svn commit: r500494 - head/games/vegastrike/files
Piotr Kubaj
pkubaj at FreeBSD.org
Tue Apr 30 14:18:37 UTC 2019
Author: pkubaj
Date: Tue Apr 30 14:18:36 2019
New Revision: 500494
URL: https://svnweb.freebsd.org/changeset/ports/500494
Log:
games/vegastrike: fix build with GCC-based architectures
Replace . with -> (for accessing a pointer) in src/cmd/unit_collide.h
PR: 237034
Approved by: mat (mentor)
Differential Revision: https://reviews.freebsd.org/D20090
Added:
head/games/vegastrike/files/patch-src_cmd_unit__collide.h (contents, props changed)
Added: head/games/vegastrike/files/patch-src_cmd_unit__collide.h
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/vegastrike/files/patch-src_cmd_unit__collide.h Tue Apr 30 14:18:36 2019 (r500494)
@@ -0,0 +1,14 @@
+--- src/cmd/unit_collide.h.orig 2019-04-05 07:20:53 UTC
++++ src/cmd/unit_collide.h
+@@ -94,9 +94,9 @@ class UnitHash3d (public)
+ {
+ if ( !hugeobjects.empty() )
+ hugeobjects.clear();
+- if ( this->active_huge.size() )
++ if ( this->active_huge->size() )
+ ha.clear();
+- if ( this->accum_huge.size() )
++ if ( this->accum_huge->size() )
+ hb.clear();
+ acc_huge.clear();
+ act_huge.clear();
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