svn commit: r525709 - head/games/fs2open/files
Piotr Kubaj
pkubaj at FreeBSD.org
Mon Feb 10 14:37:52 UTC 2020
Author: pkubaj
Date: Mon Feb 10 14:37:51 2020
New Revision: 525709
URL: https://svnweb.freebsd.org/changeset/ports/525709
Log:
games/fs2open: fix build on big-endian architectures
Uncomment necessary variables.
Added:
head/games/fs2open/files/patch-code_model_modelread.cpp (contents, props changed)
Added: head/games/fs2open/files/patch-code_model_modelread.cpp
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/fs2open/files/patch-code_model_modelread.cpp Mon Feb 10 14:37:51 2020 (r525709)
@@ -0,0 +1,20 @@
+--- code/model/modelread.cpp.orig 2020-02-10 13:38:06 UTC
++++ code/model/modelread.cpp
+@@ -5341,7 +5341,7 @@ void swap_bsp_sortnorms( polymodel * pm, ubyte * p )
+ }
+ #endif // BIG_ENDIAN
+
+-void swap_bsp_data( polymodel * /*pm*/, void * /*model_ptr*/ )
++void swap_bsp_data( polymodel *pm, void *model_ptr )
+ {
+ #if BYTE_ORDER == BIG_ENDIAN
+ ubyte *p = (ubyte *)model_ptr;
+@@ -5397,7 +5397,7 @@ void swap_bsp_data( polymodel * /*pm*/, void * /*mode
+ #endif
+ }
+
+-void swap_sldc_data(ubyte * /*buffer*/)
++void swap_sldc_data(ubyte * buffer)
+ {
+ #if BYTE_ORDER == BIG_ENDIAN
+ char *type_p = (char *)(buffer);
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