svn commit: r432568 - in head/graphics: appleseed blender openshadinglanguage
Jan Beich
jbeich at FreeBSD.org
Fri Jan 27 19:52:04 UTC 2017
Author: jbeich
Date: Fri Jan 27 19:52:02 2017
New Revision: 432568
URL: https://svnweb.freebsd.org/changeset/ports/432568
Log:
graphics/openshadinglanguage: update to 1.7.5
- Add indirect dependencies
- Convert USE_GCC to USES=compiler:c++11-lib
- Chase WWW redirect
Changes: https://github.com/imageworks/OpenShadingLanguage/raw/Release-1.7.5/CHANGES
PR: 216462
Submitted by: Shane <FreeBSD at ShaneWare.Biz> (maintainer)
Modified:
head/graphics/appleseed/Makefile (contents, props changed)
head/graphics/blender/Makefile (contents, props changed)
head/graphics/openshadinglanguage/Makefile (contents, props changed)
head/graphics/openshadinglanguage/distinfo (contents, props changed)
head/graphics/openshadinglanguage/pkg-descr (contents, props changed)
Modified: head/graphics/appleseed/Makefile
==============================================================================
--- head/graphics/appleseed/Makefile Fri Jan 27 19:26:57 2017 (r432567)
+++ head/graphics/appleseed/Makefile Fri Jan 27 19:52:02 2017 (r432568)
@@ -3,7 +3,7 @@
PORTNAME= appleseed
DISTVERSION= 1.5.2-beta
-PORTREVISION= 3
+PORTREVISION= 4
CATEGORIES= graphics
MAINTAINER= danfe at FreeBSD.org
Modified: head/graphics/blender/Makefile
==============================================================================
--- head/graphics/blender/Makefile Fri Jan 27 19:26:57 2017 (r432567)
+++ head/graphics/blender/Makefile Fri Jan 27 19:52:02 2017 (r432568)
@@ -3,7 +3,7 @@
PORTNAME= blender
PORTVERSION= 2.77a
-PORTREVISION= 4
+PORTREVISION= 5
CATEGORIES= graphics games
MASTER_SITES= http://download.blender.org/source/ \
http://mirror.cs.umn.edu/blender.org/source/ \
Modified: head/graphics/openshadinglanguage/Makefile
==============================================================================
--- head/graphics/openshadinglanguage/Makefile Fri Jan 27 19:26:57 2017 (r432567)
+++ head/graphics/openshadinglanguage/Makefile Fri Jan 27 19:52:02 2017 (r432568)
@@ -2,9 +2,8 @@
# $FreeBSD$
PORTNAME= openshadinglanguage
-PORTVERSION= 1.7.2
+PORTVERSION= 1.7.5
DISTVERSIONPREFIX= Release-
-PORTREVISION= 2
CATEGORIES= graphics devel
MAINTAINER= FreeBSD at Shaneware.biz
@@ -16,9 +15,11 @@ BUILD_DEPENDS= llvm-config34:devel/llvm3
clang34>=3.4_1:lang/clang34
LIB_DEPENDS= libboost_thread.so:devel/boost-libs \
libIlmImf.so:graphics/OpenEXR \
+ libImath.so:graphics/ilmbase \
libOpenImageIO.so:graphics/openimageio
RUN_DEPENDS= llvm-config34:devel/llvm34
+USES= bison cmake:outsource compiler:c++11-lib ncurses
USE_GITHUB= yes
GH_ACCOUNT= imageworks
GH_PROJECT= OpenShadingLanguage
@@ -26,13 +27,6 @@ GH_PROJECT= OpenShadingLanguage
CMAKE_ARGS= -DLLVM_CONFIG:STRING="${LOCALBASE}/bin/llvm-config34" \
-DENABLERTTI:BOOL=ON
USE_LDCONFIG= yes
-USES= bison cmake:outsource compiler:c11
-
-.include <bsd.port.options.mk>
-
-.if ${ARCH} == powerpc
-USE_GCC= yes
-.endif
post-patch:
@${REINPLACE_CMD} -e 's,/bin/bash,/bin/sh,' \
Modified: head/graphics/openshadinglanguage/distinfo
==============================================================================
--- head/graphics/openshadinglanguage/distinfo Fri Jan 27 19:26:57 2017 (r432567)
+++ head/graphics/openshadinglanguage/distinfo Fri Jan 27 19:52:02 2017 (r432568)
@@ -1,2 +1,3 @@
-SHA256 (imageworks-OpenShadingLanguage-Release-1.7.2_GH0.tar.gz) = 9c8b014248db24f1993fb7eb4b022a19a42ec7e81a6a28ade13c52be5941c85b
-SIZE (imageworks-OpenShadingLanguage-Release-1.7.2_GH0.tar.gz) = 13717762
+TIMESTAMP = 1478806482
+SHA256 (imageworks-OpenShadingLanguage-Release-1.7.5_GH0.tar.gz) = 46226af0592297172e856635eac50327255f1a307244162c1feb47581e72a109
+SIZE (imageworks-OpenShadingLanguage-Release-1.7.5_GH0.tar.gz) = 13739852
Modified: head/graphics/openshadinglanguage/pkg-descr
==============================================================================
--- head/graphics/openshadinglanguage/pkg-descr Fri Jan 27 19:26:57 2017 (r432567)
+++ head/graphics/openshadinglanguage/pkg-descr Fri Jan 27 19:52:02 2017 (r432568)
@@ -7,4 +7,4 @@ renderer used for feature film animation
language specification was developed with input by other visual effects
and animation studios who also wish to use it.
-WWW: http://code.google.com/p/openshadinglanguage/
+WWW: https://github.com/imageworks/openshadinglanguage
More information about the svn-ports-all
mailing list