svn commit: r531218 - head/devel/godot
Fernando Apesteguía
fernape at FreeBSD.org
Thu Apr 9 16:48:50 UTC 2020
Author: fernape
Date: Thu Apr 9 16:48:49 2020
New Revision: 531218
URL: https://svnweb.freebsd.org/changeset/ports/531218
Log:
devel/godot: Update to 3.2.1
Add *_ARGS_OFF settings for the alsa and pulse audio options
Add pkg-message in response to bug #245278
ChangeLog: https://godotengine.org/article/maintenance-release-godot-3-2-1
* Android: Fix double tap pressed event regression (GH-35701).
* Android: Fix LineEdit virtual keyboard inputs (GH-35785).
* Bullet: Fix detection of concave shape in Area (GH-33690).
* Camera2D: Fix inverted use of Camera2D offset_v (GH-36689).
* Debugger: Fix crash inspecting freed objects (GH-36532).
* Expression: Fix parsing integers as 32-bit (GH-36529).
* HTML5: Fix EMWSClient::get_connection_status() (GH-36250).
* HTML5: Fix touch events support with Emscripten 1.39.5+ (GH-36557).
* macOS: Fix gamepad disconnection callback on macOS Catalina (GH-36845).
* Particles: Fix undefined behavior with atan in GPU Particles (GH-36031).
* Skin: Add support for named binds (GH-36415).
* TileSet: Hide TileSet properties from Inspector, fixing OOM crash on huge
tilesets (GH-35908).
* Video: Workaround WebM playback bug after AudioServer latency
fixes (GH-35993).
* Windows: Fix UPNP regression after upstream update (GH-35953).
* Windows: Disable NetSocket address reuse (GH-36321).
* API documentation updates.
* Editor translation updates.
PR: 245444
Submitted by: FreeBSD at ShaneWare.Biz (maintainer)
Added:
head/devel/godot/pkg-message (contents, props changed)
Modified:
head/devel/godot/Makefile
head/devel/godot/distinfo
head/devel/godot/pkg-descr
Modified: head/devel/godot/Makefile
==============================================================================
--- head/devel/godot/Makefile Thu Apr 9 16:35:11 2020 (r531217)
+++ head/devel/godot/Makefile Thu Apr 9 16:48:49 2020 (r531218)
@@ -2,7 +2,7 @@
# $FreeBSD$
PORTNAME= godot
-DISTVERSION= 3.2
+DISTVERSION= 3.2.1
DISTVERSIONSUFFIX= -stable
CATEGORIES= devel games
@@ -46,6 +46,7 @@ OPTIONS_GROUP_AUDIO= ALSA PULSEAUDIO
AUDIO_DESC= Audio support
ALSA_LIB_DEPENDS= libasound.so:audio/alsa-lib
ALSA_MAKE_ARGS= alsa=True
+ALSA_MAKE_ARGS_OFF= alsa=False
# master at 31/1
EXAMPLES_GH_TUPLE= godotengine:godot-demo-projects:a5b8cd11d992:DEMOS
EXAMPLES_PORTEXAMPLES= *
@@ -58,6 +59,7 @@ MONO_USES= gettext-runtime mono:nuget
NUGET_DEPENDS= DotNet.Glob=2.1.1
PULSEAUDIO_LIB_DEPENDS= libpulse.so:audio/pulseaudio
PULSEAUDIO_MAKE_ARGS= pulseaudio=True
+PULSEAUDIO_MAKE_ARGS_OFF= pulseaudio=False
TOOLS_DESC= Include development tools (IDE)
TOOLS_MAKE_ARGS= target=release_debug tools=True
TOOLS_MAKE_ARGS_OFF= target=release tools=False
Modified: head/devel/godot/distinfo
==============================================================================
--- head/devel/godot/distinfo Thu Apr 9 16:35:11 2020 (r531217)
+++ head/devel/godot/distinfo Thu Apr 9 16:48:49 2020 (r531218)
@@ -1,8 +1,8 @@
-TIMESTAMP = 1580957729
+TIMESTAMP = 1585120322
SHA256 (dotnet.glob.2.1.1.nupkg) = 8fa01b1928a9c4b70a4803226dcd2ec942474daf2876b80e35a0380d72f8fc1a
SIZE (dotnet.glob.2.1.1.nupkg) = 73782
-SHA256 (godotengine-godot-3.2-stable_GH0.tar.gz) = 39c6768875b07ffb9df6e4fdd77d943dba2c8c0b4dcd83eafeae9426fc77f57d
-SIZE (godotengine-godot-3.2-stable_GH0.tar.gz) = 22031196
+SHA256 (godotengine-godot-3.2.1-stable_GH0.tar.gz) = 0f9635e5c014713340160d8bd0cbfc6d34a36d39402a84eaa0d8c5dee4d1c6f0
+SIZE (godotengine-godot-3.2.1-stable_GH0.tar.gz) = 22087727
SHA256 (godotengine-godot-demo-projects-a5b8cd11d992_GH0.tar.gz) = 17644c74ddb2bd597589ae61a9b55d2e856d0950a0467fc8e624c8ecc2db5b74
SIZE (godotengine-godot-demo-projects-a5b8cd11d992_GH0.tar.gz) = 150744236
SHA256 (mono-nuget-binary-ebedbf8_GH0.tar.gz) = a0362e65a381c99f222ce141012f5a0663b4a4ae22f27f638198f7414464bf1a
Modified: head/devel/godot/pkg-descr
==============================================================================
--- head/devel/godot/pkg-descr Thu Apr 9 16:35:11 2020 (r531217)
+++ head/devel/godot/pkg-descr Thu Apr 9 16:48:49 2020 (r531218)
@@ -1,6 +1,14 @@
-Godot is a multi-platform 2D and 3D game engine. It also provides a feature rich
-development environment.
+Godot is a multi-platform 2D and 3D game engine. It also provides a
+feature rich development environment.
-Easily deploy your game on IOS, android, OSX, Linux, Steam, Windows or PS3.
+Easily deploy your game on IOS, Android, OSX, Linux, Steam or Windows.
+
+WWW: http://www.godotengine.org/
+Godot is a multi-platform 2D and 3D game engine.
+
+Easily deploy your game on IOS, Android, OSX, Linux, Steam or Windows.
+
+This is a runtime only port of godot. For the IDE to create games
+use devel/godot-tools.
WWW: http://www.godotengine.org/
Added: head/devel/godot/pkg-message
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/devel/godot/pkg-message Thu Apr 9 16:48:49 2020 (r531218)
@@ -0,0 +1,11 @@
+[
+{ type: install
+ message: <<EOM
+
+NOTE: This port installs the godot runtime only.
+
+If you want to create a game you need to install the IDE from devel/godot-tools.
+
+EOM
+}
+]
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