nov  4 08:01:25 1996
++++ include/system.h	Sat Jun 19 16:18:02 1999
+@@ -80,7 +80,7 @@
+ # if !defined(SUNOS4) || defined(RANDOM)
+ E void FDECL(srandom, (unsigned int));
+ # else
+-#  ifndef bsdi
++#  if !defined(bsdi) && !defined(__FreeBSD__)
+ E int FDECL(srandom, (unsigned int));
+ #  endif
+ # endif
+@@ -510,7 +510,7 @@
+ # if defined(ULTRIX) || defined(SYSV) || defined(MICRO) || defined(VMS) || defined(MAC)
+ E time_t FDECL(time, (time_t *));
+ # else
+-E long FDECL(time, (time_t *));
++E time_t FDECL(time, (time_t *));
+ # endif /* ULTRIX */
+ 
+ #ifdef VMS

Copied: head/games/nethack32/files/patch-include-unixconf.h (from r358661, head/games/nethack32/files/patch-ae)
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/nethack32/files/patch-include-unixconf.h	Sun Jun 22 04:10:53 2014	(r358764, copy of r358661, head/games/nethack32/files/patch-ae)
@@ -0,0 +1,37 @@
+diff -ruN ./include/unixconf.h ../nethack-3.2.2/include/unixconf.h
+--- ./include/unixconf.h	Wed Dec 11 05:20:08 1996
++++ ../nethack-3.2.2/include/unixconf.h	Sun Mar 21 17:25:02 1999
+@@ -31,7 +31,7 @@
+ 
+ /* define any of the following that are appropriate */
+ /* #define SVR4		/* use in addition to SYSV for System V Release 4 */
+-#define NETWORK		/* if running on a networked system */
++/* #define NETWORK		/* if running on a networked system */
+ 			/* e.g. Suns sharing a playground through NFS */
+ #define SUNOS4	/* SunOS 4.x */
+ /* #define LINUX	/* Another Unix clone */
+@@ -42,12 +42,12 @@
+ /* #define AIX_31	/* In AIX 3.1 (IBM RS/6000) use BSD ioctl's to gain
+ 			 * job control (note that AIX is SYSV otherwise)
+ 			 * Also define this for AIX 3.2 */
+-/* #define TEXTCOLOR	/* Use System V r3.2 terminfo color support */
++#define TEXTCOLOR	/* Use System V r3.2 terminfo color support */
+ 			/* and/or ANSI color support on termcap systems */
+ 			/* and/or X11 color */
+-/* #define POSIX_JOB_CONTROL	/* use System V / POSIX job control
++#define POSIX_JOB_CONTROL	/* use System V / POSIX job control
+ 			 * (e.g., VSUSP) */
+-/* #define POSIX_TYPES	/* use POSIX types for system calls and termios */
++#define POSIX_TYPES	/* use POSIX types for system calls and termios */
+ 			/* define for many recent OS releases, including
+ 			 * those with specific defines (since types are
+ 			 * changing toward the standard from earlier chaos).
+@@ -125,7 +125,7 @@
+  * A stat system call is done on the mailbox every MAILCKFREQ moves.
+  */
+ 
+-#define MAIL			/* Deliver mail during the game */
++/* #define MAIL			/* Deliver mail during the game */
+ 
+ /* The Andrew Message System does mail a little differently from normal
+  * UNIX.  Mail is deposited in the user's own directory in ~/Mailbox

Copied: head/games/nethack32/files/patch-sys-unix-Makefile.doc (from r358661, head/games/nethack32/files/patch-af)
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/nethack32/files/patch-sys-unix-Makefile.doc	Sun Jun 22 04:10:53 2014	(r358764, copy of r358661, head/games/nethack32/files/patch-af)
@@ -0,0 +1,43 @@
+$FreeBSD$
+
+--- sys/unix/Makefile.doc.orig	Tue Dec 10 13:20:08 1996
++++ sys/unix/Makefile.doc	Sun Apr 11 23:08:20 2004
+@@ -31,15 +31,15 @@
+ 
+ 
+ GAME	= nethack
+-MANDIR	= /usr/man/man6
++MANDIR	= ${MANPREFIX}/man/man6
+ MANEXT	= 6
+ 
+ # manual installation for most BSD-style systems
+-GAMEMANCREATE = cp nethack.6
+-LEVMANCREATE = cp lev_comp.6
+-DGNMANCREATE = cp dgn_comp.6
+-RCVRMANCREATE = cp recover.6
+-DLBMANCREATE = cp dlb.6
++GAMEMANCREATE = ${BSD_INSTALL_MAN} nethack.6
++LEVMANCREATE = ${BSD_INSTALL_MAN} lev_comp.6
++DGNMANCREATE = ${BSD_INSTALL_MAN} dgn_comp.6
++RCVRMANCREATE = ${BSD_INSTALL_MAN} recover.6
++DLBMANCREATE = ${BSD_INSTALL_MAN} dlb.6
+ # manual installation for most SYSV-style systems
+ # GAMEMANCREATE = nroff -man nethack.6 >
+ # LEVMANCREATE = nroff -man lev_comp.6 >
+@@ -48,11 +48,11 @@
+ # DLBMANCREATE = nroff -man dlb.6 >
+ 
+ manpages:
+-	-$(GAMEMANCREATE) $(MANDIR)/$(GAME).$(MANEXT)
+-	-$(LEVMANCREATE) $(MANDIR)/lev_comp.$(MANEXT)
+-	-$(DGNMANCREATE) $(MANDIR)/dgn_comp.$(MANEXT)
+-	-$(RCVRMANCREATE) $(MANDIR)/recover.$(MANEXT)
+-	-$(DLBMANCREATE) $(MANDIR)/dlb.$(MANEXT)
++	-$(GAMEMANCREATE) $(MANDIR)/%%HACKNAME%%.$(MANEXT)
++	-$(LEVMANCREATE) $(MANDIR)/lev_comp%%HACKEXT%%.$(MANEXT)
++	-$(DGNMANCREATE) $(MANDIR)/dgn_comp%%HACKEXT%%.$(MANEXT)
++	-$(RCVRMANCREATE) $(MANDIR)/recover%%HACKEXT%%.$(MANEXT)
++	-$(DLBMANCREATE) $(MANDIR)/dlb%%HACKEXT%%.$(MANEXT)
+ 
+ # manual creation for distribution
+ DISTRIB = Guidebook.txt nethack.txt lev_comp.txt dgn_comp.txt recover.txt dlb.txt

Copied: head/games/nethack32/files/patch-sys-unix-Makefile.src (from r358661, head/games/nethack32/files/patch-ab)
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/nethack32/files/patch-sys-unix-Makefile.src	Sun Jun 22 04:10:53 2014	(r358764, copy of r358661, head/games/nethack32/files/patch-ab)
@@ -0,0 +1,49 @@
+--- sys/unix/Makefile.src.orig	Wed Dec 11 05:20:09 1996
++++ sys/unix/Makefile.src	Sun Mar 21 17:50:08 1999
+@@ -124,8 +124,8 @@
+ # flags for debugging:
+ # CFLAGS = -g -I../include
+ 
+-CFLAGS = -O -I../include
+-LFLAGS = 
++CFLAGS += -O -I../include -I${LOCALBASE}/include
++LFLAGS =  -L${LOCALBASE}/lib
+ 
+ 
+ # Set the WINSRC, WINOBJ, and WINLIB lines to correspond to your desired
+@@ -146,8 +146,8 @@
+ 	winmisc.o winstat.o wintext.o winval.o tile.o
+ #
+ # 
+-WINSRC = $(WINTTYSRC)
+-WINOBJ = $(WINTTYOBJ)
++WINSRC = $(WINTTYSRC) $(WINX11SRC)
++WINOBJ = $(WINTTYOBJ) $(WINX11OBJ)
+ 
+ # on some systems the termcap library is in -ltermcap or -lcurses
+ # on 386 Xenix, the -ltermlib tputs() seems not to work; use -lcurses instead
+@@ -167,13 +167,13 @@
+ #
+ # libraries for X11
+ # If USE_XPM is defined in config.h, you will also need -lXpm here.
+-WINX11LIB = -lXaw -lXmu -lXext -lXt -lX11
++WINX11LIB = -lXaw -lXmu -lXext -lXt -lX11 -lXpm
+ # WINX11LIB = -lXaw -lXmu -lXt -lX11
+ # WINX11LIB = -lXaw -lXmu -lXext -lXt -lXpm -lX11 -lm
+ # WINX11LIB = -lXaw -lXmu -lXpm -lXext -lXt -lX11 -lSM -lICE -lm # BSD/OS 2.0
+ #
+ #
+-WINLIB = $(WINTTYLIB)
++WINLIB = $(WINTTYLIB) $(WINX11LIB)
+ 
+ # any other strange libraries your system needs (for Sysunix only -- the more
+ # specialized targets should already be right)
+@@ -197,7 +197,7 @@
+ # IRIX 4.0.x needs -lsun if NIS (YP) is being used for passwd file lookup
+ # LIBS = -lsun
+ #
+-LIBS =
++LIBS = -lSM -lICE
+ 
+ # make NetHack
+ GAME     = nethack

Copied: head/games/nethack32/files/patch-sys-unix-Makefile.top (from r358661, head/games/nethack32/files/patch-ag)
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/nethack32/files/patch-sys-unix-Makefile.top	Sun Jun 22 04:10:53 2014	(r358764, copy of r358661, head/games/nethack32/files/patch-ag)
@@ -0,0 +1,106 @@
+$FreeBSD$
+
+--- sys/unix/Makefile.top.orig	Tue Dec 10 13:20:10 1996
++++ sys/unix/Makefile.top	Sun Apr 11 23:25:22 2004
+@@ -14,16 +14,16 @@
+ # MAKE = make
+ 
+ # make NetHack
+-GAME     = nethack
++GAME     = %%HACKNAME%%
+ GAMEUID  = games
+-GAMEGRP  = bin
++GAMEGRP  = games
+ 
+ # Permissions - some places use setgid instead of setuid, for instance
+ # See also the option "SECURE" in include/config.h
+-GAMEPERM = 04755
+-FILEPERM = 0644
++GAMEPERM = 02755
++FILEPERM = 0664
+ EXEPERM  = 0755
+-DIRPERM  = 0755
++DIRPERM  = 0775
+ 
+ # GAMEDIR also appears in config.h as "HACKDIR".
+ #
+@@ -32,13 +32,13 @@
+ # therefore there should not be anything in GAMEDIR that you want to keep
+ # (if there is, you'll have to do the installation by hand or modify the
+ # instructions)
+-GAMEDIR  = /usr/games/lib/$(GAME)dir
+-SHELLDIR = /usr/games
++GAMEDIR  = %%HACKDIR%%
++SHELLDIR = ${PREFIX}/bin
+ 
+ # per discussion in Install.X11
+-VARDATND = 
++# VARDATND = 
+ # VARDATND = x11tiles pet_mark.xbm
+-# VARDATND = x11tiles pet_mark.xbm rip.xpm
++VARDATND = x11tiles pet_mark.xbm rip.xpm
+ 
+ VARDATD = data oracles options quest.dat rumors
+ VARDAT = $(VARDATD) $(VARDATND)
+@@ -74,7 +74,7 @@
+ $(GAME):
+ 	( cd src ; $(MAKE) )
+ 
+-all:	$(GAME) Guidebook $(VARDAT) dungeon spec_levs check-dlb
++all:	$(GAME) recover Guidebook $(VARDAT) dungeon spec_levs check-dlb
+ 	@echo "Done."
+ 
+ Guidebook:
+@@ -126,6 +126,8 @@
+ 	( cd util ; $(MAKE) dlb )
+ 	( cd dat ; ../util/dlb cf nhdat $(DATDLB) )
+ 
++recover:
++	( cd util ; $(MAKE) recover )
+ 
+ dofiles:
+ 	target=`sed -n					\
+@@ -135,16 +137,18 @@
+ 		-e '}' 					\
+ 	  	-e '$$s/.*/nodlb/p' < dat/options` ;	\
+ 	$(MAKE) dofiles-$${target-nodlb}
+-	cp src/$(GAME) $(GAMEDIR)
++	cp src/nethack $(GAMEDIR)/$(GAME) 
++	cp util/recover $(GAMEDIR)
+ 	-rm -f $(SHELLDIR)/$(GAME)
+ 	sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \
+ 		-e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \
+ 		< sys/unix/nethack.sh \
+ 		> $(SHELLDIR)/$(GAME)
+ # set up their permissions
+-	-( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) ; \
+-			$(CHGRP) $(GAMEGRP) $(GAME) )
++	-( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) recover ; \
++			$(CHGRP) $(GAMEGRP) $(GAME) recover )
+ 	chmod $(GAMEPERM) $(GAMEDIR)/$(GAME)
++	chmod $(GAMEPERM) $(GAMEDIR)/recover
+ 	-$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME)
+ 	$(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME)
+ 	chmod $(EXEPERM) $(SHELLDIR)/$(GAME)
+@@ -164,7 +168,7 @@
+ 			$(CHGRP) $(GAMEGRP) $(DAT) ; \
+ 			chmod $(FILEPERM) $(DAT) )
+ 
+-update: $(GAME) $(VARDAT) dungeon spec_levs
++update: $(GAME) recover $(VARDAT) dungeon spec_levs
+ #	(don't yank the old version out from under people who're playing it)
+ 	-mv $(GAMEDIR)/$(GAME) $(GAMEDIR)/$(GAME).old
+ #	quest.dat is also kept open and has the same problems over NFS
+@@ -180,10 +184,10 @@
+ # and a reminder
+ 	@echo You may also want to install the man pages via the doc Makefile.
+ 
+-install: $(GAME) $(VARDAT) dungeon spec_levs
++install: $(GAME) recover $(VARDAT) dungeon spec_levs
+ # set up the directories
+ 	-mkdir $(SHELLDIR)
+-	-rm -rf $(GAMEDIR)
++	-rmdir $(GAMEDIR)
+ 	-mkdir $(GAMEDIR) $(GAMEDIR)/save
+ 	-$(CHOWN) $(GAMEUID) $(GAMEDIR) $(GAMEDIR)/save
+ 	$(CHGRP) $(GAMEGRP) $(GAMEDIR) $(GAMEDIR)/save


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